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188 lines
5.8 KiB
C++
188 lines
5.8 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <Settings.h>
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#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
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#include <AzCore/IO/ByteContainerStream.h>
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#include <AzCore/Utils/Utils.h>
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namespace O3DE::ProjectManager
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{
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Settings::Settings(bool saveToDisk)
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: m_saveToDisk(saveToDisk)
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{
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m_settingsRegistry = AZ::SettingsRegistry::Get();
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AZ_Assert(m_settingsRegistry, "Failed to create Settings");
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}
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void Settings::Save()
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{
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AZ::SettingsRegistryMergeUtils::DumperSettings dumperSettings;
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dumperSettings.m_prettifyOutput = true;
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dumperSettings.m_jsonPointerPrefix = ProjectManagerKeyPrefix;
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AZStd::string stringBuffer;
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AZ::IO::ByteContainerStream stringStream(&stringBuffer);
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if (!AZ::SettingsRegistryMergeUtils::DumpSettingsRegistryToStream(
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*m_settingsRegistry, ProjectManagerKeyPrefix, stringStream, dumperSettings))
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{
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AZ_Warning("ProjectManager", false, "Could not save Project Manager settings to stream");
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return;
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}
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AZ::IO::FixedMaxPath o3deUserPath = AZ::Utils::GetO3deManifestDirectory();
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o3deUserPath /= AZ::SettingsRegistryInterface::RegistryFolder;
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o3deUserPath /= "ProjectManager.setreg";
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[[maybe_unused]] bool saved = false;
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constexpr auto configurationMode =
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AZ::IO::SystemFile::SF_OPEN_CREATE | AZ::IO::SystemFile::SF_OPEN_CREATE_PATH | AZ::IO::SystemFile::SF_OPEN_WRITE_ONLY;
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AZ::IO::SystemFile outputFile;
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if (outputFile.Open(o3deUserPath.c_str(), configurationMode))
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{
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saved = outputFile.Write(stringBuffer.data(), stringBuffer.size()) == stringBuffer.size();
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}
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AZ_Warning("ProjectManager", saved, "Unable to save Project Manager registry file to path: %s", o3deUserPath.c_str());
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}
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void Settings::OnSettingsChanged()
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{
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if (m_saveToDisk)
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{
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Save();
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}
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}
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bool Settings::Get(QString& result, const QString& settingsKey)
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{
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bool success = false;
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AZStd::string settingsValue;
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success = m_settingsRegistry->Get(settingsValue, settingsKey.toStdString().c_str());
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result = settingsValue.c_str();
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return success;
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}
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bool Settings::Get(bool& result, const QString& settingsKey)
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{
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return m_settingsRegistry->Get(result, settingsKey.toStdString().c_str());
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}
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bool Settings::Set(const QString& settingsKey, const QString& settingsValue)
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{
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bool success = false;
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success = m_settingsRegistry->Set(settingsKey.toStdString().c_str(), settingsValue.toStdString().c_str());
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OnSettingsChanged();
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return success;
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}
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bool Settings::Set(const QString& settingsKey, bool settingsValue)
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{
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bool success = false;
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success = m_settingsRegistry->Set(settingsKey.toStdString().c_str(), settingsValue);
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OnSettingsChanged();
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return success;
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}
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bool Settings::Remove(const QString& settingsKey)
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{
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bool success = false;
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success = m_settingsRegistry->Remove(settingsKey.toStdString().c_str());
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OnSettingsChanged();
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return success;
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}
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bool Settings::Copy(const QString& settingsKeyOrig, const QString& settingsKeyDest, bool removeOrig)
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{
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bool success = false;
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AZStd::string settingsValue;
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success = m_settingsRegistry->Get(settingsValue, settingsKeyOrig.toStdString().c_str());
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if (success)
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{
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success = m_settingsRegistry->Set(settingsKeyDest.toStdString().c_str(), settingsValue);
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if (success)
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{
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if (removeOrig)
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{
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success = m_settingsRegistry->Remove(settingsKeyOrig.toStdString().c_str());
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}
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OnSettingsChanged();
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}
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}
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return success;
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}
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QString Settings::GetProjectKey(const ProjectInfo& projectInfo)
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{
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return QString("%1/Projects/%2/%3").arg(ProjectManagerKeyPrefix, projectInfo.m_id, projectInfo.m_projectName);
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}
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bool Settings::GetBuiltSuccessfullyPaths(AZStd::set<AZStd::string>& result)
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{
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return m_settingsRegistry->GetObject<AZStd::set<AZStd::string>>(result, ProjectsBuiltSuccessfullyKey);
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}
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bool Settings::GetProjectBuiltSuccessfully(bool& result, const ProjectInfo& projectInfo)
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{
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AZStd::set<AZStd::string> builtPathsResult;
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bool success = GetBuiltSuccessfullyPaths(builtPathsResult);
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// Check if buildPath is listed as successfully built
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AZStd::string projectPath = projectInfo.m_path.toStdString().c_str();
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if (builtPathsResult.contains(projectPath))
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{
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result = true;
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}
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// No project built statuses known
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else
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{
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result = false;
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}
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return success;
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}
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bool Settings::SetProjectBuiltSuccessfully(const ProjectInfo& projectInfo, bool successfullyBuilt)
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{
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AZStd::set<AZStd::string> builtPathsResult;
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bool success = GetBuiltSuccessfullyPaths(builtPathsResult);
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AZStd::string projectPath = projectInfo.m_path.toStdString().c_str();
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if (successfullyBuilt)
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{
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//Add successfully built path to set
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builtPathsResult.insert(projectPath);
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}
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else
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{
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// Remove unsuccessfully built path from set
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builtPathsResult.erase(projectPath);
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}
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success = m_settingsRegistry->SetObject<AZStd::set<AZStd::string>>(ProjectsBuiltSuccessfullyKey, builtPathsResult);
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OnSettingsChanged();
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return success;
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}
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} // namespace O3DE::ProjectManager
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