1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
249 lines
10 KiB
C++
249 lines
10 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "ScriptEventsSystemEditorComponent.h"
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#include <ScriptEvents/Internal/VersionedProperty.h>
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#include <AzToolsFramework/UI/PropertyEditor/GenericComboBoxCtrl.h>
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#include <ScriptEvents/ScriptEventDefinition.h>
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#include <ScriptEvents/ScriptEvent.h>
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#include <AzCore/Component/TickBus.h>
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#include <ScriptEvents/ScriptEventsBus.h>
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#include <ScriptEvents/ScriptEventSystem.h>
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#include <ScriptEvents/ScriptEvent.h>
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#if defined(SCRIPTEVENTS_EDITOR)
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namespace ScriptEventsEditor
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{
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////////////////////////////
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// ScriptEventAssetHandler
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////////////////////////////
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ScriptEventAssetHandler::ScriptEventAssetHandler(const char* displayName, const char* group, const char* extension, const AZ::Uuid& componentTypeId, AZ::SerializeContext* serializeContext)
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: AzFramework::GenericAssetHandler<ScriptEvents::ScriptEventsAsset>(displayName, group, extension, componentTypeId, serializeContext)
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{
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}
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AZ::Data::AssetPtr ScriptEventAssetHandler::CreateAsset(const AZ::Data::AssetId& id, const AZ::Data::AssetType& type)
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{
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if (type != azrtti_typeid<ScriptEvents::ScriptEventsAsset>())
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{
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return nullptr;
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}
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AZ::Data::AssetPtr assetPtr = AzFramework::GenericAssetHandler<ScriptEvents::ScriptEventsAsset>::CreateAsset(id, type);
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if (!AzToolsFramework::AssetEditor::AssetEditorValidationRequestBus::MultiHandler::BusIsConnectedId(id))
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{
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AzToolsFramework::AssetEditor::AssetEditorValidationRequestBus::MultiHandler::BusConnect(id);
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}
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return assetPtr;
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}
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void ScriptEventAssetHandler::InitAsset(const AZ::Data::Asset<AZ::Data::AssetData>& asset, bool loadStageSucceeded, bool isReload)
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{
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AssetHandler::InitAsset(asset, loadStageSucceeded, isReload);
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if (loadStageSucceeded && !isReload)
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{
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const ScriptEvents::ScriptEvent& definition = asset.GetAs<ScriptEvents::ScriptEventsAsset>()->m_definition;
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AZStd::intrusive_ptr<ScriptEvents::Internal::ScriptEventRegistration> scriptEvent;
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ScriptEvents::ScriptEventBus::BroadcastResult(scriptEvent, &ScriptEvents::ScriptEventRequests::RegisterScriptEvent, asset.GetId(), definition.GetVersion());
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}
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}
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AZ::Data::AssetHandler::LoadResult ScriptEventAssetHandler::LoadAssetData(
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const AZ::Data::Asset<AZ::Data::AssetData>& asset,
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AZStd::shared_ptr<AZ::Data::AssetDataStream> stream,
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const AZ::Data::AssetFilterCB& assetLoadFilterCB)
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{
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AZ::Data::AssetHandler::LoadResult loadedData = loadedData = AzFramework::GenericAssetHandler<ScriptEvents::ScriptEventsAsset>::LoadAssetData(asset, stream, assetLoadFilterCB);
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if (loadedData == AZ::Data::AssetHandler::LoadResult::LoadComplete)
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{
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ScriptEvents::ScriptEventsAsset* assetData = asset.GetAs<ScriptEvents::ScriptEventsAsset>();
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if (assetData)
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{
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auto busIter = m_previousEbusNames.find(asset.GetId());
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bool registerBus = true;
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if (busIter != m_previousEbusNames.end())
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{
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if (busIter->second.m_version < assetData->m_definition.GetVersion())
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{
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ScriptEvents::Internal::Utils::DestroyScriptEventBehaviorEBus(busIter->second.m_previousName);
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m_previousEbusNames.erase(busIter);
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}
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else
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{
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registerBus = false;
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}
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}
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if (registerBus)
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{
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// LoadAssetData is being called from an Asset system thread,
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// we need to complete registering with the BehaviorContext in the main thread
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auto registerBusFn = [this, assetData, asset]()
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{
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if (ScriptEvents::Internal::Utils::ConstructAndRegisterScriptEventBehaviorEBus(assetData->m_definition))
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{
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PreviousNameSettings previousSettings;
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previousSettings.m_previousName = assetData->m_definition.GetName().c_str();
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previousSettings.m_version = assetData->m_definition.GetVersion();
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m_previousEbusNames[asset.GetId()] = previousSettings;
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}
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};
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AZ::TickBus::QueueFunction(registerBusFn);
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}
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}
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}
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return loadedData;
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}
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bool ScriptEventAssetHandler::SaveAssetData(const AZ::Data::Asset<AZ::Data::AssetData>& asset, AZ::IO::GenericStream* stream)
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{
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AZ_TracePrintf("ScriptEvent", "Trying to save Asset with ID: %s - SCRIPTEVENT", asset.Get()->GetId().ToString<AZStd::string>().c_str());
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// Attempt to Save the data to a temporary stream in order to see if any
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AZ::Outcome<bool, AZStd::string> outcome = AZ::Failure(AZStd::string::format("AssetEditorValidationRequests is not connected ID: %s", asset.Get()->GetId().ToString<AZStd::string>().c_str()));
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// Verify that the asset is in a valid state that can be saved.
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AzToolsFramework::AssetEditor::AssetEditorValidationRequestBus::EventResult(outcome, asset.Get()->GetId(), &AzToolsFramework::AssetEditor::AssetEditorValidationRequests::IsAssetDataValid, asset);
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if (!outcome.IsSuccess())
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{
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AZ_Error("Asset Editor", false, "%s", outcome.GetError().c_str());
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return false;
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}
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ScriptEvents::ScriptEventsAsset* assetData = asset.GetAs<ScriptEvents::ScriptEventsAsset>();
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AZ_Assert(assetData, "Asset is of the wrong type.");
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if (assetData && m_serializeContext)
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{
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return AZ::Utils::SaveObjectToStream<ScriptEvents::ScriptEventsAsset>(*stream,
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m_saveAsBinary ? AZ::ObjectStream::ST_BINARY : AZ::ObjectStream::ST_XML,
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assetData,
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m_serializeContext);
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}
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return false;
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}
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AZ::Outcome<bool, AZStd::string> ScriptEventAssetHandler::IsAssetDataValid(const AZ::Data::Asset<AZ::Data::AssetData>& asset)
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{
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ScriptEvents::ScriptEventsAsset* assetData = asset.GetAs<ScriptEvents::ScriptEventsAsset>();
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if (!assetData)
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{
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return AZ::Failure(AZStd::string::format("Unable to validate asset with id: %s it has not been registered with the Script Event system component.", asset.GetId().ToString<AZStd::string>().c_str()));
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}
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const ScriptEvents::ScriptEvent* definition = &assetData->m_definition;
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AZ_Assert(definition, "The AssetData should have a valid definition");
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return definition->Validate();
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}
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void ScriptEventAssetHandler::PreAssetSave(AZ::Data::Asset<AZ::Data::AssetData> asset)
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{
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ScriptEvents::ScriptEventsAsset* scriptEventAsset = asset.GetAs<ScriptEvents::ScriptEventsAsset>();
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scriptEventAsset->m_definition.IncreaseVersion();
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}
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void ScriptEventAssetHandler::BeforePropertyEdit(AzToolsFramework::InstanceDataNode* node, AZ::Data::Asset<AZ::Data::AssetData> asset)
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{
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ScriptEventData::VersionedProperty* property = nullptr;
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AzToolsFramework::InstanceDataNode* parent = node;
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while (parent)
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{
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if (parent->GetClassMetadata()->m_typeId == azrtti_typeid<ScriptEventData::VersionedProperty>())
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{
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property = static_cast<ScriptEventData::VersionedProperty*>(parent->GetInstance(0));
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break;
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}
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parent = parent->GetParent();
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}
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if (property)
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{
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property->OnPropertyChange();
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}
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}
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void ScriptEventEditorSystemComponent::Reflect(AZ::ReflectContext* context)
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{
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if (AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serialize->Class<ScriptEventEditorSystemComponent, AZ::Component>()
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->Version(3)
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->Attribute(AZ::Edit::Attributes::SystemComponentTags, AZStd::vector<AZ::Crc32>({ AZ_CRC("AssetBuilder", 0xc739c7d7) }));
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;
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}
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using namespace ScriptEvents;
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ScriptEventData::VersionedProperty::Reflect(context);
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Parameter::Reflect(context);
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Method::Reflect(context);
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ScriptEvent::Reflect(context);
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ScriptEventsAsset::Reflect(context);
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ScriptEventsAssetRef::Reflect(context);
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ScriptEventsAssetPtr::Reflect(context);
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}
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void ScriptEventEditorSystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC("ScriptEventsService", 0x6897c23b));
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}
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void ScriptEventEditorSystemComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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incompatible.push_back(AZ_CRC("ScriptEventsService", 0x6897c23b));
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}
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////////////////////
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// SystemComponent
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////////////////////
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void ScriptEventEditorSystemComponent::Activate()
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{
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using namespace ScriptEvents;
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ScriptEventsSystemComponentImpl* moduleConfiguration = nullptr;
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ScriptEventModuleConfigurationRequestBus::BroadcastResult(moduleConfiguration, &ScriptEventModuleConfigurationRequests::GetSystemComponentImpl);
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if (moduleConfiguration)
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{
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moduleConfiguration->RegisterAssetHandler();
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}
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AzToolsFramework::RegisterGenericComboBoxHandler<ScriptEventData::VersionedProperty>();
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}
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void ScriptEventEditorSystemComponent::Deactivate()
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{
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using namespace ScriptEvents;
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ScriptEventsSystemComponentImpl* moduleConfiguration = nullptr;
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ScriptEventModuleConfigurationRequestBus::BroadcastResult(moduleConfiguration, &ScriptEventModuleConfigurationRequests::GetSystemComponentImpl);
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if (moduleConfiguration)
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{
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moduleConfiguration->UnregisterAssetHandler();
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}
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}
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}
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#endif
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