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Animations
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Cleaning motion asset infos (#2197)
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4 years ago |
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Assets
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{lyn9135} Adding a default prefab during scene processing (#6851)
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4 years ago |
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Config
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Hair - Adding the Hair Gem to the automated testing (#4498)
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4 years ago |
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DiffuseProbeGrids
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Updated Sponza Model (.ma, .fbx, textures) (#6080)
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4 years ago |
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Editor/Scripts
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{lyn2265} adding a Python API for MotionGroup rules (#6215)
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4 years ago |
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Fonts
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Integrating latest 47acbe8
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5 years ago |
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Gem
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Moving test_CLITool_AssetBuilder_Works to sandbox. (#7438)
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4 years ago |
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Levels
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Convert automated tests related to content and unused levels (#7416)
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4 years ago |
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LightingPresets
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ATOM-13950 Material Editor: Removing auto select option from lighting and model presets
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5 years ago |
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LuaScripts
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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Materials
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use material included and remove unused decal material
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4 years ago |
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Objects
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Updated all .material files to have materialTypeVersion instead of propertyLayoutVersion. This was renamed in code at some point but we forgot to rename in the files. Before this was silently ignored but since I removed MaterialSourceDataSerializer, this started being reported as a warning.
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4 years ago |
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Passes
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LYN-8551 Terrain: Renderer: Create compute pass for clipmaps (#7116)
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4 years ago |
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Prefabs/TestData/Graphics
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Add 2 performance testing levels (#6463)
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4 years ago |
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ReflectionProbes
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Updated Sponza Model (.ma, .fbx, textures) (#6080)
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4 years ago |
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Registry
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Make prefab system enabled as default for automated tests (#5670)
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4 years ago |
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ScriptCanvas
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Merge pull request #7099 from aws-lumberyard-dev/LYN-8726_NetAutoComponentScriptNodeFrontEndFix
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4 years ago |
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ShaderLib
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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Slices
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Updating test asset for DistanceBetweenFilter tests
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5 years ago |
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TestAssets
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{lyn8865} Adding DataTypes::ScriptProcessorFallbackLogic (#6396)
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4 years ago |
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UI
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Integrating latest from github/staging
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5 years ago |
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cmake
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Creates a deb package (#5567)
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4 years ago |
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libs
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Integrating latest 47acbe8
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5 years ago |
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multiple_mesh_one_material
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Squashed commit of Procedural Prefab work (#4481)
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4 years ago |
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physicssurfaces
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Integrating up through commit 90f050496
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5 years ago |
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sounds
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Updating to support Wwise SDK 2021.1.1.X (#686)
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5 years ago |
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textures
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ATOM-16575 clean up image builder presets files (#4611)
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4 years ago |
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AssetProcessorGamePlatformConfig.setreg
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MaterialEditor BasicTests added to AutomatedTesting for AR (#3022)
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4 years ago |
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AutomatedTesting_Dependencies.xml
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Archive Component - Rewrite and additional work on Archive and Asset Bundler (#4332)
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4 years ago |
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CMakeLists.txt
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Templates restricted (#6498)
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4 years ago |
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UtilTest_PhysxConfig_Override.physxconfiguration
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Integrating latest 47acbe8
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5 years ago |
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default.blastconfiguration
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Reenable Blast Automated tests (#42)
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5 years ago |
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game.cfg
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Fixed All Physics automated tests (#129)
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5 years ago |
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preview.png
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Updated Project Manager O3DE Logos with Rotated Squares Version (#1595)
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5 years ago |
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project.json
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Converting Landscape Canvas tests to utilize the prefab system (#7142)
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4 years ago |
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test1.lua
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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test2.lua
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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test123.scriptcanvas
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Integrating latest 47acbe8
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5 years ago |