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o3de/Gems/Atom/RPI/Code/Source/RPI.Reflect/Material
Chris Santora bffc72794b ATOM-15597 Accessing Material Instance Panel Crashes Editor
There were two issues fixed here. First, I broke the material inspector with my changes at 53188a12da which added support for hiding entire property groups. I'm not sure how this happened because I definitely tested the MaterialComponent's material inspector. Perhaps there was a bad merge or something otherwise got clobbered after testing and before committing. Anyway, this issue was I accidentally delete the code that prepared the list of material properties for functor processing.

The second issue was the MaterialFunctor class needs to return null when metadata can't be found; it was proceeding to dereference an end iterator.

Testing:
Successfully opened the material inspector through the MaterialComponent. Was able to change property flags in the inspector and see other properties change visibility as expected.
5 years ago
..
LuaMaterialFunctor.cpp Made StandardMultilayerPBR hide a layer's property groups when that layer is disabled. 5 years ago
MaterialAsset.cpp Initial commit 5 years ago
MaterialAssetCreator.cpp Initial commit 5 years ago
MaterialAssetCreatorCommon.cpp Initial commit 5 years ago
MaterialDynamicMetadata.cpp Made StandardMultilayerPBR hide a layer's property groups when that layer is disabled. 5 years ago
MaterialFunctor.cpp ATOM-15597 Accessing Material Instance Panel Crashes Editor 5 years ago
MaterialPropertiesLayout.cpp Initial commit 5 years ago
MaterialPropertyDescriptor.cpp Made StandardMultilayerPBR hide a layer's property groups when that layer is disabled. 5 years ago
MaterialPropertyValue.cpp Initial commit 5 years ago
MaterialTypeAsset.cpp Initial commit 5 years ago
MaterialTypeAssetCreator.cpp Initial commit 5 years ago
ShaderCollection.cpp LYN-2905 Script Canvas: Saving a graph that contains an Item Variable crashes the Editor 5 years ago