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51 lines
1.6 KiB
C++
51 lines
1.6 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <SettingsInterface.h>
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#include <AzCore/std/string/string.h>
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#include <AzCore/std/containers/set.h>
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namespace AZ
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{
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class SettingsRegistryInterface;
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}
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namespace O3DE::ProjectManager
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{
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class Settings
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: public SettingsInterface::Registrar
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{
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public:
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Settings(bool saveToDisk = true);
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bool Get(QString& result, const QString& settingsKey) override;
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bool Get(bool& result, const QString& settingsKey) override;
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bool Set(const QString& settingsKey, const QString& settingsValue) override;
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bool Set(const QString& settingsKey, bool settingsValue) override;
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bool Remove(const QString& settingsKey) override;
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bool Copy(const QString& settingsKeyOrig, const QString& settingsKeyDest, bool removeOrig = false) override;
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QString GetProjectKey(const ProjectInfo& projectInfo) override;
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bool GetProjectBuiltSuccessfully(bool& result, const ProjectInfo& projectInfo) override;
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bool SetProjectBuiltSuccessfully(const ProjectInfo& projectInfo, bool successfullyBuilt) override;
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private:
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void Save();
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void OnSettingsChanged();
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bool GetBuiltSuccessfullyPaths(AZStd::set<AZStd::string>& result);
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bool m_saveToDisk;
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AZ::SettingsRegistryInterface* m_settingsRegistry = nullptr;
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};
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} // namespace O3DE::ProjectManager
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