47 lines
1.6 KiB
C++
47 lines
1.6 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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// include the required headers
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#include "StandardHeaders.h"
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#include <AzCore/Math/Vector2.h>
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#include <MCore/Source/AzCoreConversions.h>
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namespace MCore
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{
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/**
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* The class used to check differences between given objects. The differences are all represented as floats.
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* This class can be useful in some specific algorithms used for optimizing data sets.
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* Partial template specialization is used to calculate differences between custom object types.
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* There is already support provided for a number of types, such as floats, ints and vectors.
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*/
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template <class T>
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class Compare
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{
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public:
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/**
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* Check if two given values are close to eachother or not.
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* @param a The first value.
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* @param b The second value.
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* @param threshold The maximum error threshold value.
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* @note Partial template specialization MUST be used to define behavior for the given type.
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*/
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static MCORE_INLINE bool CheckIfIsClose(const T& a, const T& b, float threshold);
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};
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// include the inline code
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#include "Compare.inl"
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}
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