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o3de/Gems/Atom/Feature/Common/Assets/Passes/ReflectionScreenSpaceBlurVe...

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{
"Type": "JsonSerialization",
"Version": 1,
"ClassName": "PassAsset",
"ClassData": {
"PassTemplate": {
"Name": "ReflectionScreenSpaceBlurVerticalPassTemplate",
"PassClass": "ReflectionScreenSpaceBlurChildPass",
"Slots": [
{
"Name": "DepthInput",
"SlotType": "Input",
"ScopeAttachmentUsage": "Shader"
},
{
"Name": "Input",
"SlotType": "InputOutput",
"ScopeAttachmentUsage": "Shader"
},
{
"Name": "Output",
"SlotType": "InputOutput",
"ScopeAttachmentUsage": "RenderTarget"
},
{
"Name": "DownsampledDepthOutput",
"SlotType": "InputOutput",
"ScopeAttachmentUsage": "DepthStencil"
}
],
"Connections": [
{
"LocalSlot": "DepthInput",
"AttachmentRef": {
"Pass": "Parent",
"Attachment": "DepthInput"
}
}
],
"PassData": {
"$type": "FullscreenTrianglePassData",
"ShaderAsset": {
"FilePath": "Shaders/Reflections/ReflectionScreenSpaceBlurVertical.shader"
},
"PipelineViewTag": "MainCamera"
}
}
}
}