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o3de/Gems/GraphCanvas/Code/Source/Components/Slots/Execution/ExecutionSlotComponent.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Components/Slots/Execution/ExecutionSlotComponent.h>
#include <Components/Connections/ConnectionComponent.h>
#include <Components/Slots/SlotConnectionFilterComponent.h>
#include <Components/Slots/Execution/ExecutionSlotLayoutComponent.h>
#include <Components/StylingComponent.h>
#include <GraphCanvas/Components/Connections/ConnectionFilters/ConnectionFilters.h>
namespace GraphCanvas
{
///////////////////////////
// ExecutionSlotComponent
///////////////////////////
void ExecutionSlotComponent::Reflect(AZ::ReflectContext* reflectContext)
{
AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflectContext);
if (serializeContext)
{
serializeContext->Class<ExecutionSlotComponent, SlotComponent>()
->Version(1)
;
}
}
AZ::Entity* ExecutionSlotComponent::CreateExecutionSlot(const AZ::EntityId& nodeId, const SlotConfiguration& slotConfiguration)
{
AZ::Entity* entity = SlotComponent::CreateCoreSlotEntity();
ExecutionSlotComponent* executionSlot = entity->CreateComponent<ExecutionSlotComponent>(slotConfiguration);
entity->CreateComponent<ExecutionSlotLayoutComponent>();
entity->CreateComponent<StylingComponent>(Styling::Elements::ExecutionSlot, nodeId);
SlotConnectionFilterComponent* connectionFilter = entity->CreateComponent<SlotConnectionFilterComponent>();
SlotTypeFilter* slotTypeFilter = aznew SlotTypeFilter(ConnectionFilterType::Include);
slotTypeFilter->AddSlotType(SlotTypes::ExecutionSlot);
connectionFilter->AddFilter(slotTypeFilter);
ConnectionTypeFilter* connectionTypeFilter = aznew ConnectionTypeFilter(ConnectionFilterType::Include);
switch (executionSlot->GetConnectionType())
{
case ConnectionType::CT_Input:
connectionTypeFilter->AddConnectionType(CT_Output);
break;
case ConnectionType::CT_Output:
connectionTypeFilter->AddConnectionType(CT_Input);
break;
default:
break;
};
connectionFilter->AddFilter(connectionTypeFilter);
return entity;
}
ExecutionSlotComponent::ExecutionSlotComponent()
: SlotComponent(SlotTypes::ExecutionSlot)
{
if (m_slotConfiguration.m_slotGroup == SlotGroups::Invalid)
{
m_slotConfiguration.m_slotGroup = SlotGroups::ExecutionGroup;
}
}
ExecutionSlotComponent::ExecutionSlotComponent(const SlotConfiguration& slotConfiguration)
: SlotComponent(SlotTypes::ExecutionSlot, slotConfiguration)
{
if (m_slotConfiguration.m_slotGroup == SlotGroups::Invalid)
{
m_slotConfiguration.m_slotGroup = SlotGroups::ExecutionGroup;
}
}
ExecutionSlotComponent::~ExecutionSlotComponent()
{
}
SlotConfiguration* ExecutionSlotComponent::CloneSlotConfiguration() const
{
ExecutionSlotConfiguration* executionConfiguration = aznew ExecutionSlotConfiguration();
PopulateSlotConfiguration((*executionConfiguration));
return executionConfiguration;
}
AZ::Entity* ExecutionSlotComponent::ConstructConnectionEntity(const Endpoint& sourceEndpoint, const Endpoint& targetEndpoint, bool createModelConnection)
{
const AZStd::string k_connectionSubStyle = ".logicFlow";
return ConnectionComponent::CreateGeneralConnection(sourceEndpoint, targetEndpoint, createModelConnection, k_connectionSubStyle);
}
}