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54 lines
1.8 KiB
C++
54 lines
1.8 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#include "EditorDefs.h"
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#include "EnvironmentPanel.h"
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// Editor
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#include "GameEngine.h"
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#include "CryEditDoc.h"
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AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
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#include <ui_EnvironmentPanel.h>
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AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
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/////////////////////////////////////////////////////////////////////////////
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// CEnvironmentPanel dialog
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CEnvironmentPanel::CEnvironmentPanel(QWidget* pParent /*=nullptr*/)
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: QWidget(pParent)
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, ui(new Ui::CEnvironmentPanel)
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{
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XmlNodeRef node = GetIEditor()->GetDocument()->GetEnvironmentTemplate();
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m_onSetCallback = AZStd::bind(&CCryEditDoc::OnEnvironmentPropertyChanged, GetIEditor()->GetDocument(), AZStd::placeholders::_1);
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ui->setupUi(this);
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ui->m_wndProps->Setup();
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ui->m_wndProps->CreateItems(node, m_varBlock, &m_onSetCallback, true);
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ui->m_wndProps->RebuildCtrl(false);
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ui->m_wndProps->ExpandAll();
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connect(ui->APPLYBTN, &QPushButton::clicked, this, &CEnvironmentPanel::OnBnClickedApply);
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}
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CEnvironmentPanel::~CEnvironmentPanel()
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{
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}
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//////////////////////////////////////////////////////////////////////////
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void CEnvironmentPanel::OnBnClickedApply()
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{
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GetIEditor()->GetGameEngine()->ReloadEnvironment();
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}
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