1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
107 lines
3.2 KiB
C++
107 lines
3.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "BoolTrack.h"
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#include <AzCore/Serialization/SerializeContext.h>
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#include "UiAnimSerialize.h"
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//////////////////////////////////////////////////////////////////////////
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UiBoolTrack::UiBoolTrack()
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: m_bDefaultValue(true)
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{
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}
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//////////////////////////////////////////////////////////////////////////
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void UiBoolTrack::GetKeyInfo([[maybe_unused]] int index, const char*& description, float& duration)
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{
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description = 0;
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duration = 0;
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}
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//////////////////////////////////////////////////////////////////////////
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void UiBoolTrack::GetValue(float time, bool& value)
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{
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value = m_bDefaultValue;
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CheckValid();
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int nkeys = m_keys.size();
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if (nkeys < 1)
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{
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return;
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}
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int key = 0;
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while ((key < nkeys) && (time >= m_keys[key].time))
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{
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key++;
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}
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if (m_bDefaultValue)
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{
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value = !(key & 1); // True if even key.
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}
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else
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{
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value = (key & 1); // False if even key.
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}
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}
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//////////////////////////////////////////////////////////////////////////
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void UiBoolTrack::SetValue([[maybe_unused]] float time, [[maybe_unused]] const bool& value, [[maybe_unused]] bool bDefault)
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{
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Invalidate();
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}
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//////////////////////////////////////////////////////////////////////////
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void UiBoolTrack::SetDefaultValue(const bool bDefaultValue)
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{
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m_bDefaultValue = bDefaultValue;
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}
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//////////////////////////////////////////////////////////////////////////
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template<>
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inline void TUiAnimTrack<IBoolKey>::Reflect(AZ::SerializeContext* serializeContext)
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{
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serializeContext->ClassDeprecate("TUiAnimTrack_IBoolKey", "{7C2942C1-0ACE-404E-BF2B-E095A1B69A5B}",
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[](AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootElement)
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{
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AZStd::vector<AZ::SerializeContext::DataElementNode> childNodeElements;
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for (int index = 0; index < rootElement.GetNumSubElements(); ++index)
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{
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childNodeElements.push_back(rootElement.GetSubElement(index));
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}
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// Convert the rootElement now, the existing child DataElmentNodes are now removed
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rootElement.Convert<TUiAnimTrack<IBoolKey>>(context);
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for (AZ::SerializeContext::DataElementNode& childNodeElement : childNodeElements)
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{
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rootElement.AddElement(AZStd::move(childNodeElement));
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}
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return true;
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});
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serializeContext->Class<TUiAnimTrack<IBoolKey> >()
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->Version(1)
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->Field("Flags", &TUiAnimTrack<IBoolKey>::m_flags)
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->Field("Range", &TUiAnimTrack<IBoolKey>::m_timeRange)
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->Field("ParamType", &TUiAnimTrack<IBoolKey>::m_nParamType)
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->Field("ParamData", &TUiAnimTrack<IBoolKey>::m_componentParamData)
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->Field("Keys", &TUiAnimTrack<IBoolKey>::m_keys);
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}
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//////////////////////////////////////////////////////////////////////////
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void UiBoolTrack::Reflect(AZ::SerializeContext* serializeContext)
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{
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TUiAnimTrack<IBoolKey>::Reflect(serializeContext);
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serializeContext->Class<UiBoolTrack, TUiAnimTrack<IBoolKey> >()
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->Version(1)
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;
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}
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