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42 lines
1.3 KiB
C++
42 lines
1.3 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <AudioSystemImpl_wwise.h>
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#include <AudioLogger.h>
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#include <AK/SoundEngine/Common/AkSoundEngine.h>
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#include <AzCore/Android/AndroidEnv.h>
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namespace Audio
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{
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namespace Platform
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{
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void InitializeMemory(CAudioLogger&)
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{
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}
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void SetupAkSoundEngine(AkPlatformInitSettings& platformInitSettings)
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{
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JNIEnv* jniEnv = AZ::Android::AndroidEnv::Get()->GetJniEnv();
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jobject javaActivity = AZ::Android::AndroidEnv::Get()->GetActivityRef();
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JavaVM* javaVM = nullptr;
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if (jniEnv)
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{
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jniEnv->GetJavaVM(&javaVM);
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}
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platformInitSettings.pJavaVM = javaVM;
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platformInitSettings.jActivity = javaActivity;
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}
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}
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}
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