1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
179 lines
6.9 KiB
C++
179 lines
6.9 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "RandomGradientComponent.h"
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#include <AzCore/RTTI/BehaviorContext.h>
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#include <AzCore/Serialization/EditContext.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/Debug/Profiler.h>
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#include <LmbrCentral/Dependency/DependencyNotificationBus.h>
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#include <GradientSignal/Ebuses/GradientTransformRequestBus.h>
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namespace GradientSignal
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{
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void RandomGradientConfig::Reflect(AZ::ReflectContext* context)
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{
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AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context);
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if (serialize)
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{
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serialize->Class<RandomGradientConfig, AZ::ComponentConfig>()
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->Version(0)
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->Field("RandomSeed", &RandomGradientConfig::m_randomSeed)
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;
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AZ::EditContext* edit = serialize->GetEditContext();
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if (edit)
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{
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edit->Class<RandomGradientConfig>(
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"Random Gradient", "")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->DataElement(AZ::Edit::UIHandlers::Slider, &RandomGradientConfig::m_randomSeed, "Random Seed", "Seed value for the Random Noise Generator.")
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->Attribute(AZ::Edit::Attributes::Min, 1)
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->Attribute(AZ::Edit::Attributes::Max, std::numeric_limits<int>::max())
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->Attribute(AZ::Edit::Attributes::SoftMin, 1)
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->Attribute(AZ::Edit::Attributes::SoftMax, 100)
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->Attribute(AZ::Edit::Attributes::Step, 10)
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;
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}
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}
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if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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behaviorContext->Class<RandomGradientConfig>()
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->Constructor()
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->Attribute(AZ::Script::Attributes::Category, "Vegetation")
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->Property("randomSeed", BehaviorValueProperty(&RandomGradientConfig::m_randomSeed))
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;
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}
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}
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void RandomGradientComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services)
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{
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services.push_back(AZ_CRC("GradientService", 0x21c18d23));
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}
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void RandomGradientComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services)
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{
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services.push_back(AZ_CRC("GradientService", 0x21c18d23));
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}
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void RandomGradientComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& services)
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{
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services.push_back(AZ_CRC("GradientTransformService", 0x8c8c5ecc));
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}
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void RandomGradientComponent::Reflect(AZ::ReflectContext* context)
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{
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RandomGradientConfig::Reflect(context);
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AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context);
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if (serialize)
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{
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serialize->Class<RandomGradientComponent, AZ::Component>()
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->Version(0)
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->Field("Configuration", &RandomGradientComponent::m_configuration)
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;
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}
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if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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behaviorContext->Constant("RandomGradientComponentTypeId", BehaviorConstant(RandomGradientComponentTypeId));
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behaviorContext->Class<RandomGradientComponent>()->RequestBus("RandomGradientRequestBus");
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behaviorContext->EBus<RandomGradientRequestBus>("RandomGradientRequestBus")
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->Attribute(AZ::Script::Attributes::Category, "Vegetation")
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->Event("GetRandomSeed", &RandomGradientRequestBus::Events::GetRandomSeed)
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->Event("SetRandomSeed", &RandomGradientRequestBus::Events::SetRandomSeed)
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->VirtualProperty("RandomSeed", "GetRandomSeed", "SetRandomSeed")
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;
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}
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}
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RandomGradientComponent::RandomGradientComponent(const RandomGradientConfig& configuration)
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: m_configuration(configuration)
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{
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}
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void RandomGradientComponent::Activate()
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{
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GradientRequestBus::Handler::BusConnect(GetEntityId());
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RandomGradientRequestBus::Handler::BusConnect(GetEntityId());
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}
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void RandomGradientComponent::Deactivate()
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{
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GradientRequestBus::Handler::BusDisconnect();
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RandomGradientRequestBus::Handler::BusDisconnect();
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}
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bool RandomGradientComponent::ReadInConfig(const AZ::ComponentConfig* baseConfig)
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{
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if (auto config = azrtti_cast<const RandomGradientConfig*>(baseConfig))
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{
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m_configuration = *config;
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return true;
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}
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return false;
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}
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bool RandomGradientComponent::WriteOutConfig(AZ::ComponentConfig* outBaseConfig) const
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{
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if (auto config = azrtti_cast<RandomGradientConfig*>(outBaseConfig))
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{
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*config = m_configuration;
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return true;
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}
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return false;
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}
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float RandomGradientComponent::GetValue(const GradientSampleParams& sampleParams) const
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{
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AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::Entity);
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AZ::Vector3 uvw = sampleParams.m_position;
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bool wasPointRejected = false;
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const bool shouldNormalizeOutput = false;
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GradientTransformRequestBus::Event(
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GetEntityId(), &GradientTransformRequestBus::Events::TransformPositionToUVW, sampleParams.m_position, uvw, shouldNormalizeOutput, wasPointRejected);
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if (!wasPointRejected)
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{
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//generating stable pseudo-random noise from a position based hash
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float x = uvw.GetX();
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float y = uvw.GetY();
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AZStd::size_t result = 0;
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const AZStd::size_t seed = m_configuration.m_randomSeed + AZStd::size_t(2); // Add 2 to avoid seeds 0 and 1, which can create strange patterns with this particular algorithm
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AZStd::hash_combine<float>(result, x * seed + y);
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AZStd::hash_combine<float>(result, y * seed + x);
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AZStd::hash_combine<float>(result, x * y * seed);
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//always returns [0.0,1.0]
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return static_cast<float>(result % std::numeric_limits<AZ::u8>::max()) / static_cast<float>(std::numeric_limits<AZ::u8>::max());
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}
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return 0.0f;
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}
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int RandomGradientComponent::GetRandomSeed() const
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{
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return m_configuration.m_randomSeed;
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}
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void RandomGradientComponent::SetRandomSeed(int seed)
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{
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m_configuration.m_randomSeed = seed;
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LmbrCentral::DependencyNotificationBus::Event(GetEntityId(), &LmbrCentral::DependencyNotificationBus::Events::OnCompositionChanged);
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}
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}
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