1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
134 lines
5.0 KiB
C++
134 lines
5.0 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "ScriptEventsSystemComponent.h"
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#include <AzCore/Component/ComponentApplicationBus.h>
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#include <AzCore/Component/EntityId.h>
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#include <AzCore/EBus/EBus.h>
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#include <AzCore/Math/Color.h>
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#include <AzCore/RTTI/TypeInfo.h>
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#include <AzCore/RTTI/BehaviorContext.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <AzCore/std/smart_ptr/make_shared.h>
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#include <AzCore/std/string/string.h>
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#include <AzCore/std/sort.h>
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#include <AzFramework/Asset/GenericAssetHandler.h>
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#include <ScriptEvents/ScriptEventsAssetRef.h>
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#include <ScriptEvents/ScriptEventDefinition.h>
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#include <ScriptEvents/ScriptEventFundamentalTypes.h>
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namespace ScriptEvents
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{
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void ScriptEventsSystemComponent::Reflect(AZ::ReflectContext* context)
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{
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using namespace ScriptEvents;
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if (AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serialize->Class<ScriptEventsSystemComponent, AZ::Component>()
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->Version(1)
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// ScriptEvents avoids a use dependency on the AssetBuilderSDK. Therefore the Crc is used directly to register this component with the Gem builder
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->Attribute(AZ::Edit::Attributes::SystemComponentTags, AZStd::vector<AZ::Crc32>({ AZ_CRC("AssetBuilder", 0xc739c7d7) }));
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;
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}
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ScriptEventData::VersionedProperty::Reflect(context);
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Parameter::Reflect(context);
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Method::Reflect(context);
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ScriptEvent::Reflect(context);
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ScriptEvents::ScriptEventsAsset::Reflect(context);
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ScriptEvents::ScriptEventsAssetRef::Reflect(context);
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ScriptEvents::ScriptEventsAssetPtr::Reflect(context);
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}
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void ScriptEventsSystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC("ScriptEventsService", 0x6897c23b));
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}
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void ScriptEventsSystemComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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incompatible.push_back(AZ_CRC("ScriptEventsService", 0x6897c23b));
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}
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void ScriptEventsSystemComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
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{
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required.push_back(AZ_CRC("AssetDatabaseService", 0x3abf5601));
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}
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void ScriptEventsSystemComponent::GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent)
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{
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AZ_UNUSED(dependent);
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}
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void ScriptEventsSystemComponent::Init()
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{
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}
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void ScriptEventsSystemComponent::Activate()
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{
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ScriptEventsSystemComponentImpl* moduleConfiguration = nullptr;
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ScriptEventModuleConfigurationRequestBus::BroadcastResult(moduleConfiguration, &ScriptEventModuleConfigurationRequests::GetSystemComponentImpl);
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if (moduleConfiguration)
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{
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moduleConfiguration->RegisterAssetHandler();
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}
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}
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void ScriptEventsSystemComponent::Deactivate()
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{
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for (auto& asset : m_scriptEvents)
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{
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asset.second.reset();
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}
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m_scriptEvents.clear();
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ScriptEventsSystemComponentImpl* moduleConfiguration = nullptr;
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ScriptEventModuleConfigurationRequestBus::BroadcastResult(moduleConfiguration, &ScriptEventModuleConfigurationRequests::GetSystemComponentImpl);
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if (moduleConfiguration)
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{
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moduleConfiguration->UnregisterAssetHandler();
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}
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}
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void ScriptEventsSystemComponentRuntimeImpl::RegisterAssetHandler()
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{
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AZ::Data::AssetType assetType(azrtti_typeid<ScriptEvents::ScriptEventsAsset>());
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if (AZ::Data::AssetManager::Instance().GetHandler(assetType))
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{
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return; // Asset Type already handled
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}
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m_assetHandler = AZStd::make_unique<ScriptEventAssetRuntimeHandler>(ScriptEvents::ScriptEventsAsset::GetDisplayName(),
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ScriptEvents::ScriptEventsAsset::GetGroup(), ScriptEvents::ScriptEventsAsset::GetFileFilter(),
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AZ::AzTypeInfo<ScriptEvents::ScriptEventsSystemComponent>::Uuid());
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AZ::Data::AssetManager::Instance().RegisterHandler(m_assetHandler.get(), assetType);
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// Use AssetCatalog service to register ScriptCanvas asset type and extension
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AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequests::AddAssetType, assetType);
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AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequests::EnableCatalogForAsset, assetType);
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AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequests::AddExtension,
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ScriptEvents::ScriptEventsAsset::GetFileFilter());
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}
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void ScriptEventsSystemComponentRuntimeImpl::UnregisterAssetHandler()
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{
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AZ::Data::AssetManager::Instance().UnregisterHandler(m_assetHandler.get());
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m_assetHandler.reset();
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}
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}
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