1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
263 lines
7.2 KiB
C++
263 lines
7.2 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <QCoreApplication>
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#include <Components/Slots/Execution/ExecutionSlotLayoutComponent.h>
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#include <Components/Slots/Execution/ExecutionSlotConnectionPin.h>
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namespace GraphCanvas
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{
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////////////////////////
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// ExecutionSlotLayout
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////////////////////////
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ExecutionSlotLayout::ExecutionSlotLayout(ExecutionSlotLayoutComponent& owner)
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: m_connectionType(ConnectionType::CT_Invalid)
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, m_owner(owner)
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, m_textDecoration(nullptr)
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{
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setInstantInvalidatePropagation(true);
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setOrientation(Qt::Horizontal);
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m_slotConnectionPin = aznew ExecutionSlotConnectionPin(owner.GetEntityId());
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m_slotText = aznew GraphCanvasLabel();
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}
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ExecutionSlotLayout::~ExecutionSlotLayout()
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{
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}
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void ExecutionSlotLayout::Activate()
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{
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SceneMemberNotificationBus::Handler::BusConnect(m_owner.GetEntityId());
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SlotNotificationBus::Handler::BusConnect(m_owner.GetEntityId());
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StyleNotificationBus::Handler::BusConnect(m_owner.GetEntityId());
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m_slotConnectionPin->Activate();
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}
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void ExecutionSlotLayout::Deactivate()
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{
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m_slotConnectionPin->Deactivate();
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SceneMemberNotificationBus::Handler::BusDisconnect();
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SlotNotificationBus::Handler::BusDisconnect();
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StyleNotificationBus::Handler::BusDisconnect();
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}
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void ExecutionSlotLayout::OnSceneSet(const AZ::EntityId&)
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{
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SlotRequests* slotRequests = SlotRequestBus::FindFirstHandler(m_owner.GetEntityId());
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if (slotRequests)
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{
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m_connectionType = slotRequests->GetConnectionType();
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TranslationKeyedString slotName = slotRequests->GetTranslationKeyedName();
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m_slotText->SetLabel(slotName);
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TranslationKeyedString toolTip = slotRequests->GetTranslationKeyedTooltip();
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OnTooltipChanged(toolTip);
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const SlotConfiguration& configuration = slotRequests->GetSlotConfiguration();
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if (!configuration.m_textDecoration.empty())
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{
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SetTextDecoration(configuration.m_textDecoration, configuration.m_textDecorationToolTip);
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}
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}
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UpdateLayout();
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OnStyleChanged();
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}
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void ExecutionSlotLayout::OnSceneReady()
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{
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OnStyleChanged();
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}
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void ExecutionSlotLayout::OnRegisteredToNode(const AZ::EntityId& /*nodeId*/)
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{
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OnStyleChanged();
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}
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void ExecutionSlotLayout::OnNameChanged(const TranslationKeyedString& name)
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{
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m_slotText->SetLabel(name);
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}
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void ExecutionSlotLayout::OnTooltipChanged(const TranslationKeyedString& tooltip)
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{
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AZStd::string displayText = tooltip.GetDisplayString();
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m_slotConnectionPin->setToolTip(displayText.c_str());
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m_slotText->setToolTip(displayText.c_str());
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}
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void ExecutionSlotLayout::OnStyleChanged()
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{
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m_style.SetStyle(m_owner.GetEntityId());
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ApplyTextStyle(m_slotText);
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if (m_textDecoration)
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{
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ApplyTextStyle(m_textDecoration);
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}
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m_slotConnectionPin->RefreshStyle();
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qreal padding = m_style.GetAttribute(Styling::Attribute::Padding, 2.);
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setContentsMargins(padding, padding, padding, padding);
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setSpacing(m_style.GetAttribute(Styling::Attribute::Spacing, 2.));
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UpdateGeometry();
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}
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void ExecutionSlotLayout::SetTextDecoration(const AZStd::string& textDecoration, const AZStd::string& toolTip)
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{
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if (m_textDecoration)
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{
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delete m_textDecoration;
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m_textDecoration = nullptr;
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}
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if (!textDecoration.empty())
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{
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m_textDecoration = new GraphCanvasLabel();
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m_textDecoration->SetLabel(textDecoration, "", "");
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m_textDecoration->setToolTip(toolTip.c_str());
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ApplyTextStyle(m_textDecoration);
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}
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}
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void ExecutionSlotLayout::ClearTextDecoration()
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{
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delete m_textDecoration;
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m_textDecoration = nullptr;
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}
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void ExecutionSlotLayout::ApplyTextStyle(GraphCanvasLabel* graphCanvasLabel)
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{
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switch (m_connectionType)
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{
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case ConnectionType::CT_Input:
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graphCanvasLabel->SetStyle(m_owner.GetEntityId(), ".inputSlotName");
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break;
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case ConnectionType::CT_Output:
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graphCanvasLabel->SetStyle(m_owner.GetEntityId(), ".outputSlotName");
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break;
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default:
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graphCanvasLabel->SetStyle(m_owner.GetEntityId(), ".slotName");
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break;
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};
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}
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void ExecutionSlotLayout::UpdateLayout()
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{
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for (int i = count() - 1; i >= 0; --i)
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{
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removeAt(i);
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}
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switch (m_connectionType)
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{
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case ConnectionType::CT_Input:
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addItem(m_slotConnectionPin);
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setAlignment(m_slotConnectionPin, Qt::AlignLeft);
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addItem(m_slotText);
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setAlignment(m_slotText, Qt::AlignLeft);
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if (m_textDecoration)
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{
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addItem(m_textDecoration);
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setAlignment(m_textDecoration, Qt::AlignLeft);
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}
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break;
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case ConnectionType::CT_Output:
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if (m_textDecoration)
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{
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addItem(m_textDecoration);
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setAlignment(m_textDecoration, Qt::AlignRight);
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}
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addItem(m_slotText);
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setAlignment(m_slotText, Qt::AlignRight);
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addItem(m_slotConnectionPin);
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setAlignment(m_slotConnectionPin, Qt::AlignRight);
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break;
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default:
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if (m_textDecoration)
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{
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addItem(m_textDecoration);
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}
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addItem(m_slotConnectionPin);
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addItem(m_slotText);
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break;
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}
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}
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void ExecutionSlotLayout::UpdateGeometry()
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{
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m_slotConnectionPin->updateGeometry();
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m_slotText->update();
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invalidate();
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updateGeometry();
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}
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/////////////////////////////////
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// ExecutionSlotLayoutComponent
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/////////////////////////////////
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void ExecutionSlotLayoutComponent::Reflect(AZ::ReflectContext* reflectContext)
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{
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AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflectContext);
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if (serializeContext)
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{
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serializeContext->Class<ExecutionSlotLayoutComponent, AZ::Component>()
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->Version(1)
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;
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}
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}
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ExecutionSlotLayoutComponent::ExecutionSlotLayoutComponent()
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: m_layout(nullptr)
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{
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}
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void ExecutionSlotLayoutComponent::Init()
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{
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SlotLayoutComponent::Init();
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m_layout = aznew ExecutionSlotLayout((*this));
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SetLayout(m_layout);
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}
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void ExecutionSlotLayoutComponent::Activate()
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{
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SlotLayoutComponent::Activate();
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m_layout->Activate();
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}
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void ExecutionSlotLayoutComponent::Deactivate()
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{
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SlotLayoutComponent::Deactivate();
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m_layout->Deactivate();
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}
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}
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