1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
213 lines
9.4 KiB
C++
213 lines
9.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "EditorTubeShapeComponent.h"
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#include "EditorSplineComponent.h"
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#include "EditorSplineComponentMode.h"
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#include "EditorTubeShapeComponentMode.h"
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#include <AzCore/Serialization/EditContext.h>
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#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
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#include <LmbrCentral/Shape/ShapeComponentBus.h>
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#include <AzCore/Component/Component.h>
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#include <MathConversion.h>
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#include "ShapeDisplay.h"
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namespace LmbrCentral
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{
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void EditorTubeShapeComponent::Reflect(AZ::ReflectContext* context)
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{
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->Class<EditorTubeShapeComponent, EditorBaseShapeComponent>()
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->Version(2)
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->Field("TubeShape", &EditorTubeShapeComponent::m_tubeShape)
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->Field("TubeShapeMeshConfig", &EditorTubeShapeComponent::m_tubeShapeMeshConfig)
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->Field("ComponentMode", &EditorTubeShapeComponent::m_componentModeDelegate)
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;
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if (auto editContext = serializeContext->GetEditContext())
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{
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editContext->Class<EditorTubeShapeComponent>(
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"Tube Shape", "The Tube Shape component creates a spline around the associated entity")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Category, "Shape")
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->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Tube_Shape.svg")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Tube_Shape.png")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/shape/tube-shape/")
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->DataElement(AZ::Edit::UIHandlers::Default, &EditorTubeShapeComponent::m_tubeShape, "TubeShape", "Tube Shape Configuration")
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->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorTubeShapeComponent::ConfigurationChanged)
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//->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly) // disabled - prevents ChangeNotify attribute firing correctly
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->DataElement(AZ::Edit::UIHandlers::Default, &EditorTubeShapeComponent::m_componentModeDelegate, "Component Mode", "Tube Component Mode")
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->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
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;
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}
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}
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}
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void EditorTubeShapeComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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EditorBaseShapeComponent::GetIncompatibleServices(incompatible);
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incompatible.push_back(AZ_CRC_CE("NonUniformScaleService"));
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}
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void EditorTubeShapeComponent::Init()
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{
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EditorBaseShapeComponent::Init();
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SetShapeComponentConfig(&m_tubeShapeMeshConfig.m_shapeComponentConfig);
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}
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void EditorTubeShapeComponent::Activate()
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{
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EditorBaseShapeComponent::Activate();
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SplineComponentNotificationBus::Handler::BusConnect(GetEntityId());
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SplineAttributeNotificationBus::Handler::BusConnect(GetEntityId());
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m_tubeShape.Activate(GetEntityId());
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AzFramework::EntityDebugDisplayEventBus::Handler::BusConnect(GetEntityId());
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EditorTubeShapeComponentRequestBus::Handler::BusConnect(GetEntityId());
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// connect the ComponentMode delegate to this entity/component id pair
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m_componentModeDelegate.Connect<EditorTubeShapeComponent>(AZ::EntityComponentIdPair(GetEntityId(), GetId()), this);
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// setup the ComponentMode(s) to add for the editing of this Component (in this case Spline and Tube ComponentModes)
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m_componentModeDelegate.SetAddComponentModeCallback([this](const AZ::EntityComponentIdPair& entityComponentIdPair)
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{
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using namespace AzToolsFramework::ComponentModeFramework;
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// builder for TubeComponentMode
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const auto tubeComponentModeBuilder =
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CreateComponentModeBuilder<EditorTubeShapeComponent, EditorTubeShapeComponentMode>(
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entityComponentIdPair);
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// must have a Spline to have a Tube - create builder for Spline as well
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const auto splineComponentId = GetEntity()->FindComponent<EditorSplineComponent>()->GetId();
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const auto splineComponentModeBuilder =
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CreateComponentModeBuilder<EditorSplineComponent, EditorSplineComponentMode>(
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AZ::EntityComponentIdPair(GetEntityId(), splineComponentId));
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// aggregate builders
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const auto entityAndComponentModeBuilder =
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EntityAndComponentModeBuilders(
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GetEntityId(), { tubeComponentModeBuilder, splineComponentModeBuilder });
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// updates modes to add when entering ComponentMode
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ComponentModeSystemRequestBus::Broadcast(
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&ComponentModeSystemRequests::AddComponentModes, entityAndComponentModeBuilder);
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});
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GenerateVertices();
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}
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void EditorTubeShapeComponent::Deactivate()
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{
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m_componentModeDelegate.Disconnect();
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EditorTubeShapeComponentRequestBus::Handler::BusDisconnect();
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AzFramework::EntityDebugDisplayEventBus::Handler::BusDisconnect();
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m_tubeShape.Deactivate();
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SplineAttributeNotificationBus::Handler::BusDisconnect();
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SplineComponentNotificationBus::Handler::BusDisconnect();
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EditorBaseShapeComponent::Deactivate();
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}
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void EditorTubeShapeComponent::GenerateVertices()
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{
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// guard against the case where for some reason we may not have a Spline
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if (!m_tubeShape.GetSpline())
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{
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AZ_Error("EditorTubeShapeComponent", false, "A TubeShape must have a Spline to work");
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return;
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}
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const AZ::u32 endSegments = m_tubeShape.GetSpline()->IsClosed() ? 0 : m_tubeShapeMeshConfig.m_endSegments;
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GenerateTubeMesh(
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m_tubeShape.GetSpline(), m_tubeShape.GetRadiusAttribute(), m_tubeShape.GetRadius(),
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endSegments, m_tubeShapeMeshConfig.m_sides, m_tubeShapeMesh.m_vertexBuffer,
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m_tubeShapeMesh.m_indexBuffer, m_tubeShapeMesh.m_lineBuffer);
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}
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void EditorTubeShapeComponent::DisplayEntityViewport(
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[[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo,
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AzFramework::DebugDisplayRequests& debugDisplay)
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{
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DisplayShape(
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debugDisplay, [this]() { return CanDraw(); },
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[this](AzFramework::DebugDisplayRequests& debugDisplay)
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{
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DrawShape(debugDisplay, { m_shapeColor, m_shapeWireColor, m_displayFilled }, m_tubeShapeMesh);
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},
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m_tubeShape.GetCurrentTransform());
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}
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void EditorTubeShapeComponent::ConfigurationChanged()
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{
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GenerateVertices();
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ShapeComponentNotificationsBus::Event(
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GetEntityId(), &ShapeComponentNotificationsBus::Events::OnShapeChanged,
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ShapeComponentNotifications::ShapeChangeReasons::ShapeChanged);
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}
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void EditorTubeShapeComponent::OnSplineChanged()
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{
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GenerateVertices();
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}
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void EditorTubeShapeComponent::OnAttributeAdded([[maybe_unused]] size_t index)
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{
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AzToolsFramework::PropertyEditorGUIMessages::Bus::Broadcast(
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&AzToolsFramework::PropertyEditorGUIMessages::RequestRefresh,
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AzToolsFramework::PropertyModificationRefreshLevel::Refresh_EntireTree);
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}
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void EditorTubeShapeComponent::OnAttributeRemoved([[maybe_unused]] size_t index)
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{
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AzToolsFramework::PropertyEditorGUIMessages::Bus::Broadcast(
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&AzToolsFramework::PropertyEditorGUIMessages::RequestRefresh,
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AzToolsFramework::PropertyModificationRefreshLevel::Refresh_EntireTree);
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}
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void EditorTubeShapeComponent::OnAttributesSet([[maybe_unused]] size_t size)
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{
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AzToolsFramework::PropertyEditorGUIMessages::Bus::Broadcast(
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&AzToolsFramework::PropertyEditorGUIMessages::RequestRefresh,
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AzToolsFramework::PropertyModificationRefreshLevel::Refresh_EntireTree);
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}
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void EditorTubeShapeComponent::OnAttributesCleared()
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{
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AzToolsFramework::PropertyEditorGUIMessages::Bus::Broadcast(
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&AzToolsFramework::PropertyEditorGUIMessages::RequestRefresh,
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AzToolsFramework::PropertyModificationRefreshLevel::Refresh_EntireTree);
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}
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void EditorTubeShapeComponent::BuildGameEntity(AZ::Entity* gameEntity)
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{
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const bool isActive = GetEntity() ? (GetEntity()->GetState() == AZ::Entity::State::Active) : false;
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if (isActive)
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{
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m_tubeShape.Deactivate();
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}
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gameEntity->CreateComponent<TubeShapeComponent>(m_tubeShape);
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if (m_visibleInGameView)
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{
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gameEntity->CreateComponent<TubeShapeDebugDisplayComponent>(m_tubeShapeMeshConfig);
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}
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if (isActive)
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{
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m_tubeShape.Activate(GetEntityId());
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}
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}
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} // namespace LmbrCentral
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