Files
o3de/Code/LauncherUnified/Platform/Common/Apple/Launcher_Apple.mm
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

30 lines
748 B
Plaintext

/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "Launcher_Apple.h"
#include <AzCore/IO/SystemFile.h> // for AZ_MAX_PATH_LEN
#include <Foundation/Foundation.h>
namespace O3DELauncher
{
const char* GetAppResourcePath()
{
static char pathToAssets[AZ_MAX_PATH_LEN] = { 0 };
if (pathToAssets[0] == 0)
{
const char* pathToResources = [[[NSBundle mainBundle] resourcePath] UTF8String];
azsnprintf(pathToAssets, AZ_MAX_PATH_LEN, "%s/%s", pathToResources, "assets");
}
return pathToAssets;
}
}