1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
126 lines
5.1 KiB
C++
126 lines
5.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Serialization/EditContext.h>
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#include <AzCore/Component/TransformBus.h>
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#include <AzFramework/Entity/EntityDebugDisplayBus.h>
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#include <Atom/RPI.Public/View.h>
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#include <Atom/RPI.Public/ViewportContextManager.h>
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#include <Atom/RPI.Public/ViewportContext.h>
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#include "CameraComponent.h"
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#include <MathConversion.h>
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#include <AzCore/Math/MatrixUtils.h>
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#include <IRenderer.h>
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#include <AzCore/RTTI/BehaviorContext.h>
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namespace Camera
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{
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namespace ClassConverters
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{
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extern bool DeprecateCameraComponentWithoutEditor(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement);
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extern bool UpdateCameraComponentToUseController(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement);
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}
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CameraComponent::CameraComponent(const CameraComponentConfig& properties)
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: CameraComponentBase(properties)
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{
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}
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void CameraComponent::Activate()
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{
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CameraComponentBase::Activate();
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}
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void CameraComponent::Deactivate()
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{
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CameraComponentBase::Deactivate();
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}
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static bool UpdateGameCameraComponentToUseController(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement)
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{
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if (!ClassConverters::UpdateCameraComponentToUseController(context, classElement))
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{
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return false;
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}
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classElement.Convert<CameraComponent>(context);
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return true;
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}
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class CameraNotificationBus_BehaviorHandler : public CameraNotificationBus::Handler, public AZ::BehaviorEBusHandler
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{
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public:
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AZ_EBUS_BEHAVIOR_BINDER(CameraNotificationBus_BehaviorHandler, "{91E442A0-37E7-4E03-AB59-FEC11A06741D}", AZ::SystemAllocator,
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OnCameraAdded, OnCameraRemoved, OnActiveViewChanged);
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void OnCameraAdded(const AZ::EntityId& cameraId) override
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{
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Call(FN_OnCameraAdded, cameraId);
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}
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void OnCameraRemoved(const AZ::EntityId& cameraId) override
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{
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Call(FN_OnCameraRemoved, cameraId);
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}
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void OnActiveViewChanged(const AZ::EntityId& cameraId) override
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{
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Call(FN_OnCameraRemoved, cameraId);
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};
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};
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void CameraComponent::Reflect(AZ::ReflectContext* reflection)
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{
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CameraComponentBase::Reflect(reflection);
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AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflection);
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if (serializeContext)
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{
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serializeContext->ClassDeprecate("CameraComponent", "{A0C21E18-F759-4E72-AF26-7A36FC59E477}", &ClassConverters::DeprecateCameraComponentWithoutEditor);
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serializeContext->ClassDeprecate("CameraComponent", "{E409F5C0-9919-4CA5-9488-1FE8A041768E}", &UpdateGameCameraComponentToUseController);
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serializeContext->Class<CameraComponent, CameraComponentBase>()
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->Version(0)
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;
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}
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if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(reflection))
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{
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behaviorContext->EBus<CameraRequestBus>("CameraRequestBus")
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->Event("GetNearClipDistance", &CameraRequestBus::Events::GetNearClipDistance)
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->Event("GetFarClipDistance", &CameraRequestBus::Events::GetFarClipDistance)
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->Event("GetFovDegrees", &CameraRequestBus::Events::GetFovDegrees)
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->Event("SetFovDegrees", &CameraRequestBus::Events::SetFovDegrees)
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->Event("GetFovRadians", &CameraRequestBus::Events::GetFovRadians)
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->Event("SetFovRadians", &CameraRequestBus::Events::SetFovRadians)
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->Event("GetFov", &CameraRequestBus::Events::GetFov) // Deprecated in 1.13
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->Event("SetFov", &CameraRequestBus::Events::SetFov) // Deprecated in 1.13
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->Event("SetNearClipDistance", &CameraRequestBus::Events::SetNearClipDistance)
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->Event("SetFarClipDistance", &CameraRequestBus::Events::SetFarClipDistance)
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->Event("MakeActiveView", &CameraRequestBus::Events::MakeActiveView)
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->VirtualProperty("FieldOfView","GetFovDegrees","SetFovDegrees")
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->VirtualProperty("NearClipDistance", "GetNearClipDistance", "SetNearClipDistance")
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->VirtualProperty("FarClipDistance", "GetFarClipDistance", "SetFarClipDistance")
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;
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behaviorContext->Class<CameraComponent>()->RequestBus("CameraRequestBus");
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behaviorContext->EBus<CameraSystemRequestBus>("CameraSystemRequestBus")
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->Attribute(AZ::Script::Attributes::Category, "Camera")
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->Event("GetActiveCamera", &CameraSystemRequestBus::Events::GetActiveCamera)
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;
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behaviorContext->EBus<CameraNotificationBus>("CameraNotificationBus")
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->Attribute(AZ::Script::Attributes::Category, "Camera")
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->Handler<CameraNotificationBus_BehaviorHandler>()
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;
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}
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}
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} //namespace Camera
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