1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
179 lines
7.1 KiB
C++
179 lines
7.1 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
#include "CompoundShapeComponent.h"
|
|
#include "EditorCompoundShapeComponent.h"
|
|
#include <QMessageBox>
|
|
|
|
#include <AzCore/RTTI/ReflectContext.h>
|
|
#include <AzCore/Serialization/EditContext.h>
|
|
#include <AzToolsFramework/UI/UICore/WidgetHelpers.h>
|
|
|
|
namespace LmbrCentral
|
|
{
|
|
void EditorCompoundShapeComponent::Reflect(AZ::ReflectContext* context)
|
|
{
|
|
auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context);
|
|
if (serializeContext)
|
|
{
|
|
serializeContext->Class<EditorCompoundShapeComponent, AzToolsFramework::Components::EditorComponentBase>()
|
|
->Version(1)
|
|
->Field("Configuration", &EditorCompoundShapeComponent::m_configuration)
|
|
;
|
|
|
|
AZ::EditContext* editContext = serializeContext->GetEditContext();
|
|
if (editContext)
|
|
{
|
|
editContext->Class<EditorCompoundShapeComponent>(
|
|
"Compound Shape", "The Compound Shape component allows two or more shapes to be combined to create more complex shapes")
|
|
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
|
|
->Attribute(AZ::Edit::Attributes::Category, "Shape")
|
|
->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Compound_Shape.svg")
|
|
->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Sphere.png")
|
|
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
|
|
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
|
|
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/shape/compound-shape/")
|
|
->DataElement(0, &EditorCompoundShapeComponent::m_configuration, "Configuration", "Compound Shape Configuration")
|
|
->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorCompoundShapeComponent::ConfigurationChanged)
|
|
->Attribute(AZ::Edit::Attributes::Visibility, AZ_CRC("PropertyVisibility_ShowChildrenOnly", 0xef428f20))
|
|
;
|
|
}
|
|
}
|
|
}
|
|
|
|
void EditorCompoundShapeComponent::BuildGameEntity(AZ::Entity* gameEntity)
|
|
{
|
|
auto component = gameEntity->CreateComponent<CompoundShapeComponent>();
|
|
if (component)
|
|
{
|
|
component->m_configuration = m_configuration;
|
|
}
|
|
}
|
|
|
|
void EditorCompoundShapeComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
|
|
{
|
|
EditorBaseShapeComponent::GetIncompatibleServices(incompatible);
|
|
incompatible.push_back(AZ_CRC_CE("NonUniformScaleService"));
|
|
}
|
|
|
|
void EditorCompoundShapeComponent::Init()
|
|
{
|
|
// setup the contained runtime component so that it can manage the child entities in the editor.
|
|
m_component.m_configuration = m_configuration;
|
|
m_component.Init();
|
|
}
|
|
|
|
void EditorCompoundShapeComponent::Activate()
|
|
{
|
|
// before activation, remove any bad, circular references that would cause infinite loops
|
|
ValidateConfiguration();
|
|
|
|
/* As the compound shape doesn't have a shared impl (like the other shapes) that the runtime and editor components
|
|
can use the editor component directly wraps a runtime component to manage the child entities.
|
|
Launcher will load the runtime component instance created by BuildGameEntity.
|
|
*/
|
|
m_component.m_configuration = m_configuration;
|
|
m_component.SetEntity(GetEntity());
|
|
m_component.Activate();
|
|
CompoundShapeComponentRequestsBus::Handler::BusConnect(GetEntityId());
|
|
CompoundShapeComponentHierarchyRequestsBus::Handler::BusConnect(GetEntityId());
|
|
|
|
EditorBaseShapeComponent::Activate();
|
|
}
|
|
|
|
void EditorCompoundShapeComponent::Deactivate()
|
|
{
|
|
EditorBaseShapeComponent::Deactivate();
|
|
|
|
m_component.Deactivate();
|
|
m_component.SetEntity(nullptr); // remove the entity association, in case the parent component is being removed, otherwise the component will be reactivated
|
|
CompoundShapeComponentRequestsBus::Handler::BusDisconnect();
|
|
CompoundShapeComponentHierarchyRequestsBus::Handler::BusDisconnect();
|
|
}
|
|
|
|
bool EditorCompoundShapeComponent::HasChildId(const AZ::EntityId& entityId)
|
|
{
|
|
for (const AZ::EntityId& childEntityId : m_configuration.GetChildEntities())
|
|
{
|
|
if (childEntityId.IsValid())
|
|
{
|
|
bool isCircularReference = childEntityId == entityId;
|
|
if (!isCircularReference)
|
|
{
|
|
CompoundShapeComponentHierarchyRequestsBus::EventResult(isCircularReference, childEntityId,
|
|
&CompoundShapeComponentHierarchyRequestsBus::Events::HasChildId, entityId);
|
|
}
|
|
|
|
if (isCircularReference)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool EditorCompoundShapeComponent::ValidateChildIds()
|
|
{
|
|
bool isValid = true;
|
|
|
|
AZStd::list<AZ::EntityId>& childEntities = const_cast<AZStd::list<AZ::EntityId>&>(m_configuration.GetChildEntities());
|
|
for (AZ::EntityId& childEntityId : childEntities)
|
|
{
|
|
bool isCircularReference = childEntityId == GetEntityId();
|
|
if (!isCircularReference)
|
|
{
|
|
CompoundShapeComponentHierarchyRequestsBus::EventResult(isCircularReference, childEntityId,
|
|
&CompoundShapeComponentHierarchyRequestsBus::Events::HasChildId, GetEntityId());
|
|
}
|
|
if (isCircularReference)
|
|
{
|
|
childEntityId = AZ::EntityId();
|
|
isValid = false;
|
|
}
|
|
}
|
|
|
|
return isValid;
|
|
}
|
|
|
|
bool EditorCompoundShapeComponent::ValidateConfiguration()
|
|
{
|
|
if (!ValidateChildIds())
|
|
{
|
|
QMessageBox(QMessageBox::Warning,
|
|
"Endless Loop Warning",
|
|
"Having circular references within a compound shape results in an endless loop! Clearing the reference.",
|
|
QMessageBox::Ok, AzToolsFramework::GetActiveWindow()).exec();
|
|
SetDirty();
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
AZ::u32 EditorCompoundShapeComponent::ConfigurationChanged()
|
|
{
|
|
AZ::u32 returnValue = AZ::Edit::PropertyRefreshLevels::None;
|
|
|
|
if (!ValidateConfiguration())
|
|
{
|
|
returnValue = AZ::Edit::PropertyRefreshLevels::AttributesAndValues;
|
|
}
|
|
|
|
m_component.Deactivate();
|
|
m_component.m_configuration = m_configuration;
|
|
m_component.Activate();
|
|
|
|
ShapeComponentNotificationsBus::Event(GetEntityId(),
|
|
&ShapeComponentNotificationsBus::Events::OnShapeChanged,
|
|
ShapeComponentNotifications::ShapeChangeReasons::ShapeChanged);
|
|
|
|
return returnValue;
|
|
}
|
|
|
|
} // namespace LmbrCentral
|