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29 lines
1.1 KiB
C++
29 lines
1.1 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzCore/Math/Vector2.h>
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#include <AzCore/Math/Vector3.h>
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namespace WhiteBox
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{
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//! Returns the index of the largest element in the vector
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int FindLargestElement(const AZ::Vector3& vector);
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//! Creates UV coordinates from vertex positioning on closest basis vector p
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AZ::Vector2 CreatePlanarUVFromVertex(
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const AZ::Vector3& normal, const AZ::Vector3& position, const AZ::Vector2& offset = AZ::Vector2(0.5f, 0.5f),
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const AZ::Vector2& scale = AZ::Vector2(-1.0f, -1.0f));
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} // namespace WhiteBox
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