Files
o3de/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/NodeUsageTreeItem.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
#	Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
#	Code/Editor/Plugins/EditorCommon/stdafx.cpp
#	Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
#	Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
#	Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
#	Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
#	Code/Tools/AssetProcessor/native/precompiled.h
#	Code/Tools/Standalone/StandaloneTools_precompiled.h
#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
#	Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
#	Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
#	Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
#	Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
#	Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
#	Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
#	Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
#	Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
#	Gems/Blast/Code/Source/StdAfx.cpp
#	Gems/Camera/Code/Source/Camera_precompiled.h
#	Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
#	Gems/FastNoise/Code/Source/FastNoise_precompiled.h
#	Gems/Gestures/Code/Source/Gestures_precompiled.h
#	Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
#	Gems/GraphCanvas/Code/precompiled.h
#	Gems/ImGui/Code/Source/ImGui_precompiled.h
#	Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
#	Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
#	Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
#	Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
#	Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
#	Gems/LyShine/Code/Source/LyShine_precompiled.h
#	Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
#	Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
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#	Gems/ScriptCanvas/Code/Editor/precompiled.h
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#	Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
2021-07-16 15:42:37 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzFramework/StringFunc/StringFunc.h>
#include <AzToolsFramework/API/EditorAssetSystemAPI.h>
#include <Editor/Assets/ScriptCanvasAssetTrackerBus.h>
#include <Editor/GraphCanvas/GraphCanvasEditorNotificationBusId.h>
#include <Editor/View/Widgets/StatisticsDialog/NodeUsageTreeItem.h>
#include <ScriptCanvas/Assets/ScriptCanvasAsset.h>
#include <ScriptCanvas/Components/EditorGraph.h>
namespace ScriptCanvasEditor
{
/////////////////////////////////
// NodePaletteNodeUsageRootItem
/////////////////////////////////
NodePaletteNodeUsageRootItem::NodePaletteNodeUsageRootItem(const NodePaletteModel& nodePaletteModel)
: GraphCanvas::NodePaletteTreeItem("root", ScriptCanvasEditor::AssetEditorId)
, m_nodePaletteModel(nodePaletteModel)
, m_categorizer(nodePaletteModel)
{
}
NodePaletteNodeUsageRootItem::~NodePaletteNodeUsageRootItem()
{
}
GraphCanvas::NodePaletteTreeItem* NodePaletteNodeUsageRootItem::GetCategoryNode(const char* categoryPath, GraphCanvas::NodePaletteTreeItem* parentRoot)
{
if (parentRoot)
{
return static_cast<GraphCanvas::NodePaletteTreeItem*>(m_categorizer.GetCategoryNode(categoryPath, parentRoot));
}
else
{
return static_cast<GraphCanvas::NodePaletteTreeItem*>(m_categorizer.GetCategoryNode(categoryPath, this));
}
}
void NodePaletteNodeUsageRootItem::PruneEmptyNodes()
{
m_categorizer.PruneEmptyNodes();
}
////////////////////////////////////
// NodePaletteNodeUsagePaletteItem
////////////////////////////////////
NodePaletteNodeUsagePaletteItem::NodePaletteNodeUsagePaletteItem(const ScriptCanvas::NodeTypeIdentifier& nodeIdentifier, AZStd::string_view displayName)
: GraphCanvas::IconDecoratedNodePaletteTreeItem(displayName, ScriptCanvasEditor::AssetEditorId)
, m_nodeIdentifier(nodeIdentifier)
{
}
NodePaletteNodeUsagePaletteItem::~NodePaletteNodeUsagePaletteItem()
{
}
const ScriptCanvas::NodeTypeIdentifier& NodePaletteNodeUsagePaletteItem::GetNodeTypeIdentifier() const
{
return m_nodeIdentifier;
}
//////////////////////////////
// ScriptCanvasAssetTreeItem
//////////////////////////////
ScriptCanvasAssetNodeUsageTreeItem::ScriptCanvasAssetNodeUsageTreeItem(AZStd::string_view assetName)
: m_name(QString::fromUtf8(assetName.data(), static_cast<int>(assetName.size())))
, m_icon(":/ScriptCanvasEditorResources/Resources/edit_icon.png")
, m_activeIdentifier(0)
{
}
int ScriptCanvasAssetNodeUsageTreeItem::GetColumnCount() const
{
return Column::Count;
}
QVariant ScriptCanvasAssetNodeUsageTreeItem::Data(const QModelIndex& index, int role) const
{
if (index.column() == Column::Name)
{
switch (role)
{
case Qt::DisplayRole:
return GetName();
case Qt::DecorationRole:
break;
default:
break;
}
}
else if (index.column() == Column::UsageCount && m_assetId.IsValid())
{
switch (role)
{
case Qt::DisplayRole:
return GetNodeCount();
default:
break;
}
}
else if (index.column() == Column::OpenIcon)
{
if (m_assetId.IsValid())
{
switch (role)
{
case Qt::DecorationRole:
return m_icon;
default:
break;
}
}
}
return QVariant();
}
Qt::ItemFlags ScriptCanvasAssetNodeUsageTreeItem::Flags(const QModelIndex&) const
{
Qt::ItemFlags baseFlags = Qt::ItemIsSelectable | Qt::ItemIsEnabled;
return baseFlags;
}
void ScriptCanvasAssetNodeUsageTreeItem::SetAssetId(const AZ::Data::AssetId& assetId, AZ::Data::AssetType assetType)
{
// If we are setting up a new assetId, we wantt o register for the bus.
// Otherwise we just want to reload the asset to scrape some data from it.
if (m_assetId != assetId)
{
if (AZ::Data::AssetBus::Handler::BusIsConnected())
{
AZ::Data::AssetBus::Handler::BusDisconnect();
}
m_assetId = assetId;
AZ::Data::AssetBus::Handler::BusConnect(assetId);
}
m_assetType = assetType;
const bool loadBlocking = false;
auto onAssetReady = [](ScriptCanvasMemoryAsset&) {};
AssetTrackerRequestBus::Broadcast(&AssetTrackerRequests::Load, m_assetId, m_assetType, onAssetReady);
}
const AZ::Data::AssetId& ScriptCanvasAssetNodeUsageTreeItem::GetAssetId() const
{
return m_assetId;
}
const QString& ScriptCanvasAssetNodeUsageTreeItem::GetName() const
{
return m_name;
}
void ScriptCanvasAssetNodeUsageTreeItem::SetActiveNodeType(const ScriptCanvas::NodeTypeIdentifier& nodeTypeIdentifier)
{
if (m_activeIdentifier != nodeTypeIdentifier)
{
m_activeIdentifier = nodeTypeIdentifier;
SignalDataChanged();
}
}
int ScriptCanvasAssetNodeUsageTreeItem::GetNodeCount() const
{
auto nodeIter = m_statisticsHelper.m_nodeIdentifierCount.find(m_activeIdentifier);
if (nodeIter == m_statisticsHelper.m_nodeIdentifierCount.end())
{
return 0;
}
return nodeIter->second;
}
void ScriptCanvasAssetNodeUsageTreeItem::OnAssetReady(AZ::Data::Asset<AZ::Data::AssetData> asset)
{
ProcessAsset(asset);
}
void ScriptCanvasAssetNodeUsageTreeItem::OnAssetSaved(AZ::Data::Asset<AZ::Data::AssetData> asset, bool isSuccessful)
{
if (isSuccessful)
{
ProcessAsset(asset);
}
}
void ScriptCanvasAssetNodeUsageTreeItem::OnAssetReloaded(AZ::Data::Asset<AZ::Data::AssetData> asset)
{
ProcessAsset(asset);
}
void ScriptCanvasAssetNodeUsageTreeItem::ProcessAsset(const AZ::Data::Asset<ScriptCanvas::ScriptCanvasAssetBase>& scriptCanvasAsset)
{
if (scriptCanvasAsset.IsReady())
{
AZ::Entity* scriptCanvasEntity = scriptCanvasAsset.Get()->GetScriptCanvasEntity();
Graph* editorGraph = AZ::EntityUtils::FindFirstDerivedComponent<Graph>(scriptCanvasEntity);
if (editorGraph)
{
m_statisticsHelper = editorGraph->GetNodeUsageStatistics();
// Temporary measure to deal potentially unfilled out data.
if (m_statisticsHelper.m_nodeIdentifierCount.empty())
{
m_statisticsHelper.PopulateStatisticData(editorGraph);
}
SignalDataChanged();
}
}
}
///////////////////////////////////////////
// ScriptCanvasAssetNodeUsageTreeItemRoot
///////////////////////////////////////////
ScriptCanvasAssetNodeUsageTreeItemRoot::ScriptCanvasAssetNodeUsageTreeItemRoot()
: ScriptCanvasAssetNodeUsageTreeItem("root")
, m_categorizer((*this))
{
}
void ScriptCanvasAssetNodeUsageTreeItemRoot::RegisterAsset(const AZ::Data::AssetId& assetId, AZ::Data::AssetType assetType)
{
auto asset = AZ::Data::AssetManager::Instance().GetAsset(assetId, assetType, AZ::Data::AssetLoadBehavior::PreLoad);
asset.BlockUntilLoadComplete();
if (!asset.IsReady())
{
// The asset must be loaded before it an be registered. We will connect to the AssetBus and wait for it to be ready.
AZ::Data::AssetBus::MultiHandler::BusConnect(assetId);
return;
}
auto treeItem = GetAssetItem(assetId);
if (treeItem == nullptr)
{
AZ::Data::AssetInfo assetInfo;
const AZStd::string platformName = ""; // Empty for default
AZStd::string rootFilePath;
bool foundPath = false;
AzToolsFramework::AssetSystemRequestBus::BroadcastResult(foundPath, &AzToolsFramework::AssetSystemRequestBus::Events::GetAssetInfoById, assetId, assetType, platformName, assetInfo, rootFilePath);
if (foundPath)
{
AZStd::string relativePath = assetInfo.m_relativePath;
AZStd::string fileName;
if (AzFramework::StringFunc::Path::GetFileName(relativePath.c_str(), fileName))
{
AzFramework::StringFunc::Path::Normalize(relativePath);
const bool stripLastComponent = true;
if (AzFramework::StringFunc::Path::StripComponent(relativePath, stripLastComponent))
{
AzFramework::StringFunc::Replace(relativePath, AZ_CORRECT_FILESYSTEM_SEPARATOR, '/');
GraphCanvas::GraphCanvasTreeItem* treeItem2 = m_categorizer.GetCategoryNode(relativePath.c_str(), this);
if (treeItem2)
{
ScriptCanvasAssetNodeUsageTreeItem* usageTreeItem = treeItem2->CreateChildNode<ScriptCanvasAssetNodeUsageTreeItem>(fileName);
usageTreeItem->SetAssetId(assetId, assetType);
m_scriptCanvasAssetItems[assetId] = usageTreeItem;
}
}
}
}
}
else
{
treeItem->SetAssetId(assetId, assetType);
}
}
void ScriptCanvasAssetNodeUsageTreeItemRoot::RemoveAsset(const AZ::Data::AssetId& assetId)
{
auto assetIter = m_scriptCanvasAssetItems.find(assetId);
if (assetIter != m_scriptCanvasAssetItems.end())
{
assetIter->second->DetachItem();
delete assetIter->second;
m_categorizer.PruneEmptyNodes();
}
}
ScriptCanvasAssetNodeUsageTreeItem* ScriptCanvasAssetNodeUsageTreeItemRoot::GetAssetItem(const AZ::Data::AssetId& assetId)
{
auto assetIter = m_scriptCanvasAssetItems.find(assetId);
if (assetIter != m_scriptCanvasAssetItems.end())
{
return assetIter->second;
}
return nullptr;
}
GraphCanvas::GraphCanvasTreeItem* ScriptCanvasAssetNodeUsageTreeItemRoot::CreateCategoryNode(AZStd::string_view, AZStd::string_view categoryName, GraphCanvasTreeItem* parent) const
{
return parent->CreateChildNode<ScriptCanvasAssetNodeUsageTreeItem>(categoryName);
}
const ScriptCanvasAssetNodeUsageTreeItemRoot::ScriptCanvasAssetMap& ScriptCanvasAssetNodeUsageTreeItemRoot::GetAssetTreeItems() const
{
return m_scriptCanvasAssetItems;
}
void ScriptCanvasAssetNodeUsageTreeItemRoot::OnAssetReady(AZ::Data::Asset<AZ::Data::AssetData> asset)
{
AZ::Data::AssetBus::MultiHandler::BusDisconnect(*AZ::Data::AssetBus::GetCurrentBusId());
RegisterAsset(asset.GetId(), asset.GetType());
}
}