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o3de/Code/Editor/CustomizeKeyboardDialog.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

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1.6 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef CRYINCLUDE_EDITOR_CUSTOMIZE_KEYBOARD_DIALOG_H
#define CRYINCLUDE_EDITOR_CUSTOMIZE_KEYBOARD_DIALOG_H
#pragma once
#if !defined(Q_MOC_RUN)
#include <QDialog>
#include "KeyboardCustomizationSettings.h"
#endif
namespace Ui
{
class CustomizeKeyboardDialog;
}
class QAbstractButton;
class NestedQAction;
class MenuActionsModel;
class ActionShortcutsModel;
class CustomizeKeyboardDialog
: public QDialog
{
Q_OBJECT
public:
CustomizeKeyboardDialog(KeyboardCustomizationSettings& settings, QWidget* parent = nullptr);
virtual ~CustomizeKeyboardDialog();
private slots:
void CommandSelectionChanged(const QModelIndex& current, const QModelIndex& previous);
void CategoryChanged(const QString& category);
void DialogButtonClicked(const QAbstractButton* button);
void KeySequenceEditingFinished();
void AssignButtonClicked();
void ShortcutsViewSelectionChanged(const QModelIndex& current, const QModelIndex& previous);
void ShortcutsViewDataChanged();
void ShortcutRemoved();
private:
QScopedPointer<Ui::CustomizeKeyboardDialog> m_ui;
QHash<QString, QVector<NestedQAction> > m_menuActions;
KeyboardCustomizationSettings& m_settings;
const KeyboardCustomizationSettings::Snapshot m_settingsSnapshot;
MenuActionsModel* m_menuActionsModel;
ActionShortcutsModel* m_actionShortcutsModel;
QStringList BuildModels(QWidget* parent);
};
#endif //CRYINCLUDE_EDITOR_CUSTOMIZE_KEYBOARD_DIALOG_H