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o3de/Code/Tools/SceneAPI/SceneBuilder/Importers/ImporterUtilities.cpp

436 lines
18 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Math/Transform.h>
#include <AzToolsFramework/Debug/TraceContext.h>
#include <SceneAPI/SceneBuilder/ImportContexts/AssImpImportContexts.h>
#include <SceneAPI/SceneBuilder/Importers/ImporterUtilities.h>
#include <SceneAPI/SceneCore/Containers/Scene.h>
#include <SceneAPI/SceneCore/Containers/Views/PairIterator.h>
#include <SceneAPI/SceneCore/Containers/Views/SceneGraphDownwardsIterator.h>
#include <SceneAPI/SceneData/GraphData/AnimationData.h>
#include <SceneAPI/SceneData/GraphData/BoneData.h>
#include <SceneAPI/SceneData/GraphData/MaterialData.h>
#include <SceneAPI/SceneData/GraphData/MeshData.h>
#include <SceneAPI/SceneData/GraphData/MeshVertexColorData.h>
#include <SceneAPI/SceneData/GraphData/MeshVertexUVData.h>
#include <SceneAPI/SceneData/GraphData/SkinWeightData.h>
#include <SceneAPI/SceneData/GraphData/TransformData.h>
namespace AZ
{
namespace SceneAPI
{
namespace SceneBuilder
{
static const float g_sceneUtilityEqualityEpsilon = 0.001f;
CoreProcessingResult AddDataNodeWithContexts(SceneDataPopulatedContextBase& dataPopulated)
{
AZ_TraceContext("Node Name", dataPopulated.m_dataName);
const char* nodeTypeName = dataPopulated.m_graphData ? dataPopulated.m_graphData->RTTI_GetTypeName() : "Null";
AZ_TraceContext("Node Type", (!nodeTypeName || nodeTypeName[0] == '\0' ? "Null" : nodeTypeName));
Events::ProcessingResultCombiner nodeResults;
nodeResults += Events::Process(dataPopulated);
dataPopulated.m_scene.GetGraph().SetContent(dataPopulated.m_currentGraphPosition,
AZStd::move(dataPopulated.m_graphData));
if (azrtti_istypeof<AssImpSceneDataPopulatedContext>(dataPopulated))
{
AssImpSceneDataPopulatedContext* dataPopulatedContext = azrtti_cast<AssImpSceneDataPopulatedContext*>(&dataPopulated);
AssImpSceneNodeAppendedContext nodeAppended(*dataPopulatedContext, dataPopulated.m_currentGraphPosition);
nodeResults += Events::Process(nodeAppended);
AssImpSceneNodeAddedAttributesContext addedAttributes(nodeAppended);
nodeResults += Events::Process(addedAttributes);
AssImpSceneNodeFinalizeContext finalizeNode(addedAttributes);
nodeResults += Events::Process(finalizeNode);
}
return nodeResults.GetResult();
}
CoreProcessingResult AddAttributeDataNodeWithContexts(SceneAttributeDataPopulatedContextBase& dataPopulated)
{
AZ_TraceContext("Node Name", dataPopulated.m_dataName);
const char* nodeTypeName = dataPopulated.m_graphData ? dataPopulated.m_graphData->RTTI_GetTypeName() : "Null";
AZ_TraceContext("Node Type", (!nodeTypeName || nodeTypeName[0] == '\0' ? "Null" : nodeTypeName));
Events::ProcessingResultCombiner nodeResults;
nodeResults += Events::Process(dataPopulated);
dataPopulated.m_scene.GetGraph().MakeEndPoint(dataPopulated.m_currentGraphPosition);
dataPopulated.m_scene.GetGraph().SetContent(dataPopulated.m_currentGraphPosition,
AZStd::move(dataPopulated.m_graphData));
if (azrtti_istypeof<AssImpSceneAttributeDataPopulatedContext>(dataPopulated))
{
AssImpSceneAttributeDataPopulatedContext* dataPopulatedContext = azrtti_cast<AssImpSceneAttributeDataPopulatedContext*>(&dataPopulated);
AssImpSceneAttributeNodeAppendedContext nodeAppended(*dataPopulatedContext, dataPopulated.m_currentGraphPosition);
nodeResults += Events::Process(nodeAppended);
}
return nodeResults.GetResult();
}
bool AreSceneGraphsEqual(const CoreSceneGraph& lhsGraph, const CoreSceneGraph& rhsGraph)
{
auto lhsContentStorage = lhsGraph.GetContentStorage();
auto lhsNameStorage = lhsGraph.GetNameStorage();
auto lhsNameContentView = Containers::Views::MakePairView(lhsNameStorage, lhsContentStorage);
Containers::SceneGraph::NodeIndex lhsRootIndex = lhsGraph.GetRoot();
auto lhsDownwardView =
Containers::Views::MakeSceneGraphDownwardsView<Containers::Views::BreadthFirst>(lhsGraph, lhsRootIndex,
lhsNameContentView.begin(), true);
auto rhsContentStorage = rhsGraph.GetContentStorage();
auto rhsNameStorage = rhsGraph.GetNameStorage();
auto rhsNameContentView = Containers::Views::MakePairView(rhsNameStorage, rhsContentStorage);
Containers::SceneGraph::NodeIndex rhsRootIndex = rhsGraph.GetRoot();
auto rhsDownwardView =
Containers::Views::MakeSceneGraphDownwardsView<Containers::Views::BreadthFirst>(rhsGraph, rhsRootIndex,
rhsNameContentView.begin(), true);
auto lhsIt = lhsDownwardView.begin();
auto rhsIt = rhsDownwardView.begin();
while (lhsIt != lhsDownwardView.end() && rhsIt != rhsDownwardView.end())
{
if (!IsGraphDataEqual(lhsIt->second, rhsIt->second))
{
return false;
}
if (lhsIt->first != rhsIt->first)
{
return false;
}
++lhsIt;
++rhsIt;
}
return (lhsIt == lhsDownwardView.end() && rhsIt == rhsDownwardView.end());
}
bool operator==(const SceneData::GraphData::MeshData& lhs,
const SceneData::GraphData::MeshData& rhs)
{
if (lhs.GetVertexCount() != rhs.GetVertexCount())
{
return false;
}
if (lhs.HasNormalData() != rhs.HasNormalData())
{
return false;
}
if (lhs.GetFaceCount() != rhs.GetFaceCount())
{
return false;
}
bool hasNormals = lhs.HasNormalData();
unsigned int vertexCount = lhs.GetVertexCount();
for (unsigned int vertexIndex = 0; vertexIndex < vertexCount; ++vertexIndex)
{
if (lhs.GetPosition(vertexIndex) != rhs.GetPosition(vertexIndex))
{
return false;
}
if (hasNormals && (lhs.GetNormal(vertexIndex) != rhs.GetNormal(vertexIndex)))
{
return false;
}
}
unsigned int faceCount = lhs.GetFaceCount();
for (unsigned int faceIndex = 0; faceIndex < faceCount; ++faceIndex)
{
if (lhs.GetFaceMaterialId(faceIndex) != rhs.GetFaceMaterialId(faceIndex))
{
return false;
}
if (lhs.GetFaceInfo(faceIndex) != rhs.GetFaceInfo(faceIndex))
{
return false;
}
}
return true;
}
bool operator==(const SceneData::GraphData::SkinWeightData& lhs,
const SceneData::GraphData::SkinWeightData& rhs)
{
if (lhs.GetVertexCount() != rhs.GetVertexCount())
{
return false;
}
if (lhs.GetBoneCount() != rhs.GetBoneCount())
{
return false;
}
size_t vertexCount = lhs.GetVertexCount();
for (size_t vertexIndex = 0; vertexIndex < vertexCount; ++vertexIndex)
{
if (lhs.GetLinkCount(vertexIndex) != rhs.GetLinkCount(vertexIndex))
{
return false;
}
size_t linkCount = lhs.GetLinkCount(vertexIndex);
for (size_t linkIndex = 0; linkIndex < linkCount; ++linkIndex)
{
const DataTypes::ISkinWeightData::Link lhsLink = lhs.GetLink(vertexIndex, linkIndex);
const DataTypes::ISkinWeightData::Link rhsLink = rhs.GetLink(vertexIndex, linkIndex);
if (lhsLink.boneId != rhsLink.boneId || !IsClose(lhsLink.weight, rhsLink.weight, g_sceneUtilityEqualityEpsilon))
{
return false;
}
if (lhs.GetBoneName(lhsLink.boneId) != rhs.GetBoneName(rhsLink.boneId))
{
return false;
}
}
}
return true;
}
bool operator==(const SceneData::GraphData::BoneData& lhs,
const SceneData::GraphData::BoneData& rhs)
{
return (lhs.GetWorldTransform() == rhs.GetWorldTransform());
}
bool operator==(const DataTypes::Color& lhs, const DataTypes::Color& rhs)
{
if (!IsClose(lhs.alpha, rhs.alpha, g_sceneUtilityEqualityEpsilon) ||
!IsClose(lhs.blue, rhs.blue, g_sceneUtilityEqualityEpsilon) ||
!IsClose(lhs.green, rhs.green, g_sceneUtilityEqualityEpsilon) ||
!IsClose(lhs.red, rhs.red, g_sceneUtilityEqualityEpsilon))
{
return false;
}
return true;
}
bool operator!=(const DataTypes::Color& lhs, const DataTypes::Color& rhs)
{
return !(lhs == rhs);
}
bool operator==(const SceneData::GraphData::MeshVertexColorData& lhs,
const SceneData::GraphData::MeshVertexColorData& rhs)
{
if (lhs.GetCount() != rhs.GetCount())
{
return false;
}
size_t colorCount = lhs.GetCount();
for (size_t colorIndex = 0; colorIndex < colorCount; ++colorIndex)
{
if (lhs.GetColor(colorIndex) != rhs.GetColor(colorIndex))
{
return false;
}
}
return true;
}
bool operator==(const SceneData::GraphData::MeshVertexUVData& lhs,
const SceneData::GraphData::MeshVertexUVData& rhs)
{
if (lhs.GetCount() != rhs.GetCount())
{
return false;
}
size_t uvCount = lhs.GetCount();
for (size_t uvIndex = 0; uvIndex < uvCount; ++uvIndex)
{
if (lhs.GetUV(uvIndex) != rhs.GetUV(uvIndex))
{
return false;
}
}
return true;
}
bool operator==(const SceneData::GraphData::MaterialData& lhs,
const SceneData::GraphData::MaterialData& rhs)
{
if (lhs.IsNoDraw() != rhs.IsNoDraw())
{
return false;
}
if (lhs.GetTexture(DataTypes::IMaterialData::TextureMapType::Diffuse) !=
rhs.GetTexture(DataTypes::IMaterialData::TextureMapType::Diffuse))
{
return false;
}
if (lhs.GetTexture(DataTypes::IMaterialData::TextureMapType::Specular) !=
rhs.GetTexture(DataTypes::IMaterialData::TextureMapType::Specular))
{
return false;
}
if (lhs.GetTexture(DataTypes::IMaterialData::TextureMapType::Bump) !=
rhs.GetTexture(DataTypes::IMaterialData::TextureMapType::Bump))
{
return false;
}
return true;
}
bool operator==(const SceneData::GraphData::TransformData& lhs,
const SceneData::GraphData::TransformData& rhs)
{
return lhs.GetMatrix() == rhs.GetMatrix();
}
bool operator==(const SceneData::GraphData::AnimationData& lhs,
const SceneData::GraphData::AnimationData& rhs)
{
if (lhs.GetKeyFrameCount() != rhs.GetKeyFrameCount())
{
return false;
}
size_t keyFrameCount = lhs.GetKeyFrameCount();
for (size_t keyFrameIndex = 0; keyFrameIndex < keyFrameCount; ++keyFrameIndex)
{
if (lhs.GetKeyFrame(keyFrameIndex) != rhs.GetKeyFrame(keyFrameIndex))
{
return false;
}
}
return true;
}
bool IsGraphDataEqual(const AZStd::shared_ptr<const DataTypes::IGraphObject>& lhs,
const AZStd::shared_ptr<const DataTypes::IGraphObject>& rhs)
{
// If both are null, they are considered equal
if (!lhs && !rhs)
{
return true;
}
// If only one is null, they are considered not equal
if (!lhs || !rhs)
{
return false;
}
// If they have disparate types they are considered not equal
if (lhs->RTTI_GetType() != rhs->RTTI_GetType())
{
return false;
}
if (lhs->RTTI_IsTypeOf(SceneData::GraphData::BoneData::TYPEINFO_Uuid()))
{
const SceneData::GraphData::BoneData* lhsBone =
azrtti_cast<const SceneData::GraphData::BoneData*>(lhs.get());
const SceneData::GraphData::BoneData* rhsBone =
azrtti_cast<const SceneData::GraphData::BoneData*>(rhs.get());
return (*lhsBone == *rhsBone);
}
else if (lhs->RTTI_IsTypeOf(SceneData::GraphData::MeshData::TYPEINFO_Uuid()))
{
const SceneData::GraphData::MeshData* lhsMesh =
azrtti_cast<const SceneData::GraphData::MeshData*>(lhs.get());
const SceneData::GraphData::MeshData* rhsMesh =
azrtti_cast<const SceneData::GraphData::MeshData*>(rhs.get());
return (*lhsMesh == *rhsMesh);
}
else if (lhs->RTTI_IsTypeOf(SceneData::GraphData::SkinWeightData::TYPEINFO_Uuid()))
{
const SceneData::GraphData::SkinWeightData* lhsSkinWeights =
azrtti_cast<const SceneData::GraphData::SkinWeightData*>(lhs.get());
const SceneData::GraphData::SkinWeightData* rhsSkinWeights =
azrtti_cast<const SceneData::GraphData::SkinWeightData*>(rhs.get());
return (*lhsSkinWeights == *rhsSkinWeights);
}
else if (lhs->RTTI_IsTypeOf(SceneData::GraphData::MeshVertexColorData::TYPEINFO_Uuid()))
{
const SceneData::GraphData::MeshVertexColorData* lhsColorData =
azrtti_cast<const SceneData::GraphData::MeshVertexColorData*>(lhs.get());
const SceneData::GraphData::MeshVertexColorData* rhsColorData =
azrtti_cast<const SceneData::GraphData::MeshVertexColorData*>(rhs.get());
return (*lhsColorData == *rhsColorData);
}
else if (lhs->RTTI_IsTypeOf(SceneData::GraphData::MeshVertexUVData::TYPEINFO_Uuid()))
{
const SceneData::GraphData::MeshVertexUVData* lhsUVData =
azrtti_cast<const SceneData::GraphData::MeshVertexUVData*>(lhs.get());
const SceneData::GraphData::MeshVertexUVData* rhsUVData =
azrtti_cast<const SceneData::GraphData::MeshVertexUVData*>(rhs.get());
return (*lhsUVData == *rhsUVData);
}
else if (lhs->RTTI_IsTypeOf(SceneData::GraphData::MaterialData::TYPEINFO_Uuid()))
{
const SceneData::GraphData::MaterialData* lhsMaterialData =
azrtti_cast<const SceneData::GraphData::MaterialData*>(lhs.get());
const SceneData::GraphData::MaterialData* rhsMaterialData =
azrtti_cast<const SceneData::GraphData::MaterialData*>(rhs.get());
return (*lhsMaterialData == *rhsMaterialData);
}
else if (lhs->RTTI_IsTypeOf(SceneData::GraphData::TransformData::TYPEINFO_Uuid()))
{
const SceneData::GraphData::TransformData* lhsTransform =
azrtti_cast<const SceneData::GraphData::TransformData*>(lhs.get());
const SceneData::GraphData::TransformData* rhsTransform =
azrtti_cast<const SceneData::GraphData::TransformData*>(rhs.get());
return (*lhsTransform == *rhsTransform);
}
else if (lhs->RTTI_IsTypeOf(SceneData::GraphData::AnimationData::TYPEINFO_Uuid()))
{
const SceneData::GraphData::AnimationData* lhsAnimation =
azrtti_cast<const SceneData::GraphData::AnimationData*>(lhs.get());
const SceneData::GraphData::AnimationData* rhsAnimation =
azrtti_cast<const SceneData::GraphData::AnimationData*>(rhs.get());
return (*lhsAnimation == *rhsAnimation);
}
return true;
}
} // namespace SceneBuilder
} // namespace SceneAPI
} // namespace AZ