You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <SceneAPI/SceneCore/Components/LoadingComponent.h>
|
|
#include <SceneAPI/SceneBuilder/ImportContexts/AssImpImportContexts.h>
|
|
|
|
struct aiAnimation;
|
|
struct aiMesh;
|
|
struct aiMeshMorphAnim;
|
|
|
|
namespace AZ
|
|
{
|
|
namespace SceneAPI
|
|
{
|
|
namespace SceneBuilder
|
|
{
|
|
class AssImpAnimationImporter
|
|
: public SceneCore::LoadingComponent
|
|
{
|
|
public:
|
|
AZ_COMPONENT(AssImpAnimationImporter, "{93b3f4e3-6fcd-42b9-a74e-5923f76d25c7}", SceneCore::LoadingComponent);
|
|
|
|
AssImpAnimationImporter();
|
|
~AssImpAnimationImporter() override = default;
|
|
|
|
static void Reflect(ReflectContext* context);
|
|
|
|
Events::ProcessingResult ImportAnimation(AssImpSceneNodeAppendedContext& context);
|
|
Events::ProcessingResult ImportBlendShapeAnimation(
|
|
AssImpSceneNodeAppendedContext& context,
|
|
const aiAnimation* animation,
|
|
const aiMeshMorphAnim* meshMorphAnim,
|
|
const aiMesh* mesh);
|
|
|
|
static const double s_defaultTimeStepBetweenFrames;
|
|
|
|
protected:
|
|
static const char* s_animationNodeName;
|
|
};
|
|
} // namespace SceneBuilder
|
|
} // namespace SceneAPI
|
|
} // namespace AZ
|