1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
340 lines
11 KiB
C++
340 lines
11 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzFramework/StringFunc/StringFunc.h>
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#include <AzToolsFramework/API/EditorAssetSystemAPI.h>
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#include <Editor/Assets/ScriptCanvasAssetTrackerBus.h>
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#include <Editor/GraphCanvas/GraphCanvasEditorNotificationBusId.h>
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#include <Editor/View/Widgets/StatisticsDialog/NodeUsageTreeItem.h>
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#include <ScriptCanvas/Assets/ScriptCanvasAsset.h>
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#include <ScriptCanvas/Components/EditorGraph.h>
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namespace ScriptCanvasEditor
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{
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/////////////////////////////////
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// NodePaletteNodeUsageRootItem
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/////////////////////////////////
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NodePaletteNodeUsageRootItem::NodePaletteNodeUsageRootItem(const NodePaletteModel& nodePaletteModel)
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: GraphCanvas::NodePaletteTreeItem("root", ScriptCanvasEditor::AssetEditorId)
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, m_nodePaletteModel(nodePaletteModel)
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, m_categorizer(nodePaletteModel)
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{
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}
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NodePaletteNodeUsageRootItem::~NodePaletteNodeUsageRootItem()
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{
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}
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GraphCanvas::NodePaletteTreeItem* NodePaletteNodeUsageRootItem::GetCategoryNode(const char* categoryPath, GraphCanvas::NodePaletteTreeItem* parentRoot)
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{
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if (parentRoot)
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{
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return static_cast<GraphCanvas::NodePaletteTreeItem*>(m_categorizer.GetCategoryNode(categoryPath, parentRoot));
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}
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else
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{
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return static_cast<GraphCanvas::NodePaletteTreeItem*>(m_categorizer.GetCategoryNode(categoryPath, this));
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}
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}
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void NodePaletteNodeUsageRootItem::PruneEmptyNodes()
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{
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m_categorizer.PruneEmptyNodes();
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}
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////////////////////////////////////
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// NodePaletteNodeUsagePaletteItem
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////////////////////////////////////
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NodePaletteNodeUsagePaletteItem::NodePaletteNodeUsagePaletteItem(const ScriptCanvas::NodeTypeIdentifier& nodeIdentifier, AZStd::string_view displayName)
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: GraphCanvas::IconDecoratedNodePaletteTreeItem(displayName, ScriptCanvasEditor::AssetEditorId)
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, m_nodeIdentifier(nodeIdentifier)
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{
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}
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NodePaletteNodeUsagePaletteItem::~NodePaletteNodeUsagePaletteItem()
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{
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}
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const ScriptCanvas::NodeTypeIdentifier& NodePaletteNodeUsagePaletteItem::GetNodeTypeIdentifier() const
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{
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return m_nodeIdentifier;
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}
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//////////////////////////////
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// ScriptCanvasAssetTreeItem
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//////////////////////////////
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ScriptCanvasAssetNodeUsageTreeItem::ScriptCanvasAssetNodeUsageTreeItem(AZStd::string_view assetName)
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: m_name(QString::fromUtf8(assetName.data(), static_cast<int>(assetName.size())))
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, m_icon(":/ScriptCanvasEditorResources/Resources/edit_icon.png")
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, m_activeIdentifier(0)
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{
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}
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int ScriptCanvasAssetNodeUsageTreeItem::GetColumnCount() const
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{
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return Column::Count;
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}
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QVariant ScriptCanvasAssetNodeUsageTreeItem::Data(const QModelIndex& index, int role) const
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{
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if (index.column() == Column::Name)
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{
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switch (role)
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{
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case Qt::DisplayRole:
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return GetName();
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case Qt::DecorationRole:
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break;
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default:
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break;
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}
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}
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else if (index.column() == Column::UsageCount && m_assetId.IsValid())
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{
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switch (role)
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{
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case Qt::DisplayRole:
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return GetNodeCount();
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default:
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break;
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}
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}
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else if (index.column() == Column::OpenIcon)
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{
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if (m_assetId.IsValid())
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{
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switch (role)
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{
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case Qt::DecorationRole:
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return m_icon;
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default:
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break;
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}
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}
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}
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return QVariant();
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}
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Qt::ItemFlags ScriptCanvasAssetNodeUsageTreeItem::Flags(const QModelIndex&) const
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{
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Qt::ItemFlags baseFlags = Qt::ItemIsSelectable | Qt::ItemIsEnabled;
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return baseFlags;
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}
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void ScriptCanvasAssetNodeUsageTreeItem::SetAssetId(const AZ::Data::AssetId& assetId, AZ::Data::AssetType assetType)
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{
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// If we are setting up a new assetId, we wantt o register for the bus.
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// Otherwise we just want to reload the asset to scrape some data from it.
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if (m_assetId != assetId)
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{
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if (AZ::Data::AssetBus::Handler::BusIsConnected())
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{
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AZ::Data::AssetBus::Handler::BusDisconnect();
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}
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m_assetId = assetId;
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AZ::Data::AssetBus::Handler::BusConnect(assetId);
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}
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m_assetType = assetType;
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const bool loadBlocking = false;
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auto onAssetReady = [](ScriptCanvasMemoryAsset&) {};
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AssetTrackerRequestBus::Broadcast(&AssetTrackerRequests::Load, m_assetId, m_assetType, onAssetReady);
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}
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const AZ::Data::AssetId& ScriptCanvasAssetNodeUsageTreeItem::GetAssetId() const
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{
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return m_assetId;
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}
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const QString& ScriptCanvasAssetNodeUsageTreeItem::GetName() const
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{
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return m_name;
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}
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void ScriptCanvasAssetNodeUsageTreeItem::SetActiveNodeType(const ScriptCanvas::NodeTypeIdentifier& nodeTypeIdentifier)
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{
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if (m_activeIdentifier != nodeTypeIdentifier)
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{
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m_activeIdentifier = nodeTypeIdentifier;
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SignalDataChanged();
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}
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}
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int ScriptCanvasAssetNodeUsageTreeItem::GetNodeCount() const
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{
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auto nodeIter = m_statisticsHelper.m_nodeIdentifierCount.find(m_activeIdentifier);
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if (nodeIter == m_statisticsHelper.m_nodeIdentifierCount.end())
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{
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return 0;
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}
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return nodeIter->second;
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}
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void ScriptCanvasAssetNodeUsageTreeItem::OnAssetReady(AZ::Data::Asset<AZ::Data::AssetData> asset)
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{
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ProcessAsset(asset);
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}
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void ScriptCanvasAssetNodeUsageTreeItem::OnAssetSaved(AZ::Data::Asset<AZ::Data::AssetData> asset, bool isSuccessful)
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{
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if (isSuccessful)
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{
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ProcessAsset(asset);
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}
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}
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void ScriptCanvasAssetNodeUsageTreeItem::OnAssetReloaded(AZ::Data::Asset<AZ::Data::AssetData> asset)
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{
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ProcessAsset(asset);
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}
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void ScriptCanvasAssetNodeUsageTreeItem::ProcessAsset(const AZ::Data::Asset<ScriptCanvas::ScriptCanvasAssetBase>& scriptCanvasAsset)
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{
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if (scriptCanvasAsset.IsReady())
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{
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AZ::Entity* scriptCanvasEntity = scriptCanvasAsset.Get()->GetScriptCanvasEntity();
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Graph* editorGraph = AZ::EntityUtils::FindFirstDerivedComponent<Graph>(scriptCanvasEntity);
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if (editorGraph)
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{
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m_statisticsHelper = editorGraph->GetNodeUsageStatistics();
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// Temporary measure to deal potentially unfilled out data.
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if (m_statisticsHelper.m_nodeIdentifierCount.empty())
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{
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m_statisticsHelper.PopulateStatisticData(editorGraph);
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}
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SignalDataChanged();
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}
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}
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}
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///////////////////////////////////////////
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// ScriptCanvasAssetNodeUsageTreeItemRoot
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///////////////////////////////////////////
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ScriptCanvasAssetNodeUsageTreeItemRoot::ScriptCanvasAssetNodeUsageTreeItemRoot()
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: ScriptCanvasAssetNodeUsageTreeItem("root")
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, m_categorizer((*this))
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{
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}
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void ScriptCanvasAssetNodeUsageTreeItemRoot::RegisterAsset(const AZ::Data::AssetId& assetId, AZ::Data::AssetType assetType)
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{
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auto asset = AZ::Data::AssetManager::Instance().GetAsset(assetId, assetType, AZ::Data::AssetLoadBehavior::PreLoad);
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asset.BlockUntilLoadComplete();
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if (!asset.IsReady())
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{
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// The asset must be loaded before it an be registered. We will connect to the AssetBus and wait for it to be ready.
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AZ::Data::AssetBus::MultiHandler::BusConnect(assetId);
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return;
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}
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auto treeItem = GetAssetItem(assetId);
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if (treeItem == nullptr)
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{
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AZ::Data::AssetInfo assetInfo;
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const AZStd::string platformName = ""; // Empty for default
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AZStd::string rootFilePath;
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bool foundPath = false;
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AzToolsFramework::AssetSystemRequestBus::BroadcastResult(foundPath, &AzToolsFramework::AssetSystemRequestBus::Events::GetAssetInfoById, assetId, assetType, platformName, assetInfo, rootFilePath);
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if (foundPath)
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{
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AZStd::string relativePath = assetInfo.m_relativePath;
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AZStd::string fileName;
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if (AzFramework::StringFunc::Path::GetFileName(relativePath.c_str(), fileName))
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{
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AzFramework::StringFunc::Path::Normalize(relativePath);
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const bool stripLastComponent = true;
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if (AzFramework::StringFunc::Path::StripComponent(relativePath, stripLastComponent))
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{
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AzFramework::StringFunc::Replace(relativePath, AZ_CORRECT_FILESYSTEM_SEPARATOR, '/');
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GraphCanvas::GraphCanvasTreeItem* treeItem2 = m_categorizer.GetCategoryNode(relativePath.c_str(), this);
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if (treeItem2)
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{
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ScriptCanvasAssetNodeUsageTreeItem* usageTreeItem = treeItem2->CreateChildNode<ScriptCanvasAssetNodeUsageTreeItem>(fileName);
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usageTreeItem->SetAssetId(assetId, assetType);
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m_scriptCanvasAssetItems[assetId] = usageTreeItem;
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}
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}
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}
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}
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}
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else
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{
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treeItem->SetAssetId(assetId, assetType);
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}
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}
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void ScriptCanvasAssetNodeUsageTreeItemRoot::RemoveAsset(const AZ::Data::AssetId& assetId)
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{
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auto assetIter = m_scriptCanvasAssetItems.find(assetId);
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if (assetIter != m_scriptCanvasAssetItems.end())
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{
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assetIter->second->DetachItem();
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delete assetIter->second;
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m_categorizer.PruneEmptyNodes();
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}
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}
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ScriptCanvasAssetNodeUsageTreeItem* ScriptCanvasAssetNodeUsageTreeItemRoot::GetAssetItem(const AZ::Data::AssetId& assetId)
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{
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auto assetIter = m_scriptCanvasAssetItems.find(assetId);
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if (assetIter != m_scriptCanvasAssetItems.end())
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{
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return assetIter->second;
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}
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return nullptr;
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}
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GraphCanvas::GraphCanvasTreeItem* ScriptCanvasAssetNodeUsageTreeItemRoot::CreateCategoryNode(AZStd::string_view, AZStd::string_view categoryName, GraphCanvasTreeItem* parent) const
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{
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return parent->CreateChildNode<ScriptCanvasAssetNodeUsageTreeItem>(categoryName);
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}
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const ScriptCanvasAssetNodeUsageTreeItemRoot::ScriptCanvasAssetMap& ScriptCanvasAssetNodeUsageTreeItemRoot::GetAssetTreeItems() const
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{
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return m_scriptCanvasAssetItems;
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}
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void ScriptCanvasAssetNodeUsageTreeItemRoot::OnAssetReady(AZ::Data::Asset<AZ::Data::AssetData> asset)
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{
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AZ::Data::AssetBus::MultiHandler::BusDisconnect(*AZ::Data::AssetBus::GetCurrentBusId());
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RegisterAsset(asset.GetId(), asset.GetType());
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}
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}
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