Files
o3de/Gems/LyShine/Code/Editor/GuideHelpers.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
#	Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
#	Code/Editor/Plugins/EditorCommon/stdafx.cpp
#	Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
#	Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
#	Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
#	Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
#	Code/Tools/AssetProcessor/native/precompiled.h
#	Code/Tools/Standalone/StandaloneTools_precompiled.h
#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
#	Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
#	Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
#	Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
#	Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
#	Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
#	Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
#	Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
#	Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
#	Gems/Blast/Code/Source/StdAfx.cpp
#	Gems/Camera/Code/Source/Camera_precompiled.h
#	Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
#	Gems/FastNoise/Code/Source/FastNoise_precompiled.h
#	Gems/Gestures/Code/Source/Gestures_precompiled.h
#	Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
#	Gems/GraphCanvas/Code/precompiled.h
#	Gems/ImGui/Code/Source/ImGui_precompiled.h
#	Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
#	Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
#	Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
#	Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
#	Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
#	Gems/LyShine/Code/Source/LyShine_precompiled.h
#	Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
#	Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
#	Gems/Maestro/Code/Source/Maestro_precompiled.h
#	Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
#	Gems/Metastream/Code/Source/Metastream_precompiled.h
#	Gems/Microphone/Code/Source/Microphone_precompiled.h
#	Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
#	Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
#	Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
#	Gems/PhysX/Code/Source/PhysX_precompiled.h
#	Gems/PhysX/Code/physx_unsupported_files.cmake
#	Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
#	Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
#	Gems/ScriptCanvas/Code/Editor/precompiled.h
#	Gems/ScriptCanvas/Code/Source/precompiled.h
#	Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
#	Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
#	Gems/ScriptEvents/Code/Source/precompiled.h
#	Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
#	Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
#	Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
#	Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
#	Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
#	Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
#	Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
#	Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
#	Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
#	Gems/Twitch/Code/Source/Twitch_precompiled.h
#	Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
2021-07-16 15:42:37 -07:00

212 lines
7.9 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorCommon.h"
#include "GuideHelpers.h"
#include "CanvasHelpers.h"
#include <LyShine/Bus/UiEditorCanvasBus.h>
namespace GuideHelpers
{
bool PickGuide(AZ::EntityId canvasEntityId, const AZ::Vector2& point, bool& guideIsVertical, int& guideIndex)
{
AZ::Matrix4x4 transform;
EBUS_EVENT_ID_RESULT(transform, canvasEntityId, UiCanvasBus, GetCanvasToViewportMatrix);
const float pickTolerance = 5.0f;
float guideDistance = pickTolerance + 1.0f;
// search horizontal guide lines for closest match
AZStd::vector<float> horizontalGuidePositions;
EBUS_EVENT_ID_RESULT(horizontalGuidePositions, canvasEntityId, UiEditorCanvasBus, GetHorizontalGuidePositions);
for (int index = 0; index < horizontalGuidePositions.size(); ++index)
{
AZ::Vector3 canvasPoint(0.0f, horizontalGuidePositions[index], 0.0f);
AZ::Vector3 viewportPoint = transform * canvasPoint;
float distance = fabsf(viewportPoint.GetY() - point.GetY());
if (distance < guideDistance)
{
guideDistance = distance;
guideIndex = index;
guideIsVertical = false;
}
}
// search vertical guide lines for closest match
AZStd::vector<float> verticalGuidePositions;
EBUS_EVENT_ID_RESULT(verticalGuidePositions, canvasEntityId, UiEditorCanvasBus, GetVerticalGuidePositions);
for (int index = 0; index < verticalGuidePositions.size(); ++index)
{
AZ::Vector3 canvasPoint(verticalGuidePositions[index], 0.0f, 0.0f);
AZ::Vector3 viewportPoint = transform * canvasPoint;
float distance = fabsf(viewportPoint.GetX() - point.GetX());
if (distance < guideDistance)
{
guideDistance = distance;
guideIndex = index;
guideIsVertical = true;
}
}
// return true if the closest match is within the pick distance
// the output parameters guideIsVertical and guideIndex are already set
return (guideDistance <= pickTolerance);
}
float GetGuidePosition(AZ::EntityId canvasEntityId, bool guideIsVertical, int guideIndex)
{
AZStd::vector<float> guidePositions;
if (guideIsVertical)
{
EBUS_EVENT_ID_RESULT(guidePositions, canvasEntityId, UiEditorCanvasBus, GetVerticalGuidePositions);
}
else
{
EBUS_EVENT_ID_RESULT(guidePositions, canvasEntityId, UiEditorCanvasBus, GetHorizontalGuidePositions);
}
float pos = 0.0f;
if (guideIndex < guidePositions.size())
{
pos = guidePositions[guideIndex];
}
return pos;
}
void SetGuidePosition(AZ::EntityId canvasEntityId, bool guideIsVertical, int guideIndex, float pos)
{
if (guideIsVertical)
{
EBUS_EVENT_ID(canvasEntityId, UiEditorCanvasBus, SetVerticalGuidePosition, guideIndex, pos);
}
else
{
EBUS_EVENT_ID(canvasEntityId, UiEditorCanvasBus, SetHorizontalGuidePosition, guideIndex, pos);
}
}
void SetGuidePosition(AZ::EntityId canvasEntityId, bool guideIsVertical, int guideIndex, const AZ::Vector2& pos)
{
if (guideIsVertical)
{
EBUS_EVENT_ID(canvasEntityId, UiEditorCanvasBus, SetVerticalGuidePosition, guideIndex, pos.GetX());
}
else
{
EBUS_EVENT_ID(canvasEntityId, UiEditorCanvasBus, SetHorizontalGuidePosition, guideIndex, pos.GetY());
}
}
void RemoveGuide(AZ::EntityId canvasEntityId, bool guideIsVertical, int guideIndex)
{
if (guideIsVertical)
{
EBUS_EVENT_ID(canvasEntityId, UiEditorCanvasBus, RemoveVerticalGuide, guideIndex);
}
else
{
EBUS_EVENT_ID(canvasEntityId, UiEditorCanvasBus, RemoveHorizontalGuide, guideIndex);
}
}
void SetGuidesAreLocked(AZ::EntityId canvasEntityId, bool areLocked)
{
EBUS_EVENT_ID(canvasEntityId, UiEditorCanvasBus, SetGuidesAreLocked, areLocked);
}
bool AreGuidesLocked(AZ::EntityId canvasEntityId)
{
bool areLocked = false;
EBUS_EVENT_ID_RESULT(areLocked, canvasEntityId, UiEditorCanvasBus, GetGuidesAreLocked);
return areLocked;
}
void DrawGuideLines(AZ::EntityId canvasEntityId, ViewportWidget* viewport, Draw2dHelper& draw2d)
{
AZ::Matrix4x4 transform;
EBUS_EVENT_ID_RESULT(transform, canvasEntityId, UiCanvasBus, GetCanvasToViewportMatrix);
AZ::Vector2 viewportSize(aznumeric_cast<float>(viewport->size().width()), aznumeric_cast<float>(viewport->size().height()));
AZ::Color guideColor;
EBUS_EVENT_ID_RESULT(guideColor, canvasEntityId, UiEditorCanvasBus, GetGuideColor);
// draw horizontal guide lines
AZStd::vector<float> horizontalGuidePositions;
EBUS_EVENT_ID_RESULT(horizontalGuidePositions, canvasEntityId, UiEditorCanvasBus, GetHorizontalGuidePositions);
for (float pos : horizontalGuidePositions)
{
AZ::Vector3 canvasPoint(0.0f, pos, 0.0f);
AZ::Vector3 viewportPoint = transform * canvasPoint;
AZ::Vector2 start(0, viewportPoint.GetY());
AZ::Vector2 end(viewportSize.GetX(), viewportPoint.GetY());
draw2d.DrawLine(start, end, guideColor);
}
// draw vertical guide lines
AZStd::vector<float> verticalGuidePositions;
EBUS_EVENT_ID_RESULT(verticalGuidePositions, canvasEntityId, UiEditorCanvasBus, GetVerticalGuidePositions);
for (float pos : verticalGuidePositions)
{
AZ::Vector3 canvasPoint(pos, 0.0f, 0.0f);
AZ::Vector3 viewportPoint = transform * canvasPoint;
AZ::Vector2 start(viewportPoint.GetX(), 0.0f);
AZ::Vector2 end(viewportPoint.GetX(), viewportSize.GetX());
draw2d.DrawLine(start, end, guideColor);
}
}
void DrawGhostGuideLine(Draw2dHelper& draw2d, AZ::EntityId canvasEntityId, bool guideIsVertical, ViewportWidget* viewport, const AZ::Vector2& canvasPoint)
{
AZ::Vector2 viewportPoint = CanvasHelpers::GetViewportPoint(canvasEntityId, canvasPoint);
AZ::Vector2 viewportSize(aznumeric_cast<float>(viewport->size().width()), aznumeric_cast<float>(viewport->size().height()));
// the line is drawn as the inverse of the background color
AZ::Color guideColor(1.0f, 1.0f, 1.0f, 1.0f);
int blendMode = GS_BLSRC_ONEMINUSDSTCOL|GS_BLDST_ZERO;
// Draw the guide line
if (guideIsVertical)
{
AZ::Vector2 start(viewportPoint.GetX(), 0);
AZ::Vector2 end(viewportPoint.GetX(), viewportSize.GetY());
draw2d.DrawLine(start, end, guideColor, blendMode);
}
else
{
AZ::Vector2 start(0, viewportPoint.GetY());
AZ::Vector2 end(viewportSize.GetX(), viewportPoint.GetY());
draw2d.DrawLine(start, end, guideColor, blendMode);
}
}
void DrawGuidePosTextDisplay(Draw2dHelper& draw2d, bool guideIsVertical, float guidePos, const ViewportWidget* viewport)
{
const size_t displayTextBufSize = 32;
char displayTextBuf[displayTextBufSize];
// Build the display text
if (guideIsVertical)
{
azsnprintf(displayTextBuf, displayTextBufSize, "X = %.1f", guidePos);
}
else
{
azsnprintf(displayTextBuf, displayTextBufSize, "Y = %.1f", guidePos);
}
// display the pixel value in canvas space slightly offset from the mouse cursor
ViewportHelpers::DrawCursorText(displayTextBuf, draw2d, viewport);
}
} // namespace CanvasHelpers