1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
134 lines
4.6 KiB
C++
134 lines
4.6 KiB
C++
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Component/TransformBus.h>
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#include <AzCore/std/smart_ptr/intrusive_ptr.h>
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#include <AzToolsFramework/Manipulators/LinearManipulator.h>
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#include <AzToolsFramework/Manipulators/ManipulatorManager.h>
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#include <Editor/EditorJointComponentMode.h>
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#include <Editor/EditorSubComponentModeLinear.h>
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#include <PhysX/EditorJointBus.h>
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#include <Source/Utils.h>
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namespace PhysX
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{
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EditorSubComponentModeLinear::EditorSubComponentModeLinear(
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const AZ::EntityComponentIdPair& entityComponentIdPair
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, const AZ::Uuid& componentType
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, const AZStd::string& name
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, float exponent
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, float max
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, float min)
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: EditorSubComponentModeBase(entityComponentIdPair, componentType, name)
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, m_exponent(exponent)
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, m_inverseExponent(1.0f/exponent)
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, m_max(max)
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, m_min(min)
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{
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AZ::Transform worldTransform = PhysX::Utils::GetEntityWorldTransformWithoutScale(m_entityComponentId.GetEntityId());
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AZ::Transform localTransform = AZ::Transform::CreateIdentity();
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EditorJointRequestBus::EventResult(
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localTransform, m_entityComponentId
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, &EditorJointRequests::GetTransformValue
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, PhysX::EditorJointComponentMode::s_parameterTransform);
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m_manipulator = AzToolsFramework::LinearManipulator::MakeShared(worldTransform);
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m_manipulator->AddEntityComponentIdPair(m_entityComponentId);
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m_manipulator->SetAxis(AZ::Vector3::CreateAxisX());
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m_manipulator->SetLocalTransform(localTransform);
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Refresh();
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const AZ::Color manipulatorColor(0.3f, 0.3f, 0.3f, 1.0f);
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const float manipulatorSize = 0.05f;
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AzToolsFramework::ManipulatorViews views;
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views.emplace_back(AzToolsFramework::CreateManipulatorViewQuadBillboard(manipulatorColor
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, manipulatorSize));
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m_manipulator->SetViews(AZStd::move(views));
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struct SharedState
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{
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float m_startingValue = 0.0f;
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};
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auto sharedState = AZStd::make_shared<SharedState>();
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m_manipulator->InstallLeftMouseDownCallback(
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[this, sharedState](const AzToolsFramework::LinearManipulator::Action& /*action*/) mutable
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{
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float currentValue = 0.0f;
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EditorJointRequestBus::EventResult(
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currentValue, m_entityComponentId
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, &EditorJointRequests::GetLinearValue
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, m_name);
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sharedState->m_startingValue = currentValue;
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});
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m_manipulator->InstallMouseMoveCallback(
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[this, sharedState](const AzToolsFramework::LinearManipulator::Action& action)
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{
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const float axisDisplacement = action.LocalPositionOffset().Dot(action.m_fixed.m_axis);
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float newValue = AZ::GetClamp(sharedState->m_startingValue + DisplacementToDeltaValue(axisDisplacement), m_min, m_max);
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EditorJointRequestBus::Event(
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m_entityComponentId
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, &EditorJointRequests::SetLinearValue
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, m_name
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, newValue);
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const AZ::Vector3 localPosition = action.LocalPosition().GetMax(AZ::Vector3(0.01f, 0.0f, 0.0f));
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m_manipulator->SetLocalTransform(AZ::Transform::CreateTranslation(localPosition));
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m_manipulator->SetBoundsDirty();
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});
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m_manipulator->Register(AzToolsFramework::g_mainManipulatorManagerId);
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}
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EditorSubComponentModeLinear::~EditorSubComponentModeLinear()
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{
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m_manipulator->Unregister();
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}
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void EditorSubComponentModeLinear::Refresh()
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{
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float currentValue = 0.0f;
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EditorJointRequestBus::EventResult(
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currentValue, m_entityComponentId
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, &EditorJointRequests::GetLinearValue
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, m_name);
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m_manipulator->SetLocalTransform(AZ::Transform::CreateTranslation(AZ::Vector3::CreateAxisX() * ValueToDisplacement(currentValue)));
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}
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float EditorSubComponentModeLinear::DisplacementToDeltaValue(float displacement) const
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{
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if (displacement > 0.0f)
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{
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return powf(displacement, m_exponent);
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}
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else if (displacement < 0.0f)
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{
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return -powf(fabsf(displacement), m_exponent);
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}
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else
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{
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return 0.0f;
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}
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}
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float EditorSubComponentModeLinear::ValueToDisplacement(float value) const
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{
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return powf(value, m_inverseExponent);
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}
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} // namespace PhysX
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