1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
190 lines
8.3 KiB
C++
190 lines
8.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "CameraRigComponent.h"
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#include <AzCore/Serialization/EditContext.h>
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#include <AzCore/Math/Transform.h>
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#include <AzCore/Component/TransformBus.h>
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#include <AzCore/Component/Entity.h>
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#include "CameraFramework/ICameraTargetAcquirer.h"
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#include "CameraFramework/ICameraLookAtBehavior.h"
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#include "CameraFramework/ICameraTransformBehavior.h"
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namespace Camera
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{
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// Clean up the behaviours instantiated for us by the editor/serialization system
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CameraRigComponent::~CameraRigComponent()
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{
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for (ICameraTargetAcquirer* targetAcquirer : m_targetAcquirers)
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{
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delete targetAcquirer;
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}
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for (ICameraLookAtBehavior* lookAtBehavior : m_lookAtBehaviors)
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{
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delete lookAtBehavior;
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}
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for (ICameraTransformBehavior* transformBehavior : m_transformBehaviors)
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{
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delete transformBehavior;
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}
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}
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void CameraRigComponent::Init()
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{
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for (ICameraTargetAcquirer* targetAcquirer : m_targetAcquirers)
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{
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targetAcquirer->Init();
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}
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for (ICameraLookAtBehavior* lookAtBehavior : m_lookAtBehaviors)
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{
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lookAtBehavior->Init();
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}
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for (ICameraTransformBehavior* transformBehavior : m_transformBehaviors)
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{
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transformBehavior->Init();
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}
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}
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void CameraRigComponent::Activate()
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{
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#ifdef AZ_ENABLE_TRACING
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bool isStaticTransform = false;
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AZ::TransformBus::EventResult(isStaticTransform, GetEntityId(), &AZ::TransformBus::Events::IsStaticTransform);
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AZ_Warning("Camera Rig Component", !isStaticTransform,
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"Camera Rig needs to move, but entity '%s' %s has a static transform.", GetEntity()->GetName().c_str(), GetEntityId().ToString().c_str());
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#endif
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for (ICameraTargetAcquirer* targetAcquirer : m_targetAcquirers)
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{
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targetAcquirer->Activate(GetEntityId());
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}
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for (ICameraLookAtBehavior* lookAtBehavior : m_lookAtBehaviors)
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{
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lookAtBehavior->Activate(GetEntityId());
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}
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for (ICameraTransformBehavior* transformBehavior : m_transformBehaviors)
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{
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transformBehavior->Activate(GetEntityId());
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}
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m_initialTransform = AZ::Transform::CreateIdentity();
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EBUS_EVENT_ID_RESULT(m_initialTransform, GetEntityId(), AZ::TransformBus, GetWorldTM);
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AZ::TickBus::Handler::BusConnect();
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}
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void CameraRigComponent::Deactivate()
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{
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AZ::TickBus::Handler::BusDisconnect();
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for (ICameraTargetAcquirer* targetAcquirer : m_targetAcquirers)
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{
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targetAcquirer->Deactivate();
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}
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for (ICameraLookAtBehavior* lookAtBehavior : m_lookAtBehaviors)
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{
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lookAtBehavior->Deactivate();
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}
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for (ICameraTransformBehavior* transformBehavior : m_transformBehaviors)
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{
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transformBehavior->Deactivate();
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}
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}
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void CameraRigComponent::Reflect(AZ::ReflectContext* reflection)
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{
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AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflection);
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if (serializeContext)
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{
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serializeContext->Class<ICameraTargetAcquirer>()
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->Version(1);
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serializeContext->Class<ICameraLookAtBehavior>()
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->Version(1);
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serializeContext->Class<ICameraTransformBehavior>()
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->Version(1);
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serializeContext->Class<CameraRigComponent, AZ::Component>()
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->Version(1)
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->Field("Target Acquirers", &CameraRigComponent::m_targetAcquirers)
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->Field("Look-at Behaviors", &CameraRigComponent::m_lookAtBehaviors)
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->Field("Camera Transform Behaviors", &CameraRigComponent::m_transformBehaviors);
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AZ::EditContext* editContext = serializeContext->GetEditContext();
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if (editContext)
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{
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editContext->Class<ICameraTargetAcquirer>("ICameraTargetAcquirer", "Base class for all target acquirers. Implementations can be found in other gems");
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editContext->Class<ICameraLookAtBehavior>("ICameraLookAtBehavior", "Base class for all look at behaviors. Implementations can be found in other gems");
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editContext->Class<ICameraTransformBehavior>("ICameraTransformBehavior", "Base class for all transform behaviors. Implementations can be found in other gems");
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editContext->Class<CameraRigComponent>( "Camera Rig", "The Camera Rig component can be used to add and remove behaviors to drive your camera entity")
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->ClassElement(AZ::Edit::ClassElements::EditorData, "")
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->Attribute(AZ::Edit::Attributes::Category, "Camera")
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->Attribute(AZ::Edit::Attributes::Icon, "Editor/Icons/Components/CameraRig.svg")
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->Attribute(AZ::Edit::Attributes::ViewportIcon, "Editor/Icons/Components/Viewport/CameraRig.png")
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->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
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->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/camera-rig/")
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->DataElement(0, &CameraRigComponent::m_targetAcquirers, "Target acquirers",
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"A list of behaviors that define how a camera will select a target. They are executed in order until one succeeds")
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->DataElement(0, &CameraRigComponent::m_lookAtBehaviors, "Look-at behaviors",
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"A list of look-at behaviors. They are run in order, each having the chance to sequentially modify the look-at target transform")
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->Attribute(AZ::Edit::Attributes::AutoExpand, true)
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->DataElement(0, &CameraRigComponent::m_transformBehaviors, "Transform behaviors",
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"A list of behaviors that run in order, each having the chance to sequentially modify the camera's transform based on the look-at transform")
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->Attribute(AZ::Edit::Attributes::AutoExpand, true);
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}
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}
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}
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void CameraRigComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
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{
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provided.push_back(AZ_CRC("CameraRigService", 0xd284a2d3));
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}
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void CameraRigComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
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{
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required.push_back(AZ_CRC("TransformService", 0x8ee22c50));
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}
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void CameraRigComponent::GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent)
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{
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dependent.push_back(AZ_CRC("CameraService", 0x1dd1caa4));
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}
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void CameraRigComponent::OnTick(float deltaTime, [[maybe_unused]] AZ::ScriptTimePoint time)
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{
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// Step 1 Acquire a target
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AZ::Transform initialCameraTransform = AZ::Transform::Identity();
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EBUS_EVENT_ID_RESULT(initialCameraTransform, GetEntityId(), AZ::TransformBus, GetWorldTM);
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AZ::Transform targetTransform(m_initialTransform);
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for (ICameraTargetAcquirer* targetAcquirer : m_targetAcquirers)
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{
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if (targetAcquirer->AcquireTarget(targetTransform))
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{
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break;
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}
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}
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// Step 2 modify the target look at position
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AZ::Transform lookAtTargetTransform(targetTransform);
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for (ICameraLookAtBehavior* CameraLookAtBehavior : m_lookAtBehaviors)
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{
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CameraLookAtBehavior->AdjustLookAtTarget(deltaTime, targetTransform, lookAtTargetTransform);
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}
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// Step 3 modify the camera's position
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AZ::Transform finalTransform(initialCameraTransform);
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for (ICameraTransformBehavior* cameraTransformBehavior : m_transformBehaviors)
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{
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cameraTransformBehavior->AdjustCameraTransform(deltaTime, initialCameraTransform, lookAtTargetTransform, finalTransform);
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}
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// Step 4 Alert the camera component of the new desired transform
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EBUS_EVENT_ID(GetEntityId(), AZ::TransformBus, SetWorldTM, finalTransform);
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}
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} //namespace Camera
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