1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
146 lines
4.3 KiB
C++
146 lines
4.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "LyShineTest.h"
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#include <Mocks/ISystemMock.h>
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#include <Mocks/ITimerMock.h>
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#include <UiCanvasComponent.h>
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#include <Animation/AnimSequence.h>
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#include <Animation/EventNode.h>
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#include <Animation/TrackEventTrack.h>
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namespace UnitTest
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{
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class FrameTimerMock
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: public TimerMock
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{
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public:
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const CTimeValue& GetFrameStartTime([[maybe_unused]] ITimer::ETimer which = ITimer::ETIMER_GAME) const override
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{
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return m_frameStartTime;
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}
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void AddFrameStartTime(float seconds)
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{
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m_frameStartTime += CTimeValue(seconds);
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}
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private:
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CTimeValue m_frameStartTime = CTimeValue();
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};
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class TrackEventHandler
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: public UiAnimationNotificationBus::Handler
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{
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public:
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void Connect(AZ::EntityId id)
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{
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m_busId = id;
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UiAnimationNotificationBus::Handler::BusConnect(id);
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}
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~TrackEventHandler()
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{
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UiAnimationNotificationBus::Handler::BusDisconnect(m_busId);
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}
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void OnUiAnimationEvent([[maybe_unused]] IUiAnimationListener::EUiAnimationEvent uiAnimationEvent, AZStd::string animSequenceName) {};
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void OnUiTrackEvent(AZStd::string eventName, AZStd::string valueName, AZStd::string animSequenceName)
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{
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m_recievedEvents.push_back(EventInfo{ eventName, valueName, animSequenceName });
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}
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struct EventInfo
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{
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AZStd::string m_event;
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AZStd::string m_value;
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AZStd::string m_sequence;
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};
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AZ::EntityId m_busId;
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AZStd::vector<EventInfo> m_recievedEvents;
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};
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class LyShineAnimationTest
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: public LyShineTest
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{
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protected:
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LyShineAnimationTest()
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: m_canvasComponent(nullptr)
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{
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}
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void SetupEnvironment() override
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{
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LyShineTest::SetupEnvironment();
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m_data = AZStd::make_unique<Data>();
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m_env->m_stubEnv.pTimer = &m_data->m_timer;
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m_canvasComponent = aznew UiCanvasComponent;
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}
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void TearDown() override
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{
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delete m_canvasComponent;
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m_data.reset();
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UiAnimationNotificationBus::ClearQueuedEvents();
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LyShineTest::TearDown();
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}
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struct Data
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{
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testing::NiceMock<FrameTimerMock> m_timer;
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};
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AZStd::unique_ptr<Data> m_data;
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UiCanvasComponent* m_canvasComponent;
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};
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TEST_F(LyShineAnimationTest, Animation_TrackEventTriggered_FT)
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{
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IUiAnimationSystem* animSys = m_canvasComponent->GetAnimationSystem();
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IUiAnimSequence* sequence = animSys->CreateSequence("TestSequence", true);
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CUiAnimEventNode* eventNode = aznew CUiAnimEventNode;
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sequence->AddNode(eventNode);
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sequence->AddTrackEvent("TestTrackEvent");
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eventNode->CreateDefaultTracks();
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IUiAnimTrack* eventTrack = eventNode->GetTrackByIndex(0);
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int keyIndex = eventTrack->CreateKey(0.01f);
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IEventKey key;
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eventTrack->SetKey(keyIndex, &key);
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key.event = "TestTrackEvent";
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key.eventValue = "TestValue";
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eventTrack->SetKey(keyIndex, &key);
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animSys->AddUiAnimationListener(sequence, m_canvasComponent);
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TrackEventHandler eventHandler;
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eventHandler.Connect(m_canvasComponent->GetEntityId());
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animSys->PlaySequence(sequence, nullptr, true, true);
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for (int frame = 0; frame < 2; ++frame)
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{
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static float deltaTime = 1.0f / 60.0f;
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animSys->PreUpdate(deltaTime);
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animSys->PostUpdate(deltaTime);
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m_data->m_timer.AddFrameStartTime(deltaTime);
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}
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UiAnimationNotificationBus::ExecuteQueuedEvents();
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EXPECT_EQ(eventHandler.m_recievedEvents.size(), 1);
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EXPECT_STREQ(eventHandler.m_recievedEvents[0].m_event.c_str(), key.event.c_str());
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EXPECT_STREQ(eventHandler.m_recievedEvents[0].m_value.c_str(), key.eventValue.c_str());
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EXPECT_STREQ(eventHandler.m_recievedEvents[0].m_sequence.c_str(), sequence->GetName());
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}
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} //namespace UnitTest
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