Files
o3de/Gems/ScriptEvents/Code/Source/Editor/ScriptEventsSystemEditorComponent.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
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#	Code/Editor/Plugins/EditorCommon/stdafx.cpp
#	Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
#	Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
#	Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
#	Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
#	Code/Tools/AssetProcessor/native/precompiled.h
#	Code/Tools/Standalone/StandaloneTools_precompiled.h
#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
#	Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
#	Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
#	Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
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#	Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
#	Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
#	Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
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#	Gems/Blast/Code/Source/StdAfx.cpp
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#	Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
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2021-07-16 15:42:37 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "ScriptEventsSystemEditorComponent.h"
#include <ScriptEvents/Internal/VersionedProperty.h>
#include <AzToolsFramework/UI/PropertyEditor/GenericComboBoxCtrl.h>
#include <ScriptEvents/ScriptEventDefinition.h>
#include <ScriptEvents/ScriptEvent.h>
#include <AzCore/Component/TickBus.h>
#include <ScriptEvents/ScriptEventsBus.h>
#include <ScriptEvents/ScriptEventSystem.h>
#include <ScriptEvents/ScriptEvent.h>
#if defined(SCRIPTEVENTS_EDITOR)
namespace ScriptEventsEditor
{
////////////////////////////
// ScriptEventAssetHandler
////////////////////////////
ScriptEventAssetHandler::ScriptEventAssetHandler(const char* displayName, const char* group, const char* extension, const AZ::Uuid& componentTypeId, AZ::SerializeContext* serializeContext)
: AzFramework::GenericAssetHandler<ScriptEvents::ScriptEventsAsset>(displayName, group, extension, componentTypeId, serializeContext)
{
}
AZ::Data::AssetPtr ScriptEventAssetHandler::CreateAsset(const AZ::Data::AssetId& id, const AZ::Data::AssetType& type)
{
if (type != azrtti_typeid<ScriptEvents::ScriptEventsAsset>())
{
return nullptr;
}
AZ::Data::AssetPtr assetPtr = AzFramework::GenericAssetHandler<ScriptEvents::ScriptEventsAsset>::CreateAsset(id, type);
if (!AzToolsFramework::AssetEditor::AssetEditorValidationRequestBus::MultiHandler::BusIsConnectedId(id))
{
AzToolsFramework::AssetEditor::AssetEditorValidationRequestBus::MultiHandler::BusConnect(id);
}
return assetPtr;
}
void ScriptEventAssetHandler::InitAsset(const AZ::Data::Asset<AZ::Data::AssetData>& asset, bool loadStageSucceeded, bool isReload)
{
AssetHandler::InitAsset(asset, loadStageSucceeded, isReload);
if (loadStageSucceeded && !isReload)
{
const ScriptEvents::ScriptEvent& definition = asset.GetAs<ScriptEvents::ScriptEventsAsset>()->m_definition;
AZStd::intrusive_ptr<ScriptEvents::Internal::ScriptEventRegistration> scriptEvent;
ScriptEvents::ScriptEventBus::BroadcastResult(scriptEvent, &ScriptEvents::ScriptEventRequests::RegisterScriptEvent, asset.GetId(), definition.GetVersion());
}
}
AZ::Data::AssetHandler::LoadResult ScriptEventAssetHandler::LoadAssetData(
const AZ::Data::Asset<AZ::Data::AssetData>& asset,
AZStd::shared_ptr<AZ::Data::AssetDataStream> stream,
const AZ::Data::AssetFilterCB& assetLoadFilterCB)
{
AZ::Data::AssetHandler::LoadResult loadedData = loadedData = AzFramework::GenericAssetHandler<ScriptEvents::ScriptEventsAsset>::LoadAssetData(asset, stream, assetLoadFilterCB);
if (loadedData == AZ::Data::AssetHandler::LoadResult::LoadComplete)
{
ScriptEvents::ScriptEventsAsset* assetData = asset.GetAs<ScriptEvents::ScriptEventsAsset>();
if (assetData)
{
auto busIter = m_previousEbusNames.find(asset.GetId());
bool registerBus = true;
if (busIter != m_previousEbusNames.end())
{
if (busIter->second.m_version < assetData->m_definition.GetVersion())
{
ScriptEvents::Internal::Utils::DestroyScriptEventBehaviorEBus(busIter->second.m_previousName);
m_previousEbusNames.erase(busIter);
}
else
{
registerBus = false;
}
}
if (registerBus)
{
// LoadAssetData is being called from an Asset system thread,
// we need to complete registering with the BehaviorContext in the main thread
auto registerBusFn = [this, assetData, asset]()
{
if (ScriptEvents::Internal::Utils::ConstructAndRegisterScriptEventBehaviorEBus(assetData->m_definition))
{
PreviousNameSettings previousSettings;
previousSettings.m_previousName = assetData->m_definition.GetName().c_str();
previousSettings.m_version = assetData->m_definition.GetVersion();
m_previousEbusNames[asset.GetId()] = previousSettings;
}
};
AZ::TickBus::QueueFunction(registerBusFn);
}
}
}
return loadedData;
}
bool ScriptEventAssetHandler::SaveAssetData(const AZ::Data::Asset<AZ::Data::AssetData>& asset, AZ::IO::GenericStream* stream)
{
AZ_TracePrintf("ScriptEvent", "Trying to save Asset with ID: %s - SCRIPTEVENT", asset.Get()->GetId().ToString<AZStd::string>().c_str());
// Attempt to Save the data to a temporary stream in order to see if any
AZ::Outcome<bool, AZStd::string> outcome = AZ::Failure(AZStd::string::format("AssetEditorValidationRequests is not connected ID: %s", asset.Get()->GetId().ToString<AZStd::string>().c_str()));
// Verify that the asset is in a valid state that can be saved.
AzToolsFramework::AssetEditor::AssetEditorValidationRequestBus::EventResult(outcome, asset.Get()->GetId(), &AzToolsFramework::AssetEditor::AssetEditorValidationRequests::IsAssetDataValid, asset);
if (!outcome.IsSuccess())
{
AZ_Error("Asset Editor", false, "%s", outcome.GetError().c_str());
return false;
}
ScriptEvents::ScriptEventsAsset* assetData = asset.GetAs<ScriptEvents::ScriptEventsAsset>();
AZ_Assert(assetData, "Asset is of the wrong type.");
if (assetData && m_serializeContext)
{
return AZ::Utils::SaveObjectToStream<ScriptEvents::ScriptEventsAsset>(*stream,
m_saveAsBinary ? AZ::ObjectStream::ST_BINARY : AZ::ObjectStream::ST_XML,
assetData,
m_serializeContext);
}
return false;
}
AZ::Outcome<bool, AZStd::string> ScriptEventAssetHandler::IsAssetDataValid(const AZ::Data::Asset<AZ::Data::AssetData>& asset)
{
ScriptEvents::ScriptEventsAsset* assetData = asset.GetAs<ScriptEvents::ScriptEventsAsset>();
if (!assetData)
{
return AZ::Failure(AZStd::string::format("Unable to validate asset with id: %s it has not been registered with the Script Event system component.", asset.GetId().ToString<AZStd::string>().c_str()));
}
const ScriptEvents::ScriptEvent* definition = &assetData->m_definition;
AZ_Assert(definition, "The AssetData should have a valid definition");
return definition->Validate();
}
void ScriptEventAssetHandler::PreAssetSave(AZ::Data::Asset<AZ::Data::AssetData> asset)
{
ScriptEvents::ScriptEventsAsset* scriptEventAsset = asset.GetAs<ScriptEvents::ScriptEventsAsset>();
scriptEventAsset->m_definition.IncreaseVersion();
}
void ScriptEventAssetHandler::BeforePropertyEdit(AzToolsFramework::InstanceDataNode* node, AZ::Data::Asset<AZ::Data::AssetData> asset)
{
ScriptEventData::VersionedProperty* property = nullptr;
AzToolsFramework::InstanceDataNode* parent = node;
while (parent)
{
if (parent->GetClassMetadata()->m_typeId == azrtti_typeid<ScriptEventData::VersionedProperty>())
{
property = static_cast<ScriptEventData::VersionedProperty*>(parent->GetInstance(0));
break;
}
parent = parent->GetParent();
}
if (property)
{
property->OnPropertyChange();
}
}
void ScriptEventEditorSystemComponent::Reflect(AZ::ReflectContext* context)
{
if (AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context))
{
serialize->Class<ScriptEventEditorSystemComponent, AZ::Component>()
->Version(3)
->Attribute(AZ::Edit::Attributes::SystemComponentTags, AZStd::vector<AZ::Crc32>({ AZ_CRC("AssetBuilder", 0xc739c7d7) }));
;
}
using namespace ScriptEvents;
ScriptEventData::VersionedProperty::Reflect(context);
Parameter::Reflect(context);
Method::Reflect(context);
ScriptEvent::Reflect(context);
ScriptEventsAsset::Reflect(context);
ScriptEventsAssetRef::Reflect(context);
ScriptEventsAssetPtr::Reflect(context);
}
void ScriptEventEditorSystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
{
provided.push_back(AZ_CRC("ScriptEventsService", 0x6897c23b));
}
void ScriptEventEditorSystemComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
incompatible.push_back(AZ_CRC("ScriptEventsService", 0x6897c23b));
}
////////////////////
// SystemComponent
////////////////////
void ScriptEventEditorSystemComponent::Activate()
{
using namespace ScriptEvents;
ScriptEventsSystemComponentImpl* moduleConfiguration = nullptr;
ScriptEventModuleConfigurationRequestBus::BroadcastResult(moduleConfiguration, &ScriptEventModuleConfigurationRequests::GetSystemComponentImpl);
if (moduleConfiguration)
{
moduleConfiguration->RegisterAssetHandler();
}
AzToolsFramework::RegisterGenericComboBoxHandler<ScriptEventData::VersionedProperty>();
}
void ScriptEventEditorSystemComponent::Deactivate()
{
using namespace ScriptEvents;
ScriptEventsSystemComponentImpl* moduleConfiguration = nullptr;
ScriptEventModuleConfigurationRequestBus::BroadcastResult(moduleConfiguration, &ScriptEventModuleConfigurationRequests::GetSystemComponentImpl);
if (moduleConfiguration)
{
moduleConfiguration->UnregisterAssetHandler();
}
}
}
#endif