Files
o3de/Gems/LmbrCentral/Code/Source/Shape/DiskShape.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

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2021-07-16 15:42:37 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include "DiskShape.h"
#include <AzCore/Math/Aabb.h>
#include <AzCore/Math/IntersectPoint.h>
#include <AzCore/Math/IntersectSegment.h>
#include <AzCore/Math/Obb.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <LmbrCentral/Shape/DiskShapeComponentBus.h>
#include <Shape/ShapeDisplay.h>
namespace LmbrCentral
{
void DiskShape::Reflect(AZ::ReflectContext* context)
{
DiskShapeConfig::Reflect(context);
if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
{
serializeContext->Class<DiskShape>()
->Version(1)
->Field("Configuration", &DiskShape::m_diskShapeConfig)
;
if (AZ::EditContext* editContext = serializeContext->GetEditContext())
{
editContext->Class<DiskShape>("Disk Shape", "Disk shape configuration parameters")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->DataElement(AZ::Edit::UIHandlers::Default, &DiskShape::m_diskShapeConfig, "Disk Configuration", "Disk shape configuration")
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
;
}
}
}
void DiskShape::Activate(AZ::EntityId entityId)
{
m_entityId = entityId;
m_currentTransform = AZ::Transform::CreateIdentity();
AZ::TransformBus::EventResult(m_currentTransform, m_entityId, &AZ::TransformBus::Events::GetWorldTM);
m_intersectionDataCache.InvalidateCache(InvalidateShapeCacheReason::ShapeChange);
AZ::TransformNotificationBus::Handler::BusConnect(m_entityId);
ShapeComponentRequestsBus::Handler::BusConnect(m_entityId);
DiskShapeComponentRequestBus::Handler::BusConnect(m_entityId);
}
void DiskShape::Deactivate()
{
DiskShapeComponentRequestBus::Handler::BusDisconnect();
ShapeComponentRequestsBus::Handler::BusDisconnect();
AZ::TransformNotificationBus::Handler::BusDisconnect();
}
void DiskShape::InvalidateCache(InvalidateShapeCacheReason reason)
{
m_intersectionDataCache.InvalidateCache(reason);
}
void DiskShape::OnTransformChanged(const AZ::Transform& /*local*/, const AZ::Transform& world)
{
m_currentTransform = world;
m_intersectionDataCache.InvalidateCache(InvalidateShapeCacheReason::TransformChange);
ShapeComponentNotificationsBus::Event(
m_entityId, &ShapeComponentNotificationsBus::Events::OnShapeChanged,
ShapeComponentNotifications::ShapeChangeReasons::TransformChanged);
}
DiskShapeConfig DiskShape::GetDiskConfiguration()
{
return m_diskShapeConfig;
}
void DiskShape::SetRadius(float radius)
{
m_diskShapeConfig.m_radius = radius;
m_intersectionDataCache.InvalidateCache(InvalidateShapeCacheReason::ShapeChange);
ShapeComponentNotificationsBus::Event(
m_entityId, &ShapeComponentNotificationsBus::Events::OnShapeChanged,
ShapeComponentNotifications::ShapeChangeReasons::ShapeChanged);
}
float DiskShape::GetRadius()
{
return m_diskShapeConfig.m_radius;
}
const AZ::Vector3& DiskShape::GetNormal()
{
m_intersectionDataCache.UpdateIntersectionParams(m_currentTransform, m_diskShapeConfig);
return m_intersectionDataCache.m_normal;
}
AZ::Aabb DiskShape::GetEncompassingAabb()
{
m_intersectionDataCache.UpdateIntersectionParams(m_currentTransform, m_diskShapeConfig);
const AZ::Vector3& normal = m_intersectionDataCache.m_normal;
const float radius = m_intersectionDataCache.m_radius;
AZ::Vector3 halfsize;
halfsize.SetX(radius * sqrt(AZStd::max<float>(0.0f, 1.0f - normal.GetX() * normal.GetX())));
halfsize.SetY(radius * sqrt(AZStd::max<float>(0.0f, 1.0f - normal.GetY() * normal.GetY())));
halfsize.SetZ(radius * sqrt(AZStd::max<float>(0.0f, 1.0f - normal.GetZ() * normal.GetZ())));
return AZ::Aabb::CreateCenterHalfExtents(m_currentTransform.GetTranslation(), halfsize);
}
void DiskShape::GetTransformAndLocalBounds(AZ::Transform& transform, AZ::Aabb& bounds)
{
const float radius = m_diskShapeConfig.m_radius;
bounds = AZ::Aabb::CreateFromMinMax(AZ::Vector3(-radius, -radius, 0.0f), AZ::Vector3(radius, radius, 0.0f));
transform = m_currentTransform;
}
bool DiskShape::IsPointInside([[maybe_unused]] const AZ::Vector3& point)
{
return false; // 2D object cannot have points that are strictly inside in 3d space.
}
float DiskShape::DistanceSquaredFromPoint(const AZ::Vector3& point)
{
m_intersectionDataCache.UpdateIntersectionParams(m_currentTransform, m_diskShapeConfig);
// Find closest point to the plane the disk is on
AZ::Plane plane = AZ::Plane::CreateFromNormalAndPoint(m_intersectionDataCache.m_normal, m_currentTransform.GetTranslation());
AZ::Vector3 closestPointToPlane;
AZ::Intersect::ClosestPointPlane(point, plane, closestPointToPlane);
// Find the point on the disk closest to the point on the plane
AZ::Vector3 centerToClosestPoint = closestPointToPlane - m_currentTransform.GetTranslation();
if (centerToClosestPoint.GetLengthSq() > m_intersectionDataCache.m_radius * m_intersectionDataCache.m_radius)
{
centerToClosestPoint.SetLength(m_intersectionDataCache.m_radius);
}
AZ::Vector3 closestPoint = m_currentTransform.GetTranslation() + centerToClosestPoint;
// Return the distance squared between the closest point on the disk to the provided point.
return closestPoint.GetDistanceSq(point);
}
bool DiskShape::IntersectRay(const AZ::Vector3& src, const AZ::Vector3& dir, float& distance)
{
m_intersectionDataCache.UpdateIntersectionParams(m_currentTransform, m_diskShapeConfig);
return AZ::Intersect::IntersectRayDisk(
src, dir, m_intersectionDataCache.m_position, m_intersectionDataCache.m_radius, m_intersectionDataCache.m_normal, distance) > 0;
}
void DiskShape::DiskIntersectionDataCache::UpdateIntersectionParamsImpl(
const AZ::Transform& currentTransform, const DiskShapeConfig& configuration,
[[maybe_unused]] const AZ::Vector3& currentNonUniformScale)
{
m_position = currentTransform.GetTranslation();
m_normal = currentTransform.GetBasisZ().GetNormalized();
m_radius = configuration.m_radius * currentTransform.GetUniformScale();
}
const DiskShapeConfig& DiskShape::GetDiskConfiguration() const
{
return m_diskShapeConfig;
}
void DiskShape::SetDiskConfiguration(const DiskShapeConfig& diskShapeConfig)
{
m_diskShapeConfig = diskShapeConfig;
}
const AZ::Transform& DiskShape::GetCurrentTransform() const
{
return m_currentTransform;
}
ShapeComponentConfig& DiskShape::ModifyShapeComponent()
{
return m_diskShapeConfig;
}
void DrawDiskShape(
const ShapeDrawParams& shapeDrawParams, const DiskShapeConfig& diskConfig,
AzFramework::DebugDisplayRequests& debugDisplay)
{
if (shapeDrawParams.m_filled)
{
debugDisplay.SetColor(shapeDrawParams.m_shapeColor.GetAsVector4());
debugDisplay.DrawDisk(AZ::Vector3::CreateZero(), AZ::Vector3::CreateAxisZ(), diskConfig.m_radius);
}
debugDisplay.SetColor(shapeDrawParams.m_wireColor.GetAsVector4());
debugDisplay.DrawWireDisk(AZ::Vector3::CreateZero(), AZ::Vector3::CreateAxisZ(), diskConfig.m_radius);
}
}