Files
o3de/Code/Sandbox/Editor/TimeOfDayDialog.cpp
T
lumberyard-employee-dm 3dec5d3b71 LYN-2537 engine assets (#254)
* LYN-2537 Moved the Engine and Editor folder to be within the EngineAssets folder

* Fixed Documentation in bootstrap.cfg to correct the path to the user project specific registry file

* Adding a newline to the output of AssetCatalog 'Registering asset..., but type is not set' message

* Updating the AssetProcessorPlatformConfig.setreg Scan Folder to detect
the @ENGINEROOT@/EngineAssets/Engine path for engine runtime assets and
@ENGINEROOT@/EngineAssets/Editor path for engine tool assets

* Updating references to Icons and other assets to account for moving the
Engine and Editor folder under a single EngineAssets folder

* Moving the Engine Settings Registry folder from Engine/Registry -> Registry

* Removed the LY_PROJECT_CMAKE_PATH define as it is not portable to other locations. It is hard coded to the project location that was used for the CMake configuration. Furthermore it paths with backslashes within it are treated as escape characters and not a path separator

* Updated the LyTestTools asset_processor.py script to copy the exclude.filetag from the EngineAssets/Engine directory now

* Fixed Atom Shader Preprocessing when running using an External Project

* Updated the TSGenerateAction.cpp to fix the build error with using a renamed variable

* Updated the Install_Common.cmake ly_setup_others function to install the
EngineAssets directory and the each of the Gem's Assets directory while
maintaining the relative directory structure to the Engine Root
Also updated the install step to install the Registry folder at the
engine root

* Fixed the copying of the Registry folder to be in the install root, instead of under a second 'Registry' folder

* Moving the AssetProcessorPlatformConfig.setreg file over to the Registry folder

* Updated the LyTestTools and C++ code to point that the new location of
the AssetProcessorPlatformConfig.setreg file inside of the Registry
folder

* Renamed Test AssetProcessor*Config.ini files to have the .setreg extension

* Converted the AssetProcessor test setreg files from ini format to json
format using the SerializeContextTools convert-ini command

* Updated the AssetProcessor CMakeLists.txt to copy over the test setreg files to the build folder

* Updated the assetprocessor test file list to point at the renamed AsssetProcessor*Config setreg filenames

* Removed the Output Prefix code from the AssetProcessor. The complexity that it brought to the AP code is not needed, as users can replicate the behavior by just moving there assets underneath a another folder, underneath the scan folder

* Adding back support to read the AssetProcessorPlatformConfig.setreg file from the asset root. This is only needed for C++ UnitTests as they run in an environment where the accessing the Engine Settings Registry is not available

* Updating the Install_common.cmake logic to copy any "Assets" folder to
the install layout.
The Script has also been updated to copy over the "Assets" folder in the
Engine Root to the install layout instead of an "EngineAssets" folder

* Updating References to EngineAssets source asset folder in code to be the Assets source folder

* Moved the Engine Source Asset folder of 'EngineAssets' to a new folder name of 'Assets'. This is inline with the naming scheme we use for Gem asset folders

* Adding the EngineFinder.cmake to the AutomatedTesting project to allow it to work in a project centric manner

* Updating the LyTestTools copy_assets_to_project function to be able to copy assets with folders to the temporary project root
Fixed an issue in LyTestTools where the temporary log directory could have shutil.rmtree being called twice on it leading to an exception which fails an automated test

Updated the asset_procesor_gui_tests_2 AddScanFolder test to not use the
output prefix, but instead place the source asset root into a
subdirectory

* Correct the AssetProcessorPlatformConfig Scan Folders for the EngineAssets directory to point at the Assets directory

* Updated the asset procesor batch dependency test scan folder to point at the 'Assets' folder instead of 'EngineAssets'
2021-04-28 21:38:43 -05:00

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C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#include "EditorDefs.h"
#include "TimeOfDayDialog.h"
// Qt
#include <QMessageBox>
// AzToolsFramework
#include <AzToolsFramework/API/ViewPaneOptions.h>
// CryCommon
#include <CryCommon/ITimeOfDay.h>
// Editor
#include "Settings.h"
#include "Controls/CurveEditorCtrl.h"
#include "Mission.h"
#include "CryEditDoc.h"
#include "Clipboard.h"
#include "QtViewPaneManager.h"
#include "Undo/Undo.h"
#include "LyViewPaneNames.h"
// Cry3DEngine
#include <Cry3DEngine/Environment/OceanEnvironmentBus.h>
AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
#include <ui_TimeOfDayDialog.h>
AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
#define PANE_LAYOUT_SECTION _T("DockingPaneLayouts\\TimeOfDay")
#define PANE_LAYOUT_VERSION_ENTRY _T("PaneLayoutVersion")
namespace TimeOfDayDetails
{
const float kEpsilon = 0.00001f;
const int kTimeOfDayDialogLayoutVersion = 0x0002; // bump this up on every substantial pane layout change
static void SetKeyTangentType(ISplineInterpolator* pSpline, int key, ESplineKeyTangentType type)
{
int flags = (pSpline->GetKeyFlags(key) & ~SPLINE_KEY_TANGENT_IN_MASK) & ~SPLINE_KEY_TANGENT_OUT_MASK;
pSpline->SetKeyFlags(key, flags | (type << SPLINE_KEY_TANGENT_IN_SHIFT) | (type << SPLINE_KEY_TANGENT_OUT_SHIFT));
}
static QTime qTimeFromFloat(float time)
{
// The float time goes from 0.0 - 23.98 (since max time is 23:59), so
// convert this to seconds so we can construct a QTime object from that
int seconds = (time * 60.0f) * 60;
return QTime(0, 0).addSecs(seconds);
}
static float floatFromQTime(const QTime& time)
{
return static_cast<float>(time.msecsSinceStartOfDay() / 60000) / 60.0;
}
// Is the ocean component feature toggle enabled?
AZ_INLINE static bool HasOceanFeatureToggle()
{
bool bHasOceanFeature = false;
AZ::OceanFeatureToggleBus::BroadcastResult(bHasOceanFeature, &AZ::OceanFeatureToggleBus::Events::OceanComponentEnabled);
return bHasOceanFeature;
}
AZ_INLINE static bool SkipUserInterface(int value)
{
// Check for obsolete parameters that we still want to keep around to migrate legacy data to new data
// but don't want to display in the UI
const ITimeOfDay::ETimeOfDayParamID enumValue = static_cast<ITimeOfDay::ETimeOfDayParamID>(value);
// Split the check into two parts to try to keep the logic clear.
// The First set of parameters are always checked...
bool skipParameter = (enumValue == ITimeOfDay::PARAM_HDR_DYNAMIC_POWER_FACTOR) ||
(enumValue == ITimeOfDay::PARAM_TERRAIN_OCCL_MULTIPLIER) ||
(enumValue == ITimeOfDay::PARAM_SUN_COLOR_MULTIPLIER);
// Only check the ocean parameters if the ocean feature (aka the Infinite Ocean Component)
// has been enabled
skipParameter |= HasOceanFeatureToggle() &&
((enumValue == ITimeOfDay::PARAM_OCEANFOG_COLOR) ||
(enumValue == ITimeOfDay::PARAM_OCEANFOG_COLOR_MULTIPLIER) ||
(enumValue == ITimeOfDay::PARAM_OCEANFOG_DENSITY));
return skipParameter;
}
}
CHDRPane::CHDRPane(CTimeOfDayDialog* pTODDlg)
: QWidget(pTODDlg)
, m_pTODDlg(pTODDlg)
, m_pVars(new CVarBlock)
{
assert(m_pTODDlg);
#if !defined(NDEBUG)
bool ok =
#endif
Init();
assert(ok);
}
bool CHDRPane::Init()
{
m_filmCurveCtrl = new CCurveEditorCtrl(this);
m_filmCurveCtrl->SetControlPointCount(21);
m_filmCurveCtrl->SetMouseEnable(false);
m_filmCurveCtrl->SetPadding(16);
m_filmCurveCtrl->SetFlags(
CCurveEditorCtrl::eFlag_ShowVerticalRuler |
CCurveEditorCtrl::eFlag_ShowHorizontalRuler |
CCurveEditorCtrl::eFlag_ShowCursorAlways |
CCurveEditorCtrl::eFlag_ShowVerticalRulerText |
CCurveEditorCtrl::eFlag_ShowHorizontalRulerText |
CCurveEditorCtrl::eFlag_ShowPaddingBorder);
m_filmCurveCtrl->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
m_propsCtrl = new ReflectedPropertyControl(this);
m_propsCtrl->Setup();
QVBoxLayout* l = new QVBoxLayout;
l->setMargin(0);
l->addWidget(m_filmCurveCtrl);
l->addWidget(m_propsCtrl);
setLayout(l);
m_propsCtrl->SetSelChangeCallback(AZStd::bind(&CHDRPane::OnPropertySelected, this, AZStd::placeholders::_1));
return true;
}
void CHDRPane::OnPropertySelected(IVariable *pVar)
{
if (pVar && pVar->GetType() == IVariable::ARRAY)
{
pVar = nullptr;
}
emit propertySelected(pVar);
}
bool CHDRPane::GetFilmCurveParams(float& shoulderScale, float& midScale, float& toeScale, float& whitePoint) const
{
int checked = 0;
ITimeOfDay* pTimeOfDay = gEnv->p3DEngine->GetTimeOfDay();
for (int i = 0; pTimeOfDay->GetVariableCount(); ++i)
{
ITimeOfDay::SVariableInfo varInfo;
bool ok = pTimeOfDay->GetVariableInfo(i, varInfo);
if (ok == false)
{
continue;
}
if (TimeOfDayDetails::SkipUserInterface(varInfo.nParamId))
{
continue;
}
switch (varInfo.nParamId)
{
case ITimeOfDay::PARAM_HDR_FILMCURVE_SHOULDER_SCALE:
shoulderScale = varInfo.fValue[0];
++checked;
break;
case ITimeOfDay::PARAM_HDR_FILMCURVE_LINEAR_SCALE:
midScale = varInfo.fValue[0];
++checked;
break;
case ITimeOfDay::PARAM_HDR_FILMCURVE_TOE_SCALE:
toeScale = varInfo.fValue[0];
++checked;
break;
case ITimeOfDay::PARAM_HDR_FILMCURVE_WHITEPOINT:
whitePoint = varInfo.fValue[0];
++checked;
break;
}
if (checked == 4)
{
return true;
}
}
return false;
}
static float EvalFilmCurve(float x, float ss, float ms, float ts)
{
return (x * (ss * 6.2f * x + 0.5f * ms)) / max<float>((x * (ss * 6.2f * x + 1.7f) + ts * 0.06f), TimeOfDayDetails::kEpsilon);
}
void CHDRPane::UpdateFilmCurve()
{
float shoulderScale = 0, midScale = 0, toeScale = 0, whitePoint = 0;
#if !defined(NDEBUG)
bool ok =
#endif
GetFilmCurveParams(shoulderScale, midScale, toeScale, whitePoint);
assert(ok);
const float minX = -4.0f, minY = 0.0f, maxX = 4.0f;
float maxY = 1.0f, stepY = 0.1f;
int numSamplePoints = m_filmCurveCtrl->GetControlPointCount();
for (int i = 0; i < numSamplePoints; ++i)
{
float t = static_cast<float>(i) / (numSamplePoints - 1);
float logX = minX + ((maxX - minX) * t);
float x = powf(10.0f, logX); // Conventionally, the x domain is logarithmic.
float v = EvalFilmCurve(x, shoulderScale, midScale, toeScale) /
max<float>(EvalFilmCurve(whitePoint, shoulderScale, midScale, toeScale), TimeOfDayDetails::kEpsilon);
v = powf(v, 2.2f); // converting to a linear space
// Update the maximum Y so that a proper domain can be set later.
if (v > maxY)
{
maxY = ceil(v / stepY) * stepY;
}
m_filmCurveCtrl->SetControlPoint(i, Vec2(logX, v));
}
// maxY is not fixed, so adjust Y grid count properly according to it.
const UINT gridX = 4; // X grid is fixed.
UINT gridY = static_cast<UINT>(maxY / stepY);
while (gridY > 20) // > 20 means too many, so reduce the count properly.
{
gridY = (gridY + 9) / 10;
stepY *= 10.0f;
}
maxY = stepY * gridY;
// Also prepare labels for the grid since the default labeling is improper
// especially for the X axis due to its log scale.
QStringList labelsX, labelsY;
for (int i = 0; i <= gridX; ++i)
{
QString label;
label.asprintf("%.4g", powf(10.0f, minX + (maxX - minX) * static_cast<float>(i) / gridX));
labelsX.push_back(label);
}
for (int i = 0; i <= gridY; ++i)
{
QString label;
label.asprintf("%.1f", i * stepY);
labelsY.push_back(label);
}
m_filmCurveCtrl->SetGrid(gridX, gridY, labelsX, labelsY);
m_filmCurveCtrl->MarkY(1.0f); // Mark the output of 1 so that users can quickly recognize where the clamping happens.
m_filmCurveCtrl->SetDomainBounds(minX, minY, maxX, maxY);
m_filmCurveCtrl->update();
}
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
// Adapter for Multi element interpolators that allow to split it to several
// different interpolators for each element separately.
//////////////////////////////////////////////////////////////////////////
class CMultiElementSplineInterpolatorAdapter
: public ISplineInterpolator
{
public:
CMultiElementSplineInterpolatorAdapter()
: m_pInterpolator(0)
, m_element(0) {}
CMultiElementSplineInterpolatorAdapter(ISplineInterpolator* pSpline, int element)
{
m_pInterpolator = pSpline;
m_element = element;
}
// Dimension of the spline from 0 to 3, number of parameters used in ValueType.
virtual int GetNumDimensions() { return m_pInterpolator->GetNumDimensions(); }
virtual int InsertKey(float time, ValueType value)
{
ValueType v = {0, 0, 0, 0};
v[m_element] = value[0];
return m_pInterpolator->InsertKey(time, v);
};
virtual void RemoveKey(int key) { m_pInterpolator->RemoveKey(key); };
virtual void FindKeysInRange(float startTime, float endTime, int& firstFoundKey, int& numFoundKeys)
{ m_pInterpolator->FindKeysInRange(startTime, endTime, firstFoundKey, numFoundKeys); }
virtual void RemoveKeysInRange(float startTime, float endTime) { m_pInterpolator->RemoveKeysInRange(startTime, endTime); }
virtual int GetKeyCount() { return m_pInterpolator->GetKeyCount(); }
virtual void SetKeyTime(int key, float time) { return m_pInterpolator->SetKeyTime(key, time); };
virtual float GetKeyTime(int key) { return m_pInterpolator->GetKeyTime(key); }
virtual void SetKeyValue(int key, ValueType value)
{
ValueType v = {0, 0, 0, 0};
m_pInterpolator->GetKeyValue(key, v);
v[m_element] = value[0];
m_pInterpolator->SetKeyValue(key, v);
}
virtual bool GetKeyValue(int key, ValueType& value)
{
ValueType v = {0, 0, 0, 0};
v[m_element] = value[0];
return m_pInterpolator->GetKeyValue(key, value);
value[0] = v[m_element];
}
virtual void SetKeyInTangent([[maybe_unused]] int key, [[maybe_unused]] ValueType tin) {};
virtual void SetKeyOutTangent([[maybe_unused]] int key, [[maybe_unused]] ValueType tout) {};
virtual void SetKeyTangents([[maybe_unused]] int key, [[maybe_unused]] ValueType tin, [[maybe_unused]] ValueType tout) {};
virtual bool GetKeyTangents([[maybe_unused]] int key, [[maybe_unused]] ValueType& tin, [[maybe_unused]] ValueType& tout) { return false; };
// Changes key flags, @see ESplineKeyFlags
virtual void SetKeyFlags(int key, int flags) { return m_pInterpolator->SetKeyFlags(key, flags); };
// Retrieve key flags, @see ESplineKeyFlags
virtual int GetKeyFlags(int key) { return m_pInterpolator->GetKeyFlags(key); }
virtual void Interpolate(float time, ValueType& value)
{
m_pInterpolator->Interpolate(time, value);
value[0] = value[m_element];
};
virtual void SerializeSpline(XmlNodeRef& node, bool bLoading) { return m_pInterpolator->SerializeSpline(node, bLoading); };
virtual ISplineBackup* Backup() { return m_pInterpolator->Backup(); };
virtual void Restore(ISplineBackup* pBackup) { return m_pInterpolator->Restore(pBackup); };
public:
ISplineInterpolator* m_pInterpolator;
int m_element;
};
//////////////////////////////////////////////////////////////////////////
class CTimeOfDaySplineSet
: public ISplineSet
{
public:
void AddSpline(ISplineInterpolator* pSpline) { m_splines.push_back(pSpline); };
void RemoveAllSplines() { m_splines.clear(); }
virtual ISplineInterpolator* GetSplineFromID(const string& id)
{
int i = atoi(id.c_str());
if (i >= 0 && i < (int)m_splines.size())
{
return m_splines[i];
}
return 0;
};
virtual string GetIDFromSpline(ISplineInterpolator* pSpline)
{
for (int i = 0; i < (int)m_splines.size(); i++)
{
if (m_splines[i] == pSpline)
{
string s;
s.Format("%d", i);
return s;
}
}
return "";
}
virtual int GetSplineCount() const { return (int)m_splines.size(); }
virtual int GetKeyCountAtTime(float time, float threshold) const
{
int count = 0;
for (int i = 0; i < (int)m_splines.size(); i++)
{
if (m_splines[i]->FindKey(time, threshold) > 0)
{
count++;
}
}
return count;
}
public:
std::vector<ISplineInterpolator*> m_splines;
};
//////////////////////////////////////////////////////////////////////////
CTimeOfDayDialog::CTimeOfDayDialog(QWidget* parent /* = nullptr */)
: QMainWindow(parent)
, m_ui(new Ui::TimeOfDayDialog)
, m_timelineCtrl(new TimelineWidget(this))
, m_pHDRPane(new CHDRPane(this))
{
gEnv->pSystem->GetISystemEventDispatcher()->RegisterListener(this);
GetIEditor()->RegisterNotifyListener(this);
m_ui->setupUi(this);
m_ui->parameters->Setup();
splitDockWidget(m_ui->hdrPaneDock, m_ui->tasksDock, Qt::Horizontal);
// Calculate our maximum time from the slider (23:59)
m_maxTime = m_ui->timelineSlider->maximum() / 60.0f;
Init();
}
//////////////////////////////////////////////////////////////////////////
CTimeOfDayDialog::~CTimeOfDayDialog()
{
m_alive = false;
GetIEditor()->UnregisterNotifyListener(this);
GetIEditor()->GetUndoManager()->RemoveListener(this);
gEnv->pSystem->GetISystemEventDispatcher()->RemoveListener(this);
QSettings settings;
settings.beginGroup(QStringLiteral("EnvironmentEditor"));
settings.setValue(QStringLiteral("state"), saveState());
}
const GUID& CTimeOfDayDialog::GetClassID()
{
// {85FB1272-D858-4ca5-ABB4-04D484ABF51E}
static const GUID guid = {
0x85fb1272, 0xd858, 0x4ca5, { 0xab, 0xb4, 0x4, 0xd4, 0x84, 0xab, 0xf5, 0x1e }
};
return guid;
}
void CTimeOfDayDialog::RegisterViewClass()
{
AzToolsFramework::ViewPaneOptions options;
options.paneRect = QRect(100, 100, 1500, 800);
options.canHaveMultipleInstances = true;
options.isDockable = true;
AzToolsFramework::RegisterViewPane<CTimeOfDayDialog>(LyViewPane::TimeOfDayEditor, LyViewPane::CategoryOther, options);
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::UpdateValues()
{
if (!m_alive)
{
return;
}
ITimeOfDay* pTimeOfDay = gEnv->p3DEngine->GetTimeOfDay();
ITimeOfDay::SAdvancedInfo advInfo;
pTimeOfDay->GetAdvancedInfo(advInfo);
RefreshPropertiesValues();
SetTimeRange(advInfo.fStartTime, advInfo.fEndTime, advInfo.fAnimSpeed);
UpdateUI(false);
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::OnSystemEvent(ESystemEvent event, [[maybe_unused]] UINT_PTR wparam, [[maybe_unused]] UINT_PTR lparam)
{
switch (event)
{
case ESYSTEM_EVENT_TIME_OF_DAY_SET:
// We update the UI in response to a system event (instead of with direct callbacks in the dialog) because time could be set by any of the dialog,
// e_TimeOfDay cvar, a Flow Graph Node or Track View.
UpdateUI();
break;
default:
// do nothing
break;
}
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::Init()
{
// Load toolbar images for the main toolbar
m_ui->actionUndo->setIcon(QIcon(":/TimeOfDay/main-00.png"));
m_ui->actionRedo->setIcon(QIcon(":/TimeOfDay/main-01.png"));
m_ui->actionImportFile->setIcon(QIcon(":/TimeOfDay/main-02.png"));
m_ui->actionExportFile->setIcon(QIcon(":/TimeOfDay/main-03.png"));
m_ui->actionPlayPause->setIcon(QIcon(":/TimeOfDay/main-04.png"));
m_ui->actionSetTimeTo0000->setIcon(QIcon(":/TimeOfDay/main-05.png"));
m_ui->actionSetTimeTo0600->setIcon(QIcon(":/TimeOfDay/main-06.png"));
m_ui->actionSetTimeTo1200->setIcon(QIcon(":/TimeOfDay/main-07.png"));
m_ui->actionSetTimeTo1800->setIcon(QIcon(":/TimeOfDay/main-08.png"));
m_ui->actionSetTimeTo2400->setIcon(QIcon(":/TimeOfDay/main-09.png"));
m_ui->actionStartStopRecording->setIcon(QIcon(":/TimeOfDay/main-10.png"));
m_ui->actionHold->setIcon(QIcon(":/TimeOfDay/main-11.png"));
m_ui->actionFetch->setIcon(QIcon(":/TimeOfDay/main-12.png"));
// Load the images for the spline edit toolbar
m_ui->tangentsToAutoButton->setIcon(QIcon(":/Common/spline_edit-00.png"));
m_ui->inTangentToZeroButton->setIcon(QIcon(":/Common/spline_edit-01.png"));
m_ui->inTangentToStepButton->setIcon(QIcon(":/Common/spline_edit-02.png"));
m_ui->inTangentToLinearButton->setIcon(QIcon(":/Common/spline_edit-03.png"));
m_ui->outTangentToZerobutton->setIcon(QIcon(":/Common/spline_edit-04.png"));
m_ui->outTangentToStepButton->setIcon(QIcon(":/Common/spline_edit-05.png"));
m_ui->outTangentToLinearButton->setIcon(QIcon(":/Common/spline_edit-06.png"));
m_ui->fitSplinesHorizontalButton->setIcon(QIcon(":/Common/spline_edit-07.png"));
m_ui->fitSplinesVerticalButton->setIcon(QIcon(":/Common/spline_edit-08.png"));
m_ui->splineSnapGridX->setIcon(QIcon(":/Common/spline_edit-09.png"));
m_ui->splineSnapGridY->setIcon(QIcon(":/Common/spline_edit-10.png"));
m_ui->previousKeyButton->setIcon(QIcon(":/Common/spline_edit-14.png"));
m_ui->nextKeyButton->setIcon(QIcon(":/Common/spline_edit-15.png"));
m_ui->removeAllExceptSelectedButton->setIcon(QIcon(":/Common/spline_edit-16.png"));
m_timelineCtrl->SetTicksTextScale(24.0f);
m_timelineCtrl->SetTimeRange(Range(0, 1));
m_ui->spline->SetDefaultKeyTangentType(SPLINE_KEY_TANGENT_LINEAR);
m_ui->spline->SetTimelineCtrl(m_timelineCtrl);
m_ui->spline->SetTimeRange(Range(0, 1.0f));
m_ui->spline->SetValueRange(Range(-1.0f, 1.0f));
m_ui->spline->SetMinTimeEpsilon(0.00001f);
m_ui->spline->SetTooltipValueScale(24, 1);
m_ui->colorGradient->SetNoZoom(false);
m_ui->colorGradient->SetTimeRange(0, 1.0f);
m_ui->colorGradient->LockFirstAndLastKeys(true);
m_ui->colorGradient->SetTooltipValueScale(24, 1);
CreateProperties();
UpdateValues();
UpdateUI();
QSettings settings;
settings.beginGroup(QStringLiteral("EnvironmentEditor"));
QByteArray state = settings.value(QStringLiteral("state")).toByteArray();
if (!state.isEmpty())
{
restoreState(state);
}
ResetSpline(0);
m_ui->hdrPaneDock->setWidget(m_pHDRPane);
m_pHDRPane->UpdateFilmCurve();
QString copyAllLabel(tr("Copy All Parameters"));
QString pasteAllLabel(tr("Paste All Parameters"));
m_ui->parameters->AddCustomPopupMenuItem(copyAllLabel, AZStd::bind(&CTimeOfDayDialog::CopyAllProperties, this));
m_ui->parameters->AddCustomPopupMenuItem(pasteAllLabel, AZStd::bind(&CTimeOfDayDialog::PasteAllProperties, this));
m_pHDRPane->properties().AddCustomPopupMenuItem(copyAllLabel, AZStd::bind(&CTimeOfDayDialog::CopyAllProperties, this));
m_pHDRPane->properties().AddCustomPopupMenuItem(pasteAllLabel, AZStd::bind(&CTimeOfDayDialog::PasteAllProperties, this));
m_ui->parameters->SetSelChangeCallback(AZStd::bind(&CTimeOfDayDialog::OnPropertySelected, this, AZStd::placeholders::_1));
connect(m_pHDRPane, &CHDRPane::propertySelected, this, &CTimeOfDayDialog::HdrPropertySelected);
m_pHDRPane->properties().SetUpdateCallback(AZStd::bind(&CTimeOfDayDialog::OnUpdateProperties, this, AZStd::placeholders::_1));
m_ui->parameters->SetUpdateCallback(AZStd::bind(&CTimeOfDayDialog::OnUpdateProperties, this, AZStd::placeholders::_1));
connect(m_ui->importFromFileClickable, &QLabel::linkActivated, this, &CTimeOfDayDialog::OnImport);
connect(m_ui->exportToFileClickable, &QLabel::linkActivated, this, &CTimeOfDayDialog::OnExport);
connect(m_ui->resetValuesClickable, &QLabel::linkActivated, this, &CTimeOfDayDialog::OnResetToDefaultValues);
connect(m_ui->expandAllClickable, &QLabel::linkActivated, this, &CTimeOfDayDialog::OnExpandAll);
connect(m_ui->collapseAllClickable, &QLabel::linkActivated, this, &CTimeOfDayDialog::OnCollapseAll);
connect(m_ui->currentTimeEdit, &QTimeEdit::timeChanged, this, [=](const QTime& time) { SetTime(TimeOfDayDetails::floatFromQTime(time)); });
connect(m_ui->startTimeEdit, &QTimeEdit::timeChanged, this, &CTimeOfDayDialog::StartTimeChanged);
connect(m_ui->endTimeEdit, &QTimeEdit::timeChanged, this, &CTimeOfDayDialog::EndTimeChanged);
auto doubleValueChanged = static_cast<void(QDoubleSpinBox::*)(double)>(&QDoubleSpinBox::valueChanged);
connect(m_ui->playSpeedDoubleSpinBox, doubleValueChanged, this, &CTimeOfDayDialog::OnChangeTimeAnimSpeed);
connect(m_ui->playClickable, &QLabel::linkActivated, this, [=]() { m_ui->actionPlayPause->setChecked(true); });
connect(m_ui->stopClickable, &QLabel::linkActivated, this, [=]() { m_ui->actionPlayPause->setChecked(false); });
connect(m_ui->forceSkyUpdateCheckBox, &QCheckBox::stateChanged, this, [=](int state) { gSettings.bForceSkyUpdate = state == Qt::Checked; });
connect(m_ui->actionUndo, &QAction::triggered, this, &CTimeOfDayDialog::OnUndo);
connect(m_ui->actionRedo, &QAction::triggered, this, &CTimeOfDayDialog::OnRedo);
connect(m_ui->actionImportFile, &QAction::triggered, this, &CTimeOfDayDialog::OnImport);
connect(m_ui->actionExportFile, &QAction::triggered, this, &CTimeOfDayDialog::OnExport);
connect(m_ui->actionSetTimeTo0000, &QAction::triggered, this, [=]() { SetTime(0); });
connect(m_ui->actionSetTimeTo0600, &QAction::triggered, this, [=]() { SetTime(6); });
connect(m_ui->actionSetTimeTo1200, &QAction::triggered, this, [=]() { SetTime(12); });
connect(m_ui->actionSetTimeTo1800, &QAction::triggered, this, [=]() { SetTime(18); });
connect(m_ui->actionSetTimeTo2400, &QAction::triggered, this, [=]() { SetTime(m_maxTime); });
connect(m_ui->actionHold, &QAction::triggered, this, &CTimeOfDayDialog::OnHold);
connect(m_ui->actionFetch, &QAction::triggered, this, &CTimeOfDayDialog::OnFetch);
connect(m_ui->tangentsToAutoButton, &QAbstractButton::clicked, this, [=]() { m_ui->spline->OnUserCommand(ID_TANGENT_AUTO); });
connect(m_ui->inTangentToZeroButton, &QAbstractButton::clicked, this, [=]() { m_ui->spline->OnUserCommand(ID_TANGENT_IN_ZERO); });
connect(m_ui->inTangentToStepButton, &QAbstractButton::clicked, this, [=]() { m_ui->spline->OnUserCommand(ID_TANGENT_IN_STEP); });
connect(m_ui->inTangentToLinearButton, &QAbstractButton::clicked, this, [=]() { m_ui->spline->OnUserCommand(ID_TANGENT_IN_LINEAR); });
connect(m_ui->outTangentToZerobutton, &QAbstractButton::clicked, this, [=]() { m_ui->spline->OnUserCommand(ID_TANGENT_OUT_ZERO); });
connect(m_ui->outTangentToStepButton, &QAbstractButton::clicked, this, [=]() { m_ui->spline->OnUserCommand(ID_TANGENT_OUT_STEP); });
connect(m_ui->outTangentToLinearButton, &QAbstractButton::clicked, this, [=]() { m_ui->spline->OnUserCommand(ID_TANGENT_OUT_LINEAR); });
connect(m_ui->fitSplinesHorizontalButton, &QAbstractButton::clicked, this, [=]() { m_ui->spline->OnUserCommand(ID_SPLINE_FIT_X); });
connect(m_ui->fitSplinesVerticalButton, &QAbstractButton::clicked, this, [=]() { m_ui->spline->OnUserCommand(ID_SPLINE_FIT_Y); });
connect(m_ui->splineSnapGridX, &QAbstractButton::clicked, this, [=]() { m_ui->spline->OnUserCommand(ID_SPLINE_SNAP_GRID_X); });
connect(m_ui->splineSnapGridY, &QAbstractButton::clicked, this, [=]() { m_ui->spline->OnUserCommand(ID_SPLINE_SNAP_GRID_Y); });
connect(m_ui->previousKeyButton, &QAbstractButton::clicked, this, [=]() { m_ui->spline->OnUserCommand(ID_SPLINE_PREVIOUS_KEY); });
connect(m_ui->nextKeyButton, &QAbstractButton::clicked, this, [=]() { m_ui->spline->OnUserCommand(ID_SPLINE_NEXT_KEY); });
connect(m_ui->removeAllExceptSelectedButton, &QAbstractButton::clicked, this, [=]() { m_ui->spline->OnUserCommand(ID_SPLINE_FLATTEN_ALL); });
connect(m_ui->timelineSlider, &AzQtComponents::SliderInt::valueChanged, this, [=](int value) { SetTime(value / 60.0f); });
connect(m_ui->spline, &SplineWidget::beforeChange, this, &CTimeOfDayDialog::OnBeforeSplineChange);
connect(m_ui->spline, &SplineWidget::change, this, [=]() { OnSplineChange(m_ui->spline); });
connect(m_ui->spline, &SplineWidget::scrollZoomRequested, this, &CTimeOfDayDialog::OnSplineCtrlScrollZoom);
connect(m_ui->spline, &SplineWidget::timeChange, this, &CTimeOfDayDialog::OnTimelineCtrlChange);
connect(m_ui->spline, &SplineWidget::keySelectionChange, this, [=]() { SetTimeFromActiveKey(); });
connect(m_ui->colorGradient, &CColorGradientCtrl::beforeChange, this, &CTimeOfDayDialog::OnBeforeSplineChange);
connect(m_ui->colorGradient, &CColorGradientCtrl::change, this, [=]() { OnSplineChange(m_ui->colorGradient); });
connect(m_ui->colorGradient, &CColorGradientCtrl::activeKeyChange, this, [=]() { SetTimeFromActiveKey(true); });
//connect(m_timelineCtrl.data(), &TimelineWidget::startChange, this, &CTimeOfDayDialog::OnBeforeSplineChange);
connect(m_timelineCtrl, &TimelineWidget::change, this, &CTimeOfDayDialog::OnTimelineCtrlChange);
//ITimeOfDay *pTimeOfDay = gEnv->p3DEngine->GetTimeOfDay();
//m_ui->currentTimeEdit->setTime(qTimeFromFloat(pTimeOfDay->GetTime()));
GetIEditor()->GetUndoManager()->AddListener(this);
}
void CTimeOfDayDialog::HdrPropertySelected(IVariable* v)
{
if (v)
{
m_ui->parameters->ClearSelection();
}
ResetSpline(v);
}
void CTimeOfDayDialog::StartTimeChanged([[maybe_unused]] const QTime& time)
{
float converted = TimeOfDayDetails::floatFromQTime(m_ui->startTimeEdit->time());
ITimeOfDay* pTimeOfDay = gEnv->p3DEngine->GetTimeOfDay();
ITimeOfDay::SAdvancedInfo advInfo;
pTimeOfDay->GetAdvancedInfo(advInfo);
advInfo.fStartTime = converted;
pTimeOfDay->SetAdvancedInfo(advInfo);
}
void CTimeOfDayDialog::EndTimeChanged([[maybe_unused]] const QTime& time)
{
float converted = TimeOfDayDetails::floatFromQTime(m_ui->endTimeEdit->time());
ITimeOfDay* pTimeOfDay = gEnv->p3DEngine->GetTimeOfDay();
ITimeOfDay::SAdvancedInfo advInfo;
pTimeOfDay->GetAdvancedInfo(advInfo);
advInfo.fEndTime = converted;
pTimeOfDay->SetAdvancedInfo(advInfo);
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::CreateProperties()
{
m_pVars = new CVarBlock;
std::map<QString, IVariable*> groups;
ITimeOfDay* pTimeOfDay = gEnv->p3DEngine->GetTimeOfDay();
for (int i = 0; i < pTimeOfDay->GetVariableCount(); i++)
{
ITimeOfDay::SVariableInfo varInfo;
if (!pTimeOfDay->GetVariableInfo(i, varInfo))
{
continue;
}
if (TimeOfDayDetails::SkipUserInterface(varInfo.nParamId))
{
continue;
}
if (!varInfo.pInterpolator)
{
continue;
}
IVariable* pGroupVar = stl::find_in_map(groups, varInfo.group, 0);
if (!pGroupVar)
{
// Create new group
pGroupVar = new CVariableArray();
pGroupVar->SetName(varInfo.group);
pGroupVar->SetUserData(-1);
if (strcmp(varInfo.group, "HDR") == 0) // HDR parameters should go into the separate HDR pane.
{
m_pHDRPane->variables()->AddVariable(pGroupVar);
}
else
{
m_pVars->AddVariable(pGroupVar);
}
groups[varInfo.group] = pGroupVar;
}
IVariable* pVar = 0;
if (varInfo.type == ITimeOfDay::TYPE_COLOR)
{
//////////////////////////////////////////////////////////////////////////
// Add Var.
pVar = new CVariable<Vec3>();
pVar->SetDataType(IVariable::DT_COLOR);
pVar->Set(Vec3(varInfo.fValue[0], varInfo.fValue[1], varInfo.fValue[2]));
}
else if (varInfo.type == ITimeOfDay::TYPE_FLOAT)
{
// Add Var.
pVar = new CVariable<float>();
pVar->Set(varInfo.fValue[0]);
pVar->SetLimits(varInfo.fValue[1], varInfo.fValue[2]);
}
if (pVar)
{
pVar->SetName(varInfo.name);
pVar->SetHumanName(varInfo.displayName);
pGroupVar->AddVariable(pVar);
pVar->SetUserData(i);
}
}
m_ui->parameters->AddVarBlock(m_pVars);
m_ui->parameters->ExpandAll();
m_ui->parameters->EnableNotifyWithoutValueChange(true);
m_pHDRPane->properties().AddVarBlock(m_pHDRPane->variables());
m_pHDRPane->properties().ExpandAll();
m_pHDRPane->properties().EnableNotifyWithoutValueChange(true);
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::OnBeforeSplineChange()
{
if (CUndo::IsRecording())
{
CUndo::Record(new CUndoTimeOfDayObject());
}
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::OnSplineChange(const QWidget* source)
{
RefreshPropertiesValues();
if (source == m_ui->spline)
{
// Update the time of day settings on spline changes (e.g. keys being moved)
ITimeOfDay* pTimeOfDay = gEnv->p3DEngine->GetTimeOfDay();
bool bForceUpdate = m_ui->forceSkyUpdateCheckBox->isChecked();
pTimeOfDay->Update(true, bForceUpdate);
m_timelineCtrl->update();
m_ui->colorGradient->update();
}
else if (source == m_timelineCtrl)
{
m_ui->colorGradient->update();
m_ui->spline->update();
}
else
{
m_ui->spline->SplinesChanged();
m_ui->spline->update();
m_timelineCtrl->update();
}
if (m_ui->spline->GetSplineCount() > 0)
{
ISplineInterpolator* pSpline = m_ui->spline->GetSpline(0);
if (NULL != pSpline)
{
ITimeOfDay* pTimeOfDay = gEnv->p3DEngine->GetTimeOfDay();
const uint numVars = pTimeOfDay->GetVariableCount();
for (uint i = 0; i < numVars; ++i)
{
ITimeOfDay::SVariableInfo varInfo;
pTimeOfDay->GetVariableInfo(i, varInfo);
}
}
}
}
/**
* Update our time based on the currently active key
*/
void CTimeOfDayDialog::SetTimeFromActiveKey(bool useColorGradient)
{
if (m_ui->spline->GetSplineCount() < 1)
{
return;
}
ISplineInterpolator* pSpline = m_ui->spline->GetSpline(0);
if (!pSpline)
{
return;
}
int activeKey = -1;
if (useColorGradient)
{
// If this method was triggered from our color gradient control, then
// retrieve its active key
activeKey = m_ui->colorGradient->GetActiveKey();
}
else
{
// Otherwise this method was triggered from our main spline control, so
// we need to find the selected key by cycling through its keys
int numKeys = pSpline->GetKeyCount();
for (int i = 0; i < numKeys; ++i)
{
if (pSpline->IsKeySelectedAtAnyDimension(i))
{
activeKey = i;
break;
}
}
}
if (activeKey == -1)
{
return;
}
SetTime(pSpline->GetKeyTime(activeKey) * m_maxTime);
}
//////////////////////////////////////////////////////////////////////////
float CTimeOfDayDialog::GetTime() const
{
// This used to get the time from GetIEditor()->GetDocument()->GetCurrentMission()->GetTime(); but that seems like legacy CryEngine, so we're
// switching to grabbing it from the 3DEngine if possible
float time = .0f;
if (gEnv->p3DEngine->GetTimeOfDay())
{
time = gEnv->p3DEngine->GetTimeOfDay()->GetTime();
}
return time;
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::SetTimeRange(float fTimeStart, float fTimeEnd, float fSpeed)
{
m_ui->startTimeEdit->setTime(TimeOfDayDetails::qTimeFromFloat(fTimeStart));
m_ui->endTimeEdit->setTime(TimeOfDayDetails::qTimeFromFloat(fTimeEnd));
m_ui->playSpeedDoubleSpinBox->setValue(fSpeed);
ITimeOfDay* pTimeOfDay = gEnv->p3DEngine->GetTimeOfDay();
ITimeOfDay::SAdvancedInfo advInfo;
pTimeOfDay->GetAdvancedInfo(advInfo);
advInfo.fStartTime = fTimeStart;
advInfo.fEndTime = fTimeEnd;
advInfo.fAnimSpeed = fSpeed;
pTimeOfDay->SetAdvancedInfo(advInfo);
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::RefreshPropertiesValues()
{
m_ui->parameters->EnableUpdateCallback(false);
m_pHDRPane->properties().EnableUpdateCallback(false);
// Interpolate internal values
ITimeOfDay* pTimeOfDay = gEnv->p3DEngine->GetTimeOfDay();
for (int i = 0, numVars = pTimeOfDay->GetVariableCount(); i < numVars; i++)
{
ITimeOfDay::SVariableInfo varInfo;
if (!pTimeOfDay->GetVariableInfo(i, varInfo))
{
continue;
}
if (TimeOfDayDetails::SkipUserInterface(varInfo.nParamId))
{
continue;
}
IVariable* pVar = FindVariable(varInfo.name);
if (!pVar)
{
continue;
}
switch (varInfo.type)
{
case ITimeOfDay::TYPE_FLOAT:
pVar->Set(varInfo.fValue[0]);
break;
case ITimeOfDay::TYPE_COLOR:
pVar->Set(Vec3(varInfo.fValue[0], varInfo.fValue[1], varInfo.fValue[2]));
break;
}
}
m_ui->parameters->EnableUpdateCallback(true);
m_pHDRPane->properties().EnableUpdateCallback(true);
m_pHDRPane->UpdateFilmCurve();
// Notify that time of day values changed.
GetIEditor()->Notify(eNotify_OnTimeOfDayChange);
}
void CTimeOfDayDialog::UpdateUI(bool updateProperties)
{
float timeOfDayInHours = GetTime();
// update the Current Time edit field and Time Of Day Time Slider
QTime qTime = TimeOfDayDetails::qTimeFromFloat(timeOfDayInHours);
QSignalBlocker sliderBlocker(m_ui->timelineSlider);
QSignalBlocker editBlocker(m_ui->currentTimeEdit);
int v = qTime.msecsSinceStartOfDay();
v /= 60000;
m_ui->timelineSlider->setValue(v);
m_ui->currentTimeEdit->setTime(qTime);
m_ui->spline->SetTimeMarker(timeOfDayInHours / m_maxTime);
m_ui->colorGradient->SetTimeMarker(timeOfDayInHours / m_maxTime);
if (updateProperties)
{
RefreshPropertiesValues();
}
else
{
GetIEditor()->Notify(eNotify_OnTimeOfDayChange);
}
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::SetTime(float time)
{
const bool bForceUpdate = m_ui->forceSkyUpdateCheckBox->isChecked();
ITimeOfDay* pTimeOfDay = gEnv->p3DEngine->GetTimeOfDay();
// This is probably legacy and deprecated, but leaving it here just in case it's needed by some legacy game.
if (GetIEditor()->GetDocument()->GetCurrentMission())
{
GetIEditor()->GetDocument()->GetCurrentMission()->SetTime(time);
}
// pTimeOfDay->SetTime will trigger a ESYSTEM_EVENT_TIME_OF_DAY_SET, which in turn will result in UpdateUI() being called
pTimeOfDay->SetTime(time, bForceUpdate);
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::OnEditorNotifyEvent(EEditorNotifyEvent event)
{
switch (event)
{
case eNotify_OnCloseScene:
case eNotify_OnBeginNewScene:
case eNotify_OnBeginSceneOpen:
{
// prevent crash during redraw which can happen before eNotify_OnEndSceneOpen
m_ui->spline->RemoveAllSplines();
m_ui->colorGradient->SetSpline(0);
}
break;
case eNotify_OnEndSceneOpen:
case eNotify_OnEndNewScene:
{
UpdateValues();
m_pHDRPane->properties().ClearSelection();
if (ReflectedPropertyItem* pSelectedItem = m_ui->parameters->GetSelectedItem())
{
if (IVariable* pVar = pSelectedItem->GetVariable())
{
ResetSpline(pVar);
}
}
}
break;
case eNotify_OnIdleUpdate:
if (m_ui->actionPlayPause->isChecked())
{
ITimeOfDay* pTimeOfDay = gEnv->p3DEngine->GetTimeOfDay();
float fHour = pTimeOfDay->GetTime();
ITimeOfDay::SAdvancedInfo advInfo;
pTimeOfDay->GetAdvancedInfo(advInfo);
// get the TOD cycle speed from UI
advInfo.fAnimSpeed = m_ui->playSpeedDoubleSpinBox->value();
float dt = gEnv->pTimer->GetFrameTime();
float fTime = fHour + dt * advInfo.fAnimSpeed;
if (fTime > advInfo.fEndTime)
{
fTime = advInfo.fStartTime;
}
if (fTime < advInfo.fStartTime)
{
fTime = advInfo.fEndTime;
}
SetTime(fTime);
}
break;
}
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::OnTimelineCtrlChange()
{
float fTime = m_timelineCtrl->GetTimeMarker();
SetTime(fTime * m_maxTime);
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::OnChangeTimeAnimSpeed(double value)
{
ITimeOfDay* pTimeOfDay = gEnv->p3DEngine->GetTimeOfDay();
ITimeOfDay::SAdvancedInfo advInfo;
pTimeOfDay->GetAdvancedInfo(advInfo);
// set current speed based on if we animating it currently or not
advInfo.fAnimSpeed = value;
pTimeOfDay->SetAdvancedInfo(advInfo);
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::OnSplineCtrlScrollZoom()
{
if (m_ui->spline && m_ui->colorGradient)
{
m_ui->colorGradient->SetZoom(m_ui->spline->GetZoom().x);
m_ui->colorGradient->SetOrigin(m_ui->spline->GetScrollOffset().x);
m_ui->colorGradient->update();
}
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::OnImport()
{
char szFilters[] = "Time Of Day Settings (*.xml);;Time Of Day Settings Old (*.tod)";
QString fileName;
if (CFileUtil::SelectFile(szFilters, GetIEditor()->GetLevelFolder(), fileName))
{
XmlNodeRef root = GetISystem()->LoadXmlFromFile(fileName.toStdString().c_str());
if (root)
{
ITimeOfDay* pTimeOfDay = gEnv->p3DEngine->GetTimeOfDay();
float fTime = GetTime();
pTimeOfDay->Serialize(root, true);
pTimeOfDay->SetTime(fTime, true);
UpdateValues();
}
}
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::OnExport()
{
char szFilters[] = "Time Of Day Settings (*.xml)";
QString fileName;
if (CFileUtil::SelectSaveFile(szFilters, "xml", GetIEditor()->GetLevelFolder(), fileName))
{
// Write the light settings into the archive
XmlNodeRef node = XmlHelpers::CreateXmlNode("TimeOfDay");
ITimeOfDay* pTimeOfDay = gEnv->p3DEngine->GetTimeOfDay();
pTimeOfDay->Serialize(node, false);
XmlHelpers::SaveXmlNode(GetIEditor()->GetFileUtil(), node, fileName.toStdString().c_str());
}
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::OnExpandAll()
{
m_ui->parameters->ExpandAll();
m_pHDRPane->properties().ExpandAll();
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::OnResetToDefaultValues()
{
auto answer = QMessageBox::question(QApplication::activeWindow(), "Reset Values", "Are you sure you want to reset all values to their default values?");
if (answer == QMessageBox::Yes)
{
ITimeOfDay* pTimeOfDay = gEnv->p3DEngine->GetTimeOfDay();
// Load the default time of day settings and use those to reset the time of day.
XmlNodeRef root = GetISystem()->LoadXmlFromFile("default_time_of_day.xml");
if (root)
{
pTimeOfDay->Serialize(root, true);
}
else
{
QMessageBox::warning(QApplication::activeWindow(), "Reset Values", "Unable to read default time of day file (Editor/default_time_of_day.xml), initializing variables to default values.", QMessageBox::Ok);
// If for some reason the file is missing or corrupted, recreate the variables with their default states.
// Note that these variables may be out of sync with the default_time_of_day.xml file.
pTimeOfDay->ResetVariables();
}
ITimeOfDay::SAdvancedInfo advInfo;
pTimeOfDay->GetAdvancedInfo(advInfo);
SetTimeRange(advInfo.fStartTime, advInfo.fEndTime, advInfo.fAnimSpeed);
RefreshPropertiesValues();
m_pHDRPane->properties().ClearSelection();
ReflectedPropertyItem* selectedItem = m_ui->parameters->GetSelectedItem();
if (selectedItem)
{
IVariable* var = selectedItem->GetVariable();
if (var)
{
ResetSpline(var);
}
}
}
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::OnCollapseAll()
{
m_ui->parameters->CollapseAll();
m_pHDRPane->properties().CollapseAll();
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::OnUpdateProperties(IVariable* pVar)
{
ITimeOfDay* pTimeOfDay = gEnv->p3DEngine->GetTimeOfDay();
int nIndex = -1;
if (pVar)
{
nIndex = pVar->GetUserData().toInt();
}
if (nIndex != -1)
{
ITimeOfDay::SVariableInfo varInfo;
if (pTimeOfDay->GetVariableInfo(nIndex, varInfo))
{
float fTime = GetTime();
float fSplineTime = fTime / m_maxTime;
const float cNearestKeySearchEpsilon = 0.00001f;
int nKey = varInfo.pInterpolator->FindKey(fSplineTime, cNearestKeySearchEpsilon);
int nLastKey = varInfo.pInterpolator->GetKeyCount() - 1;
if (CUndo::IsRecording())
{
CUndo::Record(new CUndoTimeOfDayObject());
}
switch (varInfo.type)
{
case ITimeOfDay::TYPE_FLOAT:
{
float fVal = 0;
pVar->Get(fVal);
if (m_ui->actionStartStopRecording->isChecked())
{
if (nKey < 0)
{
nKey = varInfo.pInterpolator->InsertKeyFloat(fSplineTime, fVal);
}
else
{
varInfo.pInterpolator->SetKeyValueFloat(nKey, fVal);
if (nKey == 0)
{
varInfo.pInterpolator->SetKeyValueFloat(nLastKey, fVal);
}
else if (nKey == nLastKey)
{
varInfo.pInterpolator->SetKeyValueFloat(0, fVal);
}
}
if (m_ui->spline && m_ui->spline->GetDefaultKeyTangentType() != SPLINE_KEY_TANGENT_NONE)
{
TimeOfDayDetails::SetKeyTangentType(varInfo.pInterpolator, nKey, m_ui->spline->GetDefaultKeyTangentType());
}
}
float v3[3] = {fVal, varInfo.fValue[1], varInfo.fValue[2]};
pTimeOfDay->SetVariableValue(nIndex, v3);
}
break;
case ITimeOfDay::TYPE_COLOR:
{
Vec3 vVal;
pVar->Get(vVal);
float v3[3] = {vVal.x, vVal.y, vVal.z};
if (m_ui->actionStartStopRecording->isChecked())
{
if (nKey < 0)
{
nKey = varInfo.pInterpolator->InsertKeyFloat3(fSplineTime, v3);
}
else
{
varInfo.pInterpolator->SetKeyValueFloat3(nKey, v3);
if (nKey == 0)
{
varInfo.pInterpolator->SetKeyValueFloat3(nLastKey, v3);
}
else if (nKey == nLastKey)
{
varInfo.pInterpolator->SetKeyValueFloat3(0, v3);
}
}
if (m_ui->spline && m_ui->spline->GetDefaultKeyTangentType() != SPLINE_KEY_TANGENT_NONE)
{
TimeOfDayDetails::SetKeyTangentType(varInfo.pInterpolator, nKey, m_ui->spline->GetDefaultKeyTangentType());
}
}
pTimeOfDay->SetVariableValue(nIndex, v3);
m_ui->colorGradient->update();
}
break;
}
if (m_ui->spline)
{
m_ui->spline->update();
}
if (varInfo.nParamId == ITimeOfDay::PARAM_HDR_FILMCURVE_SHOULDER_SCALE
|| varInfo.nParamId == ITimeOfDay::PARAM_HDR_FILMCURVE_LINEAR_SCALE
|| varInfo.nParamId == ITimeOfDay::PARAM_HDR_FILMCURVE_TOE_SCALE
|| varInfo.nParamId == ITimeOfDay::PARAM_HDR_FILMCURVE_WHITEPOINT)
{
m_pHDRPane->UpdateFilmCurve();
}
bool bForceUpdate = m_ui->forceSkyUpdateCheckBox->isChecked();
pTimeOfDay->Update(false, bForceUpdate);
GetIEditor()->Notify(eNotify_OnTimeOfDayChange);
}
}
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::OnPropertySelected(IVariable *pVar)
{
if (pVar)
{
m_pHDRPane->properties().ClearSelection();
}
if (pVar && pVar->GetType() == IVariable::ARRAY)
{
pVar = nullptr;
}
ResetSpline(pVar);
}
void CTimeOfDayDialog::ResetSpline(IVariable* pVar)
{
if (pVar)
{
ITimeOfDay* pTimeOfDay = gEnv->p3DEngine->GetTimeOfDay();
ITimeOfDay::SVariableInfo varInfo;
int index = pVar->GetUserData().toInt();
if (!pTimeOfDay->GetVariableInfo(index, varInfo))
{
return;
}
m_ui->spline->SetTimeRange(Range(0, 1.0f));
m_ui->spline->RemoveAllSplines();
if (varInfo.type == ITimeOfDay::TYPE_COLOR)
{
QColor afColorArray[4];
afColorArray[0] = QColor(255, 0, 0);
afColorArray[1] = QColor(0, 255, 0);
afColorArray[2] = QColor(0, 0, 255);
afColorArray[3] = QColor(255, 0, 255); //Pink... so you know it's wrong if you see it.
m_ui->spline->AddSpline(varInfo.pInterpolator, 0, afColorArray);
m_ui->spline->SetValueRange(Range(0, 1));
m_ui->colorGradient->SetSpline(varInfo.pInterpolator, TRUE);
m_ui->colorGradient->setEnabled(true);
m_ui->colorGradient->update();
}
else
{
m_ui->colorGradient->setEnabled(false);
m_ui->colorGradient->SetSpline(0);
m_ui->colorGradient->update();
m_ui->spline->SetValueRange(Range(varInfo.fValue[1], varInfo.fValue[2]));
m_ui->spline->AddSpline(varInfo.pInterpolator, 0, QColor(0, 255, 0));
}
m_ui->spline->SetSplineSet(0);
m_ui->spline->FitSplineToViewWidth();
m_ui->spline->FitSplineHeightToValueRange();
}
else
{
m_ui->spline->RemoveAllSplines();
m_ui->colorGradient->setEnabled(false);
m_ui->colorGradient->SetSpline(0);
}
m_ui->spline->update();
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::OnHold()
{
XmlNodeRef node = XmlHelpers::CreateXmlNode("TimeOfDay");
GetIEditor()->Get3DEngine()->GetTimeOfDay()->Serialize(node, false);
node->saveToFile((Path::GetUserSandboxFolder() + "TimeOfDayHold.xml").toUtf8().data());
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::OnFetch()
{
XmlNodeRef node = XmlHelpers::LoadXmlFromFile((Path::GetUserSandboxFolder() + "TimeOfDayHold.xml").toUtf8().data());
if (node)
{
GetIEditor()->Get3DEngine()->GetTimeOfDay()->Serialize(node, true);
UpdateValues();
UpdateUI();
}
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::OnUndo()
{
GetIEditor()->Undo();
m_ui->spline->update();
m_ui->colorGradient->update();
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::OnRedo()
{
GetIEditor()->Redo();
m_ui->spline->update();
m_ui->colorGradient->update();
}
//////////////////////////////////////////////////////////////////////////
IVariable* CTimeOfDayDialog::FindVariable(const char* name) const
{
IVariable* pVar = m_pVars->FindVariable(name);
if (!pVar)
{
pVar = m_pHDRPane->variables()->FindVariable(name);
}
return pVar;
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::CopyAllProperties()
{
CClipboard clipboard(this);
XmlNodeRef collectionNode = XmlHelpers::CreateXmlNode("PropertyCtrls");
ReflectedPropertyItem* pRoot = m_ui->parameters->GetRootItem();
if (pRoot) // Main properties
{
XmlNodeRef rootNode = collectionNode->newChild("PropertyCtrl");
for (int i = 0; i < pRoot->GetChildCount(); ++i)
{
m_ui->parameters->CopyItem(rootNode, pRoot->GetChild(i), true);
}
}
pRoot = m_pHDRPane->properties().GetRootItem();
if (pRoot) // HDR properties
{
XmlNodeRef rootNode = collectionNode->newChild("PropertyCtrl");
for (int i = 0; i < pRoot->GetChildCount(); ++i)
{
m_pHDRPane->properties().CopyItem(rootNode, pRoot->GetChild(i), true);
}
}
clipboard.Put(collectionNode);
}
//////////////////////////////////////////////////////////////////////////
void CTimeOfDayDialog::PasteAllProperties()
{
CClipboard clipboard(this);
CUndo undo("Paste Properties");
XmlNodeRef collectionNode = clipboard.Get();
if (collectionNode != NULL && collectionNode->isTag("PropertyCtrls")
&& collectionNode->getChildCount() == 2)
{
// Main properties
XmlNodeRef rootNode = collectionNode->getChild(0);
m_ui->parameters->SetValuesFromNode(rootNode);
// HDR properties
rootNode = collectionNode->getChild(1);
m_pHDRPane->properties().SetValuesFromNode(rootNode);
}
}
void CTimeOfDayDialog::SignalNumUndoRedo(const unsigned int& numUndo, const unsigned int& numRedo)
{
m_ui->actionUndo->setEnabled(numUndo > 0);
m_ui->actionRedo->setEnabled(numRedo > 0);
}
void CTimeOfDayDialog::resizeEvent([[maybe_unused]] QResizeEvent* event)
{
if (m_ui->spline->GetSplineCount() == 0)
{
m_ui->spline->FitSplineToViewWidth();
m_ui->spline->FitSplineToViewHeight();
}
}
CUndoTimeOfDayObject::CUndoTimeOfDayObject()
{
m_undo = XmlHelpers::CreateXmlNode("Undo");
GetIEditor()->Get3DEngine()->GetTimeOfDay()->Serialize(m_undo, false);
}
void CUndoTimeOfDayObject::Undo(bool bUndo)
{
if (bUndo)
{
m_redo = XmlHelpers::CreateXmlNode("Redo");
GetIEditor()->Get3DEngine()->GetTimeOfDay()->Serialize(m_redo, false);
}
GetIEditor()->Get3DEngine()->GetTimeOfDay()->Serialize(m_undo, true);
UpdateTimeOfDayDialog();
}
void CUndoTimeOfDayObject::Redo()
{
GetIEditor()->Get3DEngine()->GetTimeOfDay()->Serialize(m_redo, true);
UpdateTimeOfDayDialog();
}
void CUndoTimeOfDayObject::UpdateTimeOfDayDialog()
{
CTimeOfDayDialog* targetDialog = FindViewPane<CTimeOfDayDialog>(CTimeOfDayDialog::ClassName());
if (targetDialog != nullptr)
{
targetDialog->UpdateValues();
}
}
#include <moc_TimeOfDayDialog.cpp>