1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
171 lines
5.8 KiB
C++
171 lines
5.8 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "Asset/WhiteBoxMeshAsset.h"
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#include "Asset/WhiteBoxMeshAssetHandler.h"
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#include <AzCore/IO/FileIO.h>
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#include <AzCore/IO/GenericStreams.h>
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namespace WhiteBox
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{
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namespace Pipeline
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{
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WhiteBoxMeshAssetHandler::WhiteBoxMeshAssetHandler()
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{
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Register();
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}
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WhiteBoxMeshAssetHandler::~WhiteBoxMeshAssetHandler()
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{
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Unregister();
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}
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void WhiteBoxMeshAssetHandler::Register()
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{
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const bool assetManagerReady = AZ::Data::AssetManager::IsReady();
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AZ_Error("WhiteBoxMesh Asset", assetManagerReady, "Asset manager isn't ready.");
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if (assetManagerReady)
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{
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AZ::Data::AssetManager::Instance().RegisterHandler(this, AZ::AzTypeInfo<WhiteBoxMeshAsset>::Uuid());
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}
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AZ::AssetTypeInfoBus::Handler::BusConnect(AZ::AzTypeInfo<WhiteBoxMeshAsset>::Uuid());
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}
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void WhiteBoxMeshAssetHandler::Unregister()
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{
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AZ::AssetTypeInfoBus::Handler::BusDisconnect();
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if (AZ::Data::AssetManager::IsReady())
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{
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AZ::Data::AssetManager::Instance().UnregisterHandler(this);
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}
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}
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AZ::Data::AssetType WhiteBoxMeshAssetHandler::GetAssetType() const
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{
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return AZ::AzTypeInfo<WhiteBoxMeshAsset>::Uuid();
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}
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void WhiteBoxMeshAssetHandler::GetAssetTypeExtensions(AZStd::vector<AZStd::string>& extensions)
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{
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extensions.emplace_back(AssetFileExtension);
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}
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const char* WhiteBoxMeshAssetHandler::GetAssetTypeDisplayName() const
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{
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return "WhiteBoxMesh";
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}
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const char* WhiteBoxMeshAssetHandler::GetBrowserIcon() const
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{
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return "Editor/Icons/Components/WhiteBoxMesh.png";
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}
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const char* WhiteBoxMeshAssetHandler::GetGroup() const
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{
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return "WhiteBox";
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}
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AZ::Uuid WhiteBoxMeshAssetHandler::GetComponentTypeId() const
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{
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return "{C9F2D913-E275-49BB-AB4F-2D221C16170A}"; // EditorWhiteBoxComponent
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}
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AZ::Data::AssetPtr WhiteBoxMeshAssetHandler::CreateAsset(
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[[maybe_unused]] const AZ::Data::AssetId& id, const AZ::Data::AssetType& type)
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{
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if (type == AZ::AzTypeInfo<WhiteBoxMeshAsset>::Uuid())
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{
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return aznew WhiteBoxMeshAsset();
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}
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AZ_Error("WhiteBoxMesh", false, "This handler deals only with WhiteBoxMeshAsset type.");
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return nullptr;
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}
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AZ::Data::AssetHandler::LoadResult WhiteBoxMeshAssetHandler::LoadAssetData(
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const AZ::Data::Asset<AZ::Data::AssetData>& asset, AZStd::shared_ptr<AZ::Data::AssetDataStream> stream,
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[[maybe_unused]] const AZ::Data::AssetFilterCB& assetLoadFilterCB)
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{
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WhiteBoxMeshAsset* whiteBoxMeshAsset = asset.GetAs<WhiteBoxMeshAsset>();
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if (!whiteBoxMeshAsset)
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{
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AZ_Error(
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"WhiteBoxMesh Asset", false,
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"This should be a WhiteBoxMesh Asset, as this is the only type we process.");
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return AZ::Data::AssetHandler::LoadResult::Error;
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}
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const auto size = stream->GetLength();
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Api::WhiteBoxMeshStream whiteBoxData;
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whiteBoxData.resize(size);
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stream->Read(size, whiteBoxData.data());
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auto whiteBoxMesh = WhiteBox::Api::CreateWhiteBoxMesh();
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const auto result = WhiteBox::Api::ReadMesh(*whiteBoxMesh, whiteBoxData);
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// if result is not 'Full', then whiteBoxMeshAsset could be empty which is most likely an error
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// as no data was loaded from the asset, or it was not correctly read in stream->Read(..)
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const auto success = result == Api::ReadResult::Full;
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if (success)
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{
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whiteBoxMeshAsset->SetMesh(AZStd::move(whiteBoxMesh));
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whiteBoxMeshAsset->SetWhiteBoxData(AZStd::move(whiteBoxData));
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}
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return success ? AZ::Data::AssetHandler::LoadResult::LoadComplete
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: AZ::Data::AssetHandler::LoadResult::Error;
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}
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bool WhiteBoxMeshAssetHandler::SaveAssetData(
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const AZ::Data::Asset<AZ::Data::AssetData>& asset, AZ::IO::GenericStream* stream)
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{
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WhiteBoxMeshAsset* whiteBoxMeshAsset = asset.GetAs<WhiteBoxMeshAsset>();
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if (!whiteBoxMeshAsset)
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{
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AZ_Error(
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"WhiteBoxMesh Asset", false,
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"This should be a WhiteBoxMesh Asset. WhiteBoxMeshAssetHandler doesn't handle any other asset "
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"type.");
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return false;
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}
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WhiteBox::WhiteBoxMesh* mesh = whiteBoxMeshAsset->GetMesh();
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if (!mesh)
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{
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AZ_Warning("WhiteBoxMesh Asset", false, "There is no WhiteBoxMesh to save.");
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return false;
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}
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const bool success = WhiteBox::Api::SaveToWbm(*mesh, *stream);
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if (!success)
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{
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AZ_Warning("", false, "Failed to write WhiteBoxMesh Asset:", asset.GetHint().c_str());
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}
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return success;
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}
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void WhiteBoxMeshAssetHandler::DestroyAsset(AZ::Data::AssetPtr ptr)
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{
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delete ptr;
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}
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void WhiteBoxMeshAssetHandler::GetHandledAssetTypes(AZStd::vector<AZ::Data::AssetType>& assetTypes)
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{
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assetTypes.push_back(AZ::AzTypeInfo<WhiteBoxMeshAsset>::Uuid());
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}
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} // namespace Pipeline
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} // namespace WhiteBox
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