Files
o3de/Gems/LyShine/Code/Source/World/UiCanvasProxyRefComponent.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
#	Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
#	Code/Editor/Plugins/EditorCommon/stdafx.cpp
#	Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
#	Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
#	Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
#	Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
#	Code/Tools/AssetProcessor/native/precompiled.h
#	Code/Tools/Standalone/StandaloneTools_precompiled.h
#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
#	Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
#	Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
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#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
#	Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
#	Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
#	Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
#	Gems/Blast/Code/Source/StdAfx.cpp
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#	Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
#	Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
#	Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
#	Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
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2021-07-16 15:42:37 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "UiCanvasProxyRefComponent.h"
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/RTTI/BehaviorContext.h>
#include <LyShine/Bus/UiCanvasBus.h>
////////////////////////////////////////////////////////////////////////////////////////////////////
// PUBLIC MEMBER FUNCTIONS
////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
UiCanvasProxyRefComponent::UiCanvasProxyRefComponent()
{}
////////////////////////////////////////////////////////////////////////////////////////////////////
AZ::EntityId UiCanvasProxyRefComponent::GetCanvas()
{
AZ::EntityId uiCanvasEntityId;
if (m_canvasAssetRefEntityId.IsValid())
{
EBUS_EVENT_ID_RESULT(uiCanvasEntityId, m_canvasAssetRefEntityId, UiCanvasRefBus, GetCanvas);
}
return uiCanvasEntityId;
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiCanvasProxyRefComponent::SetCanvasRefEntity(AZ::EntityId canvasAssetRefEntity)
{
m_canvasAssetRefEntityId = canvasAssetRefEntity;
AZ::EntityId uiCanvasEntityId = GetCanvas();
EBUS_EVENT_ID(GetEntityId(), UiCanvasRefNotificationBus, OnCanvasRefChanged, GetEntityId(), uiCanvasEntityId);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiCanvasProxyRefComponent::OnCanvasRefChanged([[maybe_unused]] AZ::EntityId uiCanvasRefEntity, AZ::EntityId uiCanvasEntity)
{
EBUS_EVENT_ID(GetEntityId(), UiCanvasRefNotificationBus, OnCanvasRefChanged, GetEntityId(), uiCanvasEntity);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// PUBLIC STATIC MEMBER FUNCTIONS
////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiCanvasProxyRefComponent::Reflect(AZ::ReflectContext* context)
{
AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
if (serializeContext)
{
serializeContext->Class<UiCanvasProxyRefComponent, AZ::Component>()
->Version(1)
->Field("CanvasAssetRefEntity", &UiCanvasProxyRefComponent::m_canvasAssetRefEntityId);
AZ::EditContext* editContext = serializeContext->GetEditContext();
if (editContext)
{
auto editInfo = editContext->Class<UiCanvasProxyRefComponent>("UI Canvas Proxy Ref", "The UI Canvas Proxy Ref component allows you to associate an entity with another entity that is managing a UI Canvas");
editInfo->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::Category, "UI")
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/UiCanvasProxyRef.svg")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/UiCanvasRef.png")
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/ui-canvas-proxy-ref/")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c));
editInfo->DataElement(0, &UiCanvasProxyRefComponent::m_canvasAssetRefEntityId,
"Canvas Asset Ref entity", "The entity that holds the UI Canvas Asset Ref component.");
}
}
AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context);
if (behaviorContext)
{
behaviorContext->EBus<UiCanvasProxyRefBus>("UiCanvasProxyRefBus")
->Event("SetCanvasRefEntity", &UiCanvasProxyRefBus::Events::SetCanvasRefEntity);
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// PROTECTED MEMBER FUNCTIONS
////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiCanvasProxyRefComponent::Activate()
{
UiCanvasRefBus::Handler::BusConnect(GetEntityId());
UiCanvasProxyRefBus::Handler::BusConnect(GetEntityId());
}
////////////////////////////////////////////////////////////////////////////////////////////////////
void UiCanvasProxyRefComponent::Deactivate()
{
UiCanvasProxyRefBus::Handler::BusDisconnect();
UiCanvasRefBus::Handler::BusDisconnect();
}