1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
116 lines
3.6 KiB
C++
116 lines
3.6 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/PlatformIncl.h>
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#include <Processing/ImagePreview.h>
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#include <BuilderSettings/BuilderSettingManager.h>
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#include <ImageLoader/ImageLoaders.h>
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#include <Processing/ImageConvert.h>
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#include <Processing/PixelFormatInfo.h>
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#include <Processing/Utils.h>
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#include <Editor/EditorCommon.h>
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#include <AzFramework/StringFunc/StringFunc.h>
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#include <Atom/RPI.Reflect/Image/StreamingImageAsset.h>
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#include <QImage>
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namespace ImageProcessingAtom
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{
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ImagePreview::ImagePreview(const AZStd::string& inputImageFile, TextureSettings* textureSetting)
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: m_imageFileName(inputImageFile)
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, m_textureSetting(textureSetting)
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, m_presetSetting(nullptr)
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, m_inputImage(nullptr)
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{
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InitializeJobSettings();
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}
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void ImagePreview::StartConvert()
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{
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// If there is ongoing job, cancel it
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Cancel();
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m_output.Reset();
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if (m_inputImage == nullptr)
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{
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// Load input image
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m_inputImage = IImageObjectPtr(LoadImageFromFile(m_imageFileName));
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}
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// Get preset if the setting in texture is changed
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if (m_presetSetting == nullptr || m_presetSetting->m_uuid != m_textureSetting->m_preset)
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{
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m_presetSetting = BuilderSettingManager::Instance()->GetPreset(m_textureSetting->m_preset);
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}
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const bool autoDelete = false;
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PlatformName defaultPlatform = BuilderSettingManager::s_defaultPlatform;
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m_convertJob = AZStd::make_unique<ImagePreviewConvertJob>(m_inputImage, m_textureSetting, m_presetSetting,
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defaultPlatform, &m_output, autoDelete, m_jobContext.get());
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m_convertJob->SetDependent(&m_doneJob);
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m_convertJob->Start();
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}
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bool ImagePreview::IsDone()
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{
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return m_output.IsReady();
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}
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float ImagePreview::GetProgress()
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{
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if (!m_output.IsReady())
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{
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return m_output.GetProgress();
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}
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return 1.0f;
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}
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void ImagePreview::Cancel()
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{
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if (m_convertJob)
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{
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m_convertJob->Cancel();
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// Block until job completes
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m_doneJob.StartAndWaitForCompletion();
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AZ_Assert(m_output.IsReady(), "Conversion job is not done yet!");
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}
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m_convertJob.release();
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m_doneJob.Reset(true);
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}
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IImageObjectPtr ImagePreview::GetOutputImage()
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{
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return m_output.GetOutputImage(ImageConvertOutput::Preview);
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}
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ImagePreview::~ImagePreview()
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{
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Cancel();
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// Maintain the releasing order
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m_jobManager.release();
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m_jobContext.release();
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m_jobCancelGroup.release();
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}
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void ImagePreview::InitializeJobSettings()
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{
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AZ::JobManagerDesc desc;
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AZ::JobManagerThreadDesc threadDesc;
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desc.m_workerThreads.push_back(threadDesc);
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// Check to ensure these have not already been initialized.
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AZ_Error("Image Processing", !m_jobManager && !m_jobCancelGroup && !m_jobContext, "ImagePreview::InitializeJobSettings is being called again after it has already been initialized");
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m_jobManager = AZStd::make_unique<AZ::JobManager>(desc);
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m_jobCancelGroup = AZStd::make_unique<AZ::JobCancelGroup>();
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m_jobContext = AZStd::make_unique<AZ::JobContext>(*m_jobManager, *m_jobCancelGroup);
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new (&m_doneJob) AZ::JobCompletion(m_jobContext.get()); //re-initialize with the job context
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}
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}// namespace ImageProcessingAtom
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