Files
o3de/Gems/Camera/Code/Source/CameraComponent.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

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#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/Component/TransformBus.h>
#include <AzFramework/Entity/EntityDebugDisplayBus.h>
#include <Atom/RPI.Public/View.h>
#include <Atom/RPI.Public/ViewportContextManager.h>
#include <Atom/RPI.Public/ViewportContext.h>
#include "CameraComponent.h"
#include <MathConversion.h>
#include <AzCore/Math/MatrixUtils.h>
#include <IRenderer.h>
#include <AzCore/RTTI/BehaviorContext.h>
namespace Camera
{
namespace ClassConverters
{
extern bool DeprecateCameraComponentWithoutEditor(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement);
extern bool UpdateCameraComponentToUseController(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement);
}
CameraComponent::CameraComponent(const CameraComponentConfig& properties)
: CameraComponentBase(properties)
{
}
void CameraComponent::Activate()
{
CameraComponentBase::Activate();
}
void CameraComponent::Deactivate()
{
CameraComponentBase::Deactivate();
}
static bool UpdateGameCameraComponentToUseController(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement)
{
if (!ClassConverters::UpdateCameraComponentToUseController(context, classElement))
{
return false;
}
classElement.Convert<CameraComponent>(context);
return true;
}
class CameraNotificationBus_BehaviorHandler : public CameraNotificationBus::Handler, public AZ::BehaviorEBusHandler
{
public:
AZ_EBUS_BEHAVIOR_BINDER(CameraNotificationBus_BehaviorHandler, "{91E442A0-37E7-4E03-AB59-FEC11A06741D}", AZ::SystemAllocator,
OnCameraAdded, OnCameraRemoved, OnActiveViewChanged);
void OnCameraAdded(const AZ::EntityId& cameraId) override
{
Call(FN_OnCameraAdded, cameraId);
}
void OnCameraRemoved(const AZ::EntityId& cameraId) override
{
Call(FN_OnCameraRemoved, cameraId);
}
void OnActiveViewChanged(const AZ::EntityId& cameraId) override
{
Call(FN_OnCameraRemoved, cameraId);
};
};
void CameraComponent::Reflect(AZ::ReflectContext* reflection)
{
CameraComponentBase::Reflect(reflection);
AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(reflection);
if (serializeContext)
{
serializeContext->ClassDeprecate("CameraComponent", "{A0C21E18-F759-4E72-AF26-7A36FC59E477}", &ClassConverters::DeprecateCameraComponentWithoutEditor);
serializeContext->ClassDeprecate("CameraComponent", "{E409F5C0-9919-4CA5-9488-1FE8A041768E}", &UpdateGameCameraComponentToUseController);
serializeContext->Class<CameraComponent, CameraComponentBase>()
->Version(0)
;
}
if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(reflection))
{
behaviorContext->EBus<CameraRequestBus>("CameraRequestBus")
->Event("GetNearClipDistance", &CameraRequestBus::Events::GetNearClipDistance)
->Event("GetFarClipDistance", &CameraRequestBus::Events::GetFarClipDistance)
->Event("GetFovDegrees", &CameraRequestBus::Events::GetFovDegrees)
->Event("SetFovDegrees", &CameraRequestBus::Events::SetFovDegrees)
->Event("GetFovRadians", &CameraRequestBus::Events::GetFovRadians)
->Event("SetFovRadians", &CameraRequestBus::Events::SetFovRadians)
->Event("GetFov", &CameraRequestBus::Events::GetFov) // Deprecated in 1.13
->Event("SetFov", &CameraRequestBus::Events::SetFov) // Deprecated in 1.13
->Event("SetNearClipDistance", &CameraRequestBus::Events::SetNearClipDistance)
->Event("SetFarClipDistance", &CameraRequestBus::Events::SetFarClipDistance)
->Event("MakeActiveView", &CameraRequestBus::Events::MakeActiveView)
->VirtualProperty("FieldOfView","GetFovDegrees","SetFovDegrees")
->VirtualProperty("NearClipDistance", "GetNearClipDistance", "SetNearClipDistance")
->VirtualProperty("FarClipDistance", "GetFarClipDistance", "SetFarClipDistance")
;
behaviorContext->Class<CameraComponent>()->RequestBus("CameraRequestBus");
behaviorContext->EBus<CameraSystemRequestBus>("CameraSystemRequestBus")
->Attribute(AZ::Script::Attributes::Category, "Camera")
->Event("GetActiveCamera", &CameraSystemRequestBus::Events::GetActiveCamera)
;
behaviorContext->EBus<CameraNotificationBus>("CameraNotificationBus")
->Attribute(AZ::Script::Attributes::Category, "Camera")
->Handler<CameraNotificationBus_BehaviorHandler>()
;
}
}
} //namespace Camera