1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
429 lines
11 KiB
C++
429 lines
11 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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// Purpose:
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// - Manage and cache glyphs, retrieving them from the renderer as needed
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#if !defined(USE_NULLFONT_ALWAYS)
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#include <AtomLyIntegration/AtomFont/GlyphCache.h>
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#include <AtomLyIntegration/AtomFont/FontTexture.h>
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//-------------------------------------------------------------------------------------------------
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AZ::GlyphCache::GlyphCache()
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: m_usage(1)
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, m_glyphBitmapWidth(0)
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, m_glyphBitmapHeight(0)
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, m_scaleBitmap(0)
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{
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m_cacheTable.clear();
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m_slotList.clear();
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}
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//-------------------------------------------------------------------------------------------------
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AZ::GlyphCache::~GlyphCache()
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{
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}
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//-------------------------------------------------------------------------------------------------
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int AZ::GlyphCache::Create(int iCacheSize, int glyphBitmapWidth, int glyphBitmapHeight, AZ::FontSmoothMethod smoothMethod, AZ::FontSmoothAmount smoothAmount, float sizeRatio)
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{
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m_smoothMethod = smoothMethod;
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m_smoothAmount = smoothAmount;
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m_glyphBitmapWidth = glyphBitmapWidth;
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m_glyphBitmapHeight = glyphBitmapHeight;
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if (!CreateSlotList(iCacheSize))
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{
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ReleaseSlotList();
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return 0;
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}
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int iScaledGlyphWidth = 0;
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int iScaledGlyphHeight = 0;
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switch (m_smoothMethod)
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{
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case AZ::FontSmoothMethod::SuperSample:
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{
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switch (m_smoothAmount)
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{
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case AZ::FontSmoothAmount::x2:
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iScaledGlyphWidth = m_glyphBitmapWidth << 1;
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iScaledGlyphHeight = m_glyphBitmapHeight << 1;
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break;
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case AZ::FontSmoothAmount::x4:
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iScaledGlyphWidth = m_glyphBitmapWidth << 2;
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iScaledGlyphHeight = m_glyphBitmapHeight << 2;
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break;
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}
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}
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break;
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}
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if (iScaledGlyphWidth)
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{
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m_scaleBitmap = new GlyphBitmap;
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if (!m_scaleBitmap)
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{
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Release();
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return 0;
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}
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if (!m_scaleBitmap->Create(iScaledGlyphWidth, iScaledGlyphHeight))
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{
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Release();
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return 0;
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}
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m_fontRenderer.SetGlyphBitmapSize(iScaledGlyphWidth, iScaledGlyphHeight, sizeRatio);
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}
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else
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{
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m_fontRenderer.SetGlyphBitmapSize(m_glyphBitmapWidth, m_glyphBitmapHeight, sizeRatio);
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}
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return 1;
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}
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//-------------------------------------------------------------------------------------------------
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int AZ::GlyphCache::Release()
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{
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ReleaseSlotList();
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m_cacheTable.clear();
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if (m_scaleBitmap)
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{
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m_scaleBitmap->Release();
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delete m_scaleBitmap;
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m_scaleBitmap = 0;
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}
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m_glyphBitmapWidth = 0;
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m_glyphBitmapHeight = 0;
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return 1;
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}
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//-------------------------------------------------------------------------------------------------
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int AZ::GlyphCache::LoadFontFromFile(const string& fileName)
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{
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return m_fontRenderer.LoadFromFile(fileName);
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}
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//-------------------------------------------------------------------------------------------------
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int AZ::GlyphCache::LoadFontFromMemory(unsigned char* fileBuffer, int dataSize)
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{
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return m_fontRenderer.LoadFromMemory(fileBuffer, dataSize);
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}
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//-------------------------------------------------------------------------------------------------
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int AZ::GlyphCache::ReleaseFont()
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{
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m_fontRenderer.Release();
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return 1;
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}
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//-------------------------------------------------------------------------------------------------
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int AZ::GlyphCache::GetGlyphBitmapSize(int* width, int* height)
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{
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if (width)
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{
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*width = m_glyphBitmapWidth;
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}
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if (height)
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{
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*height = m_glyphBitmapHeight;
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}
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return 1;
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}
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//-------------------------------------------------------------------------------------------------
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void AZ::GlyphCache::SetGlyphBitmapSize(int width, int height, float sizeRatio)
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{
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m_fontRenderer.SetGlyphBitmapSize(width, height, sizeRatio);
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}
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//-------------------------------------------------------------------------------------------------
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int AZ::GlyphCache::PreCacheGlyph(uint32_t character, const AtomFont::GlyphSize& glyphSize, const FFont::FontHintParams& fontHintParams)
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{
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CacheTable::iterator pItor = m_cacheTable.find(GetCacheSlotKey(character, glyphSize));
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if (pItor != m_cacheTable.end())
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{
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pItor->second->m_usage = m_usage;
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return 1;
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}
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CacheSlot* slot = GetLRUSlot();
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if (!slot)
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{
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return 0;
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}
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if (slot->m_usage > 0)
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{
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UnCacheGlyph(slot->m_currentCharacter, slot->m_glyphSize);
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}
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if (m_scaleBitmap)
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{
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int iOffsetMult = 1;
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switch (m_smoothAmount)
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{
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case AZ::FontSmoothAmount::x2:
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iOffsetMult = 2;
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break;
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case AZ::FontSmoothAmount::x4:
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iOffsetMult = 4;
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break;
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}
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m_scaleBitmap->Clear();
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if (!m_fontRenderer.GetGlyph(m_scaleBitmap, &slot->m_horizontalAdvance, &slot->m_characterWidth, &slot->m_characterHeight, slot->m_characterOffsetX, slot->m_characterOffsetY, 0, 0, character, fontHintParams))
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{
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return 0;
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}
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slot->m_characterWidth >>= iOffsetMult >> 1;
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slot->m_characterHeight >>= iOffsetMult >> 1;
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m_scaleBitmap->BlitScaledTo8(slot->m_glyphBitmap.GetBuffer(), 0, 0, m_scaleBitmap->GetWidth(), m_scaleBitmap->GetHeight(), 0, 0, slot->m_glyphBitmap.GetWidth(), slot->m_glyphBitmap.GetHeight(), slot->m_glyphBitmap.GetWidth());
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}
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else
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{
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if (!m_fontRenderer.GetGlyph(&slot->m_glyphBitmap, &slot->m_horizontalAdvance, &slot->m_characterWidth, &slot->m_characterHeight, slot->m_characterOffsetX, slot->m_characterOffsetY, 0, 0, character, fontHintParams))
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{
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return 0;
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}
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}
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if (m_smoothMethod == AZ::FontSmoothMethod::Blur)
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{
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slot->m_glyphBitmap.Blur(m_smoothAmount);
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}
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slot->m_usage = m_usage;
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slot->m_currentCharacter = character;
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slot->m_glyphSize = glyphSize;
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m_cacheTable.insert(AZStd::pair<CacheTableKey, CacheSlot*>(GetCacheSlotKey(character, glyphSize), slot));
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return 1;
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}
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int AZ::GlyphCache::UnCacheGlyph(uint32_t character, const AtomFont::GlyphSize& glyphSize)
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{
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CacheTable::iterator pItor = m_cacheTable.find(GetCacheSlotKey(character, glyphSize));
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if (pItor != m_cacheTable.end())
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{
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CacheSlot* slot = pItor->second;
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slot->Reset();
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m_cacheTable.erase(pItor);
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return 1;
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}
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return 0;
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}
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//-------------------------------------------------------------------------------------------------
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int AZ::GlyphCache::GlyphCached(uint32_t character, const AtomFont::GlyphSize& glyphSize)
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{
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return (m_cacheTable.find(GetCacheSlotKey(character, glyphSize)) != m_cacheTable.end());
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}
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//-------------------------------------------------------------------------------------------------
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AZ::CacheSlot* AZ::GlyphCache::GetLRUSlot()
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{
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unsigned int dwMinUsage = 0xffffffff;
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CacheSlot* pLRUSlot = 0;
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CacheSlot* slot;
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CacheSlotListItor pItor = m_slotList.begin();
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while (pItor != m_slotList.end())
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{
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slot = *pItor;
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if (slot->m_usage == 0)
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{
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return slot;
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}
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else
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{
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if (slot->m_usage < dwMinUsage)
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{
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pLRUSlot = slot;
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dwMinUsage = slot->m_usage;
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}
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}
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pItor++;
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}
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return pLRUSlot;
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}
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//-------------------------------------------------------------------------------------------------
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AZ::CacheSlot* AZ::GlyphCache::GetMRUSlot()
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{
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unsigned int dwMaxUsage = 0;
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CacheSlot* pMRUSlot = 0;
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CacheSlot* slot;
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CacheSlotListItor pItor = m_slotList.begin();
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while (pItor != m_slotList.end())
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{
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slot = *pItor;
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if (slot->m_usage != 0)
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{
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if (slot->m_usage > dwMaxUsage)
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{
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pMRUSlot = slot;
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dwMaxUsage = slot->m_usage;
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}
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}
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pItor++;
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}
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return pMRUSlot;
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}
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//-------------------------------------------------------------------------------------------------
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int AZ::GlyphCache::GetGlyph(AZ::GlyphBitmap** glyph, int* horizontalAdvance, int* width, int* height, int32_t& m_characterOffsetX, int32_t& m_characterOffsetY, uint32_t character, const AZ::AtomFont::GlyphSize& glyphSize, const AZ::FFont::FontHintParams& fontHintParams)
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{
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CacheTable::iterator pItor = m_cacheTable.find(GetCacheSlotKey(character, glyphSize));
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if (pItor == m_cacheTable.end())
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{
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if (!PreCacheGlyph(character, glyphSize, fontHintParams))
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{
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return 0;
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}
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}
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pItor = m_cacheTable.find(GetCacheSlotKey(character, glyphSize));
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pItor->second->m_usage = m_usage++;
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(*glyph) = &pItor->second->m_glyphBitmap;
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if (horizontalAdvance)
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{
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*horizontalAdvance = pItor->second->m_horizontalAdvance;
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}
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if (width)
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{
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*width = pItor->second->m_characterWidth;
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}
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if (height)
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{
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*height = pItor->second->m_characterHeight;
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}
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m_characterOffsetX = pItor->second->m_characterOffsetX;
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m_characterOffsetY = pItor->second->m_characterOffsetY;
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return 1;
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}
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//-------------------------------------------------------------------------------------------------
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Vec2 AZ::GlyphCache::GetKerning(uint32_t leftGlyph, uint32_t rightGlyph)
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{
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return m_fontRenderer.GetKerning(leftGlyph, rightGlyph);
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}
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//-------------------------------------------------------------------------------------------------
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float AZ::GlyphCache::GetAscenderToHeightRatio()
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{
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return m_fontRenderer.GetAscenderToHeightRatio();
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}
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//-------------------------------------------------------------------------------------------------
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int AZ::GlyphCache::CreateSlotList(int listSize)
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{
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for (int i = 0; i < listSize; i++)
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{
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CacheSlot* cacheSlot = new CacheSlot;
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if (!cacheSlot)
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{
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return 0;
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}
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if (!cacheSlot->m_glyphBitmap.Create(m_glyphBitmapWidth, m_glyphBitmapHeight))
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{
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delete cacheSlot;
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return 0;
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}
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cacheSlot->Reset();
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cacheSlot->m_slotIndex = i;
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m_slotList.push_back(cacheSlot);
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}
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return 1;
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}
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//-------------------------------------------------------------------------------------------------
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int AZ::GlyphCache::ReleaseSlotList()
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{
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CacheSlotListItor pItor = m_slotList.begin();
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while (pItor != m_slotList.end())
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{
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(*pItor)->m_glyphBitmap.Release();
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delete (*pItor);
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pItor = m_slotList.erase(pItor);
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}
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return 1;
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}
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//-------------------------------------------------------------------------------------------------
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AZ::GlyphCache::CacheTableKey AZ::GlyphCache::GetCacheSlotKey(uint32_t character, const AZ::AtomFont::GlyphSize& glyphSize) const
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{
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const AZ::AtomFont::GlyphSize clampedGlyphSize = AZ::FontTexture::ClampGlyphSize(glyphSize, m_glyphBitmapWidth, m_glyphBitmapHeight);
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return CacheTableKey(clampedGlyphSize, character);
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}
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#endif // #if !defined(USE_NULLFONT_ALWAYS)
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