Files
o3de/Gems/Maestro/Code/Source/Cinematics/TimeRangesTrack.h
T
chiyenteng bac334a244 Fix serialization issues related to sequence node/track (#214) (#247)
* Fix serialization issues related to sequence node/track
2021-04-22 17:42:06 -07:00

46 lines
1.5 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#ifndef CRYINCLUDE_CRYMOVIE_TIMERANGESTRACK_H
#define CRYINCLUDE_CRYMOVIE_TIMERANGESTRACK_H
#pragma once
//forward declarations.
#include "IMovieSystem.h"
#include "AnimTrack.h"
/** CTimeRangesTrack contains keys that represent generic time ranges
*/
class CTimeRangesTrack
: public TAnimTrack<ITimeRangeKey>
{
public:
AZ_CLASS_ALLOCATOR(CTimeRangesTrack, AZ::SystemAllocator, 0);
AZ_RTTI(CTimeRangesTrack, "{6BD2B893-7E42-47C7-92B3-5C58F8AE33F3}", IAnimTrack);
// IAnimTrack.
void GetKeyInfo(int key, const char*& description, float& duration);
bool Serialize(XmlNodeRef& xmlNode, bool bLoading, bool bLoadEmptyTracks);
void SerializeKey(ITimeRangeKey& key, XmlNodeRef& keyNode, bool bLoading);
//! Gets the duration of an animation key.
float GetKeyDuration(int key) const;
int GetActiveKeyIndexForTime(const float time);
static void Reflect(AZ::ReflectContext* context);
};
#endif // CRYINCLUDE_CRYMOVIE_TIMERANGESTRACK_H