Files
o3de/Gems/SurfaceData/Code/Source/Components/SurfaceDataColliderComponent.h
T
Mike Balfour d9ba0af645 SurfacePoint data structure encapsulations (#7413)
* First pass at encapsulating SurfacePointList.
The biggest challenge in optimizing SurfacePointList(s) usage is the overall memory management associated with it. There are M surface points with N surface mask entries created for every input point, which leads to a lot of container reallocation and memory shuffling when processing multiple input points. By encapsulating the list, it should become easier to preallocate the entries, as well as keep "helper data" around for managing the bookkeeping to associate the input points with the output points.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Small fixes and TODO reminders.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Encapsulate surface point creation and separate EnumeratePoints out from modifications.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Start removing SurfacePoint from the exposed API.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Changed SurfacePointList to split out the surface point storage to allow for span<> usage over time.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Removed entity id

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Removed SurfacePoint from SurfaceData, changed all remaining uses to AzFramework::SurfaceData::SurfacePoint.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Encapsulated SurfaceTagWeightMap and renamed to SurfaceTagWeights.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Fixed make file.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Better commenting and parameter naming.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>

* Renamed methods to be more descriptive.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
2022-02-04 11:27:59 -06:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Asset/AssetCommon.h>
#include <AzCore/Component/Component.h>
#include <AzCore/Component/TickBus.h>
#include <AzCore/Component/TransformBus.h>
#include <AzCore/std/parallel/shared_mutex.h>
#include <AzFramework/Physics/ColliderComponentBus.h>
#include <SurfaceData/SurfaceDataTypes.h>
#include <SurfaceData/SurfaceDataProviderRequestBus.h>
#include <SurfaceData/SurfaceDataModifierRequestBus.h>
namespace LmbrCentral
{
template<typename, typename>
class EditorWrappedComponentBase;
}
namespace SurfaceData
{
class SurfaceDataColliderConfig
: public AZ::ComponentConfig
{
public:
AZ_CLASS_ALLOCATOR(SurfaceDataColliderConfig, AZ::SystemAllocator, 0);
AZ_RTTI(SurfaceDataColliderConfig, "{D435DDB9-C513-4A2E-B0AC-9933E9360857}", AZ::ComponentConfig);
static void Reflect(AZ::ReflectContext* context);
SurfaceTagVector m_providerTags;
SurfaceTagVector m_modifierTags;
};
class SurfaceDataColliderComponent
: public AZ::Component
, public AZ::TickBus::Handler
, public AZ::TransformNotificationBus::Handler
, public SurfaceDataProviderRequestBus::Handler
, private SurfaceDataModifierRequestBus::Handler
, public Physics::ColliderComponentEventBus::Handler
{
public:
template<typename, typename> friend class LmbrCentral::EditorWrappedComponentBase;
AZ_COMPONENT(SurfaceDataColliderComponent, "{8BECC930-9B2A-442D-A291-8A3F6B6D1071}");
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services);
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services);
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& services);
static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& services);
static void Reflect(AZ::ReflectContext* context);
SurfaceDataColliderComponent(const SurfaceDataColliderConfig& configuration);
SurfaceDataColliderComponent() = default;
~SurfaceDataColliderComponent() = default;
//////////////////////////////////////////////////////////////////////////
// AZ::Component interface implementation
void Activate() override;
void Deactivate() override;
bool ReadInConfig(const AZ::ComponentConfig* baseConfig) override;
bool WriteOutConfig(AZ::ComponentConfig* outBaseConfig) const override;
//////////////////////////////////////////////////////////////////////////
// ColliderComponentEventBus
// For physics meshes only
void OnColliderChanged() override;
//////////////////////////////////////////////////////////////////////////
// TransformNotificationBus
void OnTransformChanged(const AZ::Transform& local, const AZ::Transform& world) override;
////////////////////////////////////////////////////////////////////////
// AZ::TickBus
void OnTick(float deltaTime, AZ::ScriptTimePoint time) override;
////////////////////////////////////////////////////////////////////////
// SurfaceDataProviderRequestBus
void GetSurfacePoints(const AZ::Vector3& inPosition, SurfacePointList& surfacePointList) const override;
//////////////////////////////////////////////////////////////////////////
// SurfaceDataModifierRequestBus
void ModifySurfacePoints(SurfacePointList& surfacePointList) const override;
private:
bool DoRayTrace(const AZ::Vector3& inPosition, bool queryPointOnly, AZ::Vector3& outPosition, AZ::Vector3& outNormal) const;
void UpdateColliderData();
void OnCompositionChanged();
SurfaceDataColliderConfig m_configuration;
SurfaceDataRegistryHandle m_providerHandle = InvalidSurfaceDataRegistryHandle;
SurfaceDataRegistryHandle m_modifierHandle = InvalidSurfaceDataRegistryHandle;
// cached data
AZStd::atomic_bool m_refresh{ false };
mutable AZStd::shared_mutex m_cacheMutex;
AZ::Aabb m_colliderBounds = AZ::Aabb::CreateNull();
SurfaceTagWeights m_newPointWeights;
};
}