Files
o3de/Gems/ScriptEvents/Code/Source/Editor/ScriptEventsEditorGem.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

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#	Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
#	Code/Editor/Plugins/EditorCommon/stdafx.cpp
#	Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
#	Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
#	Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
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#	Code/Tools/Standalone/StandaloneTools_precompiled.h
#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
#	Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
#	Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
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#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <ScriptEvents/ScriptEventsGem.h>
#include <Source/Editor/ScriptEventsSystemEditorComponent.h>
#include <ScriptEvents/Components/ScriptEventReferencesComponent.h>
#include <Builder/ScriptEventsBuilderComponent.h>
#include <ScriptEvents/ScriptEventsBus.h>
#if defined(SCRIPTEVENTS_EDITOR)
namespace ScriptEvents
{
class ScriptEventsSystemComponentEditorImpl
: public ScriptEventsSystemComponentImpl
{
public:
~ScriptEventsSystemComponentEditorImpl() override
{
}
void RegisterAssetHandler() override
{
AZ::Data::AssetType assetType(azrtti_typeid<ScriptEvents::ScriptEventsAsset>());
if (AZ::Data::AssetManager::Instance().GetHandler(assetType))
{
return; // Asset Type already handled
}
m_assetHandler = AZStd::make_unique<ScriptEventsEditor::ScriptEventAssetHandler>(
ScriptEvents::ScriptEventsAsset::GetDisplayName(),
ScriptEvents::ScriptEventsAsset::GetGroup(),
ScriptEvents::ScriptEventsAsset::GetFileFilter(),
AZ::AzTypeInfo<ScriptEventsEditor::ScriptEventEditorSystemComponent>::Uuid());
AZ::Data::AssetManager::Instance().RegisterHandler(m_assetHandler.get(), assetType);
// Use AssetCatalog service to register ScriptEvent asset type and extension
AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequests::AddAssetType, assetType);
AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequests::EnableCatalogForAsset, assetType);
AZ::Data::AssetCatalogRequestBus::Broadcast(&AZ::Data::AssetCatalogRequests::AddExtension,
ScriptEvents::ScriptEventsAsset::GetFileFilter());
}
void UnregisterAssetHandler() override
{
if (m_assetHandler)
{
AZ::Data::AssetManager::Instance().UnregisterHandler(m_assetHandler.get());
m_assetHandler.reset();
}
}
AZStd::unique_ptr<AzFramework::GenericAssetHandler<ScriptEvents::ScriptEventsAsset>> m_assetHandler;
};
ScriptEventsModule::ScriptEventsModule()
: AZ::Module()
, m_systemImpl(nullptr)
{
ScriptEvents::ScriptEventModuleConfigurationRequestBus::Handler::BusConnect();
m_descriptors.insert(m_descriptors.end(), {
ScriptEventsEditor::ScriptEventEditorSystemComponent::CreateDescriptor(),
ScriptEvents::Components::ScriptEventReferencesComponent::CreateDescriptor(),
ScriptEventsBuilder::ScriptEventsBuilderComponent::CreateDescriptor(),
});
}
ScriptEventsSystemComponentImpl* ScriptEventsModule::GetSystemComponentImpl()
{
if (!m_systemImpl)
{
m_systemImpl = aznew ScriptEventsSystemComponentEditorImpl();
}
return m_systemImpl;
}
/**
* Add required SystemComponents to the SystemEntity.
*/
AZ::ComponentTypeList ScriptEventsModule::GetRequiredSystemComponents() const
{
return AZ::ComponentTypeList{
azrtti_typeid<ScriptEventsEditor::ScriptEventEditorSystemComponent >(),
};
}
}
AZ_DECLARE_MODULE_CLASS(Gem_ScriptEvents, ScriptEvents::ScriptEventsModule)
#endif