1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
160 lines
4.6 KiB
C++
160 lines
4.6 KiB
C++
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Serialization/SerializeContext.h>
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#include <Components/SceneMemberComponent.h>
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#include <Components/PersistentIdComponent.h>
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namespace GraphCanvas
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{
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/////////////////////////
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// SceneMemberComponent
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/////////////////////////
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void SceneMemberComponent::Reflect(AZ::ReflectContext* reflectContext)
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{
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AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflectContext);
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if (serializeContext)
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{
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serializeContext->Class<SceneMemberComponent, AZ::Component>()
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->Version(1)
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->Field("IsGroupable", &SceneMemberComponent::m_isGroupable)
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;
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}
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}
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SceneMemberComponent::SceneMemberComponent()
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: m_isGroupable(false)
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{
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}
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SceneMemberComponent::SceneMemberComponent(bool isGroupable)
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: m_isGroupable(isGroupable)
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{
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}
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void SceneMemberComponent::Init()
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{
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AZ::EntityBus::Handler::BusConnect(GetEntityId());
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}
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void SceneMemberComponent::Activate()
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{
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SceneMemberRequestBus::Handler::BusConnect(GetEntityId());
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if (m_isGroupable)
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{
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GroupableSceneMemberRequestBus::Handler::BusConnect(GetEntityId());
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}
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}
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void SceneMemberComponent::Deactivate()
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{
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GroupableSceneMemberRequestBus::Handler::BusDisconnect();
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SceneMemberRequestBus::Handler::BusDisconnect();
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AZ::EntityBus::Handler::BusDisconnect();
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}
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void SceneMemberComponent::SetScene(const AZ::EntityId& sceneId)
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{
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if (m_sceneId != sceneId)
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{
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AZ_Warning("Graph Canvas", !m_sceneId.IsValid(), "Trying to change a SceneMember's scene without removing it from the previous scene.");
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if (m_sceneId.IsValid())
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{
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ClearScene(m_sceneId);
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}
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m_sceneId = sceneId;
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SceneMemberNotificationBus::Event(GetEntityId(), &SceneMemberNotifications::OnSceneSet, sceneId);
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}
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}
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void SceneMemberComponent::ClearScene(const AZ::EntityId& sceneId)
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{
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AZ_Warning("Graph Canvas", m_sceneId == sceneId, "Trying to remove a SceneMember from a scene it is not a part of.");
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if (m_sceneId == sceneId)
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{
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SceneMemberNotificationBus::Event(GetEntityId(), &SceneMemberNotifications::OnRemovedFromScene, sceneId);
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m_sceneId.SetInvalid();
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}
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}
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void SceneMemberComponent::SignalMemberSetupComplete()
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{
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SceneMemberNotificationBus::Event(GetEntityId(), &SceneMemberNotifications::OnMemberSetupComplete);
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}
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AZ::EntityId SceneMemberComponent::GetScene() const
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{
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return m_sceneId;
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}
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void SceneMemberComponent::OnEntityExists(const AZ::EntityId& /*entityId*/)
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{
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AZ::EntityBus::Handler::BusDisconnect();
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// Temporary version conversion added in 1.xx to add a PersistentId onto the SceneMembers.
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// Remove after a few revisions with warnings about resaving graphs.
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if (AZ::EntityUtils::FindFirstDerivedComponent<PersistentIdComponent>(GetEntityId()) == nullptr)
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{
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AZ::Entity* selfEntity = GetEntity();
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if (selfEntity)
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{
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selfEntity->CreateComponent<PersistentIdComponent>();
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}
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}
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}
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bool SceneMemberComponent::IsGrouped() const
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{
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return m_groupId.IsValid();
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}
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const AZ::EntityId& SceneMemberComponent::GetGroupId() const
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{
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return m_groupId;
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}
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void SceneMemberComponent::RegisterToGroup(const AZ::EntityId& groupId)
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{
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if (m_groupId.IsValid())
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{
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AZ_Assert(false, "Trying to register an element to two groups at the same time.");
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}
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else
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{
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m_groupId = groupId;
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GroupableSceneMemberNotificationBus::Event(GetEntityId(), &GroupableSceneMemberNotifications::OnGroupChanged);
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}
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}
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void SceneMemberComponent::UnregisterFromGroup(const AZ::EntityId& groupId)
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{
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if (m_groupId == groupId)
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{
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m_groupId.SetInvalid();
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GroupableSceneMemberNotificationBus::Event(GetEntityId(), &GroupableSceneMemberNotifications::OnGroupChanged);
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}
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}
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void SceneMemberComponent::RemoveFromGroup()
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{
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if (m_groupId.IsValid())
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{
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NodeGroupRequestBus::Event(m_groupId, &NodeGroupRequests::RemoveElementFromGroup, GetEntityId());
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}
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}
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}
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