1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
143 lines
6.1 KiB
C++
143 lines
6.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "EditorCapsuleShapeComponent.h"
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#include <AzCore/Serialization/EditContext.h>
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#include "CapsuleShapeComponent.h"
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#include "EditorShapeComponentConverters.h"
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#include "ShapeDisplay.h"
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#include <LmbrCentral/Geometry/GeometrySystemComponentBus.h>
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namespace LmbrCentral
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{
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void EditorCapsuleShapeComponent::Reflect(AZ::ReflectContext* context)
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{
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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// Deprecate: EditorCapsuleColliderComponent -> EditorCapsuleShapeComponent
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serializeContext->ClassDeprecate(
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"EditorCapsuleColliderComponent",
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"{63247EE1-B081-40D9-8AE2-98E5C738EBD8}",
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&ClassConverters::DeprecateEditorCapsuleColliderComponent)
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;
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serializeContext->Class<EditorCapsuleShapeComponent, EditorBaseShapeComponent>()
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->Version(3, &ClassConverters::UpgradeEditorCapsuleShapeComponent)
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->Field("CapsuleShape", &EditorCapsuleShapeComponent::m_capsuleShape)
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;
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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{
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editContext->Class<EditorCapsuleShapeComponent>("Capsule Shape", "The Capsule Shape component creates a capsule around the associated entity")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Category, "Shape")
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->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/Capsule_Shape.svg")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/Capsule_Shape.png")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/shape/capsule-shape/")
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->DataElement(AZ::Edit::UIHandlers::Default, &EditorCapsuleShapeComponent::m_capsuleShape, "Capsule Shape", "Capsule Shape Configuration")
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->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorCapsuleShapeComponent::ConfigurationChanged)
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->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
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;
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}
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}
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}
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void EditorCapsuleShapeComponent::Init()
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{
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EditorBaseShapeComponent::Init();
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SetShapeComponentConfig(&m_capsuleShape.ModifyCapsuleConfiguration());
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}
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void EditorCapsuleShapeComponent::Activate()
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{
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EditorBaseShapeComponent::Activate();
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m_capsuleShape.Activate(GetEntityId());
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AzFramework::EntityDebugDisplayEventBus::Handler::BusConnect(GetEntityId());
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GenerateVertices();
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}
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void EditorCapsuleShapeComponent::Deactivate()
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{
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AzFramework::EntityDebugDisplayEventBus::Handler::BusDisconnect();
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m_capsuleShape.Deactivate();
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EditorBaseShapeComponent::Deactivate();
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}
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void EditorCapsuleShapeComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
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{
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EditorBaseShapeComponent::GetIncompatibleServices(incompatible);
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incompatible.push_back(AZ_CRC_CE("NonUniformScaleService"));
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}
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void EditorCapsuleShapeComponent::DisplayEntityViewport(
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[[maybe_unused]] const AzFramework::ViewportInfo& viewportInfo,
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AzFramework::DebugDisplayRequests& debugDisplay)
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{
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DisplayShape(
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debugDisplay, [this]() { return CanDraw(); },
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[this](AzFramework::DebugDisplayRequests& debugDisplay)
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{
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DrawShape(debugDisplay, { m_shapeColor, m_shapeWireColor, m_displayFilled }, m_capsuleShapeMesh);
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},
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m_capsuleShape.GetCurrentTransform());
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}
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void EditorCapsuleShapeComponent::ClampHeight()
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{
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// make sure the height is at least twice the radius so that the capsule is tall enough to accommodate the end caps
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const float height = m_capsuleShape.GetCapsuleConfiguration().m_height;
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const float radius = m_capsuleShape.GetCapsuleConfiguration().m_radius;
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m_capsuleShape.ModifyCapsuleConfiguration().m_height = AZ::GetMax(height, 2.0f * radius);
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}
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AZ::Crc32 EditorCapsuleShapeComponent::ConfigurationChanged()
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{
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ClampHeight();
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GenerateVertices();
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m_capsuleShape.InvalidateCache(InvalidateShapeCacheReason::ShapeChange);
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ShapeComponentNotificationsBus::Event(
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GetEntityId(), &ShapeComponentNotificationsBus::Events::OnShapeChanged,
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ShapeComponentNotifications::ShapeChangeReasons::ShapeChanged);
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return AZ::Edit::PropertyRefreshLevels::ValuesOnly;
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}
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void EditorCapsuleShapeComponent::BuildGameEntity(AZ::Entity* gameEntity)
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{
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if (auto component = gameEntity->CreateComponent<CapsuleShapeComponent>())
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{
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component->SetConfiguration(m_capsuleShape.GetCapsuleConfiguration());
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}
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if (m_visibleInGameView)
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{
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if (auto component = gameEntity->CreateComponent<CapsuleShapeDebugDisplayComponent>())
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{
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component->SetConfiguration(m_capsuleShape.GetCapsuleConfiguration());
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}
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}
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}
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void EditorCapsuleShapeComponent::GenerateVertices()
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{
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CapsuleGeometrySystemRequestBus::Broadcast(
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&CapsuleGeometrySystemRequestBus::Events::GenerateCapsuleMesh,
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m_capsuleShape.GetCapsuleConfiguration().m_radius,
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m_capsuleShape.GetCapsuleConfiguration().m_height,
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g_capsuleDebugShapeSides,
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g_capsuleDebugShapeCapSegments,
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m_capsuleShapeMesh.m_vertexBuffer,
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m_capsuleShapeMesh.m_indexBuffer,
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m_capsuleShapeMesh.m_lineBuffer);
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}
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} // namespace LmbrCentral
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