Files
o3de/Gems/LmbrCentral/Code/Source/Shape/EditorTubeShapeComponent.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
#	Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
#	Code/Editor/Plugins/EditorCommon/stdafx.cpp
#	Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
#	Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
#	Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
#	Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
#	Code/Tools/AssetProcessor/native/precompiled.h
#	Code/Tools/Standalone/StandaloneTools_precompiled.h
#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
#	Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
#	Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
#	Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
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#	Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
#	Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
#	Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
#	Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
#	Gems/Blast/Code/Source/StdAfx.cpp
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#	Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
#	Gems/FastNoise/Code/Source/FastNoise_precompiled.h
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#	Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
#	Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
#	Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
#	Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
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#	Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
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2021-07-16 15:42:37 -07:00

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9.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "EditorTubeShapeComponent.h"
#include "EditorSplineComponent.h"
#include "EditorSplineComponentMode.h"
#include "EditorTubeShapeComponentMode.h"
#include <AzCore/Serialization/EditContext.h>
#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
#include <LmbrCentral/Shape/ShapeComponentBus.h>
#include <AzCore/Component/Component.h>
#include <MathConversion.h>
#include "ShapeDisplay.h"
namespace LmbrCentral
{
void EditorTubeShapeComponent::Reflect(AZ::ReflectContext* context)
{
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<EditorTubeShapeComponent, EditorBaseShapeComponent>()
->Version(2)
->Field("TubeShape", &EditorTubeShapeComponent::m_tubeShape)
->Field("TubeShapeMeshConfig", &EditorTubeShapeComponent::m_tubeShapeMeshConfig)
->Field("ComponentMode", &EditorTubeShapeComponent::m_componentModeDelegate)
;
if (auto editContext = serializeContext->GetEditContext())
{
editContext->Class<EditorTubeShapeComponent>(
"Tube Shape", "The Tube Shape component creates a spline around the associated entity")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::Category, "Shape")
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Tube_Shape.svg")
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Tube_Shape.png")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/shape/tube-shape/")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorTubeShapeComponent::m_tubeShape, "TubeShape", "Tube Shape Configuration")
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorTubeShapeComponent::ConfigurationChanged)
//->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly) // disabled - prevents ChangeNotify attribute firing correctly
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->DataElement(AZ::Edit::UIHandlers::Default, &EditorTubeShapeComponent::m_componentModeDelegate, "Component Mode", "Tube Component Mode")
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
;
}
}
}
void EditorTubeShapeComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
{
EditorBaseShapeComponent::GetIncompatibleServices(incompatible);
incompatible.push_back(AZ_CRC_CE("NonUniformScaleService"));
}
void EditorTubeShapeComponent::Init()
{
EditorBaseShapeComponent::Init();
SetShapeComponentConfig(&m_tubeShapeMeshConfig.m_shapeComponentConfig);
}
void EditorTubeShapeComponent::Activate()
{
EditorBaseShapeComponent::Activate();
SplineComponentNotificationBus::Handler::BusConnect(GetEntityId());
SplineAttributeNotificationBus::Handler::BusConnect(GetEntityId());
m_tubeShape.Activate(GetEntityId());
AzFramework::EntityDebugDisplayEventBus::Handler::BusConnect(GetEntityId());
EditorTubeShapeComponentRequestBus::Handler::BusConnect(GetEntityId());
// connect the ComponentMode delegate to this entity/component id pair
m_componentModeDelegate.Connect<EditorTubeShapeComponent>(AZ::EntityComponentIdPair(GetEntityId(), GetId()), this);
// setup the ComponentMode(s) to add for the editing of this Component (in this case Spline and Tube ComponentModes)
m_componentModeDelegate.SetAddComponentModeCallback([this](const AZ::EntityComponentIdPair& entityComponentIdPair)
{
using namespace AzToolsFramework::ComponentModeFramework;
// builder for TubeComponentMode
const auto tubeComponentModeBuilder =
CreateComponentModeBuilder<EditorTubeShapeComponent, EditorTubeShapeComponentMode>(
entityComponentIdPair);
// must have a Spline to have a Tube - create builder for Spline as well
const auto splineComponentId = GetEntity()->FindComponent<EditorSplineComponent>()->GetId();
const auto splineComponentModeBuilder =
CreateComponentModeBuilder<EditorSplineComponent, EditorSplineComponentMode>(
AZ::EntityComponentIdPair(GetEntityId(), splineComponentId));
// aggregate builders
const auto entityAndComponentModeBuilder =
EntityAndComponentModeBuilders(
GetEntityId(), { tubeComponentModeBuilder, splineComponentModeBuilder });
// updates modes to add when entering ComponentMode
ComponentModeSystemRequestBus::Broadcast(
&ComponentModeSystemRequests::AddComponentModes, entityAndComponentModeBuilder);
});
GenerateVertices();
}
void EditorTubeShapeComponent::Deactivate()
{
m_componentModeDelegate.Disconnect();
EditorTubeShapeComponentRequestBus::Handler::BusDisconnect();
AzFramework::EntityDebugDisplayEventBus::Handler::BusDisconnect();
m_tubeShape.Deactivate();
SplineAttributeNotificationBus::Handler::BusDisconnect();
SplineComponentNotificationBus::Handler::BusDisconnect();
EditorBaseShapeComponent::Deactivate();
}
void EditorTubeShapeComponent::GenerateVertices()
{
// guard against the case where for some reason we may not have a Spline
if (!m_tubeShape.GetSpline())
{
AZ_Error("EditorTubeShapeComponent", false, "A TubeShape must have a Spline to work");
return;
}
const AZ::u32 endSegments = m_tubeShape.GetSpline()->IsClosed() ? 0 : m_tubeShapeMeshConfig.m_endSegments;
GenerateTubeMesh(
m_tubeShape.GetSpline(), m_tubeShape.GetRadiusAttribute(), m_tubeShape.GetRadius(),
endSegments, m_tubeShapeMeshConfig.m_sides, m_tubeShapeMesh.m_vertexBuffer,
m_tubeShapeMesh.m_indexBuffer, m_tubeShapeMesh.m_lineBuffer);
}
void EditorTubeShapeComponent::DisplayEntityViewport(
[[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo,
AzFramework::DebugDisplayRequests& debugDisplay)
{
DisplayShape(
debugDisplay, [this]() { return CanDraw(); },
[this](AzFramework::DebugDisplayRequests& debugDisplay)
{
DrawShape(debugDisplay, { m_shapeColor, m_shapeWireColor, m_displayFilled }, m_tubeShapeMesh);
},
m_tubeShape.GetCurrentTransform());
}
void EditorTubeShapeComponent::ConfigurationChanged()
{
GenerateVertices();
ShapeComponentNotificationsBus::Event(
GetEntityId(), &ShapeComponentNotificationsBus::Events::OnShapeChanged,
ShapeComponentNotifications::ShapeChangeReasons::ShapeChanged);
}
void EditorTubeShapeComponent::OnSplineChanged()
{
GenerateVertices();
}
void EditorTubeShapeComponent::OnAttributeAdded([[maybe_unused]] size_t index)
{
AzToolsFramework::PropertyEditorGUIMessages::Bus::Broadcast(
&AzToolsFramework::PropertyEditorGUIMessages::RequestRefresh,
AzToolsFramework::PropertyModificationRefreshLevel::Refresh_EntireTree);
}
void EditorTubeShapeComponent::OnAttributeRemoved([[maybe_unused]] size_t index)
{
AzToolsFramework::PropertyEditorGUIMessages::Bus::Broadcast(
&AzToolsFramework::PropertyEditorGUIMessages::RequestRefresh,
AzToolsFramework::PropertyModificationRefreshLevel::Refresh_EntireTree);
}
void EditorTubeShapeComponent::OnAttributesSet([[maybe_unused]] size_t size)
{
AzToolsFramework::PropertyEditorGUIMessages::Bus::Broadcast(
&AzToolsFramework::PropertyEditorGUIMessages::RequestRefresh,
AzToolsFramework::PropertyModificationRefreshLevel::Refresh_EntireTree);
}
void EditorTubeShapeComponent::OnAttributesCleared()
{
AzToolsFramework::PropertyEditorGUIMessages::Bus::Broadcast(
&AzToolsFramework::PropertyEditorGUIMessages::RequestRefresh,
AzToolsFramework::PropertyModificationRefreshLevel::Refresh_EntireTree);
}
void EditorTubeShapeComponent::BuildGameEntity(AZ::Entity* gameEntity)
{
const bool isActive = GetEntity() ? (GetEntity()->GetState() == AZ::Entity::State::Active) : false;
if (isActive)
{
m_tubeShape.Deactivate();
}
gameEntity->CreateComponent<TubeShapeComponent>(m_tubeShape);
if (m_visibleInGameView)
{
gameEntity->CreateComponent<TubeShapeDebugDisplayComponent>(m_tubeShapeMeshConfig);
}
if (isActive)
{
m_tubeShape.Activate(GetEntityId());
}
}
} // namespace LmbrCentral