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37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <SceneAPI/SceneBuilder/ImportContexts/AssImpImportContexts.h>
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#include <SceneAPI/SceneCore/Components/LoadingComponent.h>
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namespace AZ
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{
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namespace SceneAPI
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{
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namespace SceneBuilder
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{
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class AssImpTransformImporter
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: public SceneCore::LoadingComponent
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{
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public:
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AZ_COMPONENT(AssImpTransformImporter, "{A7494C53-5822-40EF-9B60-B1FF09FBFA59}", SceneCore::LoadingComponent);
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AssImpTransformImporter();
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~AssImpTransformImporter() override = default;
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static void Reflect(ReflectContext* context);
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Events::ProcessingResult ImportTransform(AssImpSceneNodeAppendedContext& context);
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static const char* s_transformNodeName;
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};
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} // namespace SceneBuilder
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} // namespace SceneAPI
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} // namespace AZ
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