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o3de/Code/Tools/SceneAPI/SceneBuilder/Importers/AssImpBoneImporter.h

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C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <SceneAPI/SceneBuilder/ImportContexts/AssImpImportContexts.h>
#include <SceneAPI/SceneCore/Components/LoadingComponent.h>
namespace AZ
{
namespace SceneAPI
{
namespace SceneBuilder
{
class AssImpBoneImporter
: public SceneCore::LoadingComponent
{
public:
AZ_COMPONENT(AssImpBoneImporter, "{E7A62DE7-B660-4920-BF91-32738175D5A7}", SceneCore::LoadingComponent);
AssImpBoneImporter();
~AssImpBoneImporter() override = default;
static void Reflect(ReflectContext* context);
Events::ProcessingResult ImportBone(AssImpNodeEncounteredContext& context);
};
} // namespace SceneBuilder
} // namespace SceneAPI
} // namespace AZ