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o3de/Code/Tools/SceneAPI/SceneBuilder/Importers/AssImpMaterialImporter.h

39 lines
1.2 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <SceneAPI/SceneBuilder/ImportContexts/AssImpImportContexts.h>
#include <SceneAPI/SceneCore/Components/LoadingComponent.h>
namespace AZ
{
namespace SceneAPI
{
namespace SceneBuilder
{
class AssImpMaterialImporter
: public SceneCore::LoadingComponent
{
public:
AZ_COMPONENT(AssImpMaterialImporter, "{CD936FA9-17B8-40B9-AA3C-5F593BEFFC94}", SceneCore::LoadingComponent);
AssImpMaterialImporter();
~AssImpMaterialImporter() override = default;
static void Reflect(ReflectContext* context);
Events::ProcessingResult ImportMaterials(AssImpSceneNodeAppendedContext& context);
private:
AZStd::string ResolveTexturePath(const AZStd::string& sceneFilePath, const AZStd::string& textureFilePath) const;
};
} // namespace SceneBuilder
} // namespace SceneAPI
} // namespace AZ