1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
117 lines
4.3 KiB
C++
117 lines
4.3 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "MipmapSettingWidget.h"
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#include <Source/Editor/ui_MipmapSettingWidget.h>
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#include <AzCore/Component/ComponentApplicationBus.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzToolsFramework/UI/PropertyEditor/ReflectedPropertyEditor.hxx>
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#include <QCheckBox>
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#include <QSizePolicy>
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namespace ImageProcessingAtomEditor
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{
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using namespace ImageProcessingAtom;
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MipmapSettingWidget::MipmapSettingWidget(EditorTextureSetting& textureSetting, QWidget* parent /*= nullptr*/)
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: QWidget(parent)
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, m_ui(new Ui::MipmapSettingWidget)
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, m_textureSetting(&textureSetting)
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{
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m_ui->setupUi(this);
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AZ::SerializeContext* serializeContext = nullptr;
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EBUS_EVENT_RESULT(serializeContext, AZ::ComponentApplicationBus, GetSerializeContext);
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AZ_Assert(serializeContext, "Serialization context not available");
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m_ui->propertyEditor->SetAutoResizeLabels(true);
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m_ui->propertyEditor->Setup(serializeContext, this, true, 250);
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m_ui->propertyEditor->ClearInstances();
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TextureSettings* instance = &m_textureSetting->GetMultiplatformTextureSetting();
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const AZ::Uuid& classId = AZ::SerializeTypeInfo<TextureSettings>::GetUuid(instance);
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m_ui->propertyEditor->AddInstance(instance, classId);
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m_ui->propertyEditor->InvalidateAll();
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m_ui->propertyEditor->ExpandAll();
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RefreshUI();
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EditorInternalNotificationBus::Handler::BusConnect();
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}
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MipmapSettingWidget::~MipmapSettingWidget()
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{
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EditorInternalNotificationBus::Handler::BusDisconnect();
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}
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void MipmapSettingWidget::RefreshUI()
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{
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TextureSettings& texSetting = m_textureSetting->GetMultiplatformTextureSetting();
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const PresetSettings* preset = BuilderSettingManager::Instance()->GetPreset(texSetting.m_preset);
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if (preset == nullptr || preset->m_mipmapSetting == nullptr)
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{
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m_ui->enableCheckBox->setCheckState(Qt::CheckState::Unchecked);
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m_ui->enableCheckBox->setEnabled(false);
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m_ui->propertyEditor->hide();
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}
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else
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{
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bool showMipMap = texSetting.m_enableMipmap;
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m_ui->enableCheckBox->setEnabled(true);
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m_ui->enableCheckBox->setCheckState(showMipMap ? Qt::CheckState::Checked : Qt::CheckState::Unchecked);
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QObject::connect(m_ui->enableCheckBox, &QCheckBox::clicked, this, &MipmapSettingWidget::OnCheckBoxStateChanged);
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if (showMipMap)
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{
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m_ui->propertyEditor->show();
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this->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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}
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else
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{
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m_ui->propertyEditor->hide();
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this->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
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}
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}
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m_ui->propertyEditor->InvalidateValues();
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}
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void MipmapSettingWidget::OnCheckBoxStateChanged(bool checked)
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{
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bool finalChecked = m_textureSetting->RefreshMipSetting(checked);
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if (finalChecked)
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{
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m_ui->propertyEditor->show();
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}
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else
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{
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m_ui->propertyEditor->hide();
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}
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EditorInternalNotificationBus::Broadcast(&EditorInternalNotificationBus::Events::OnEditorSettingsChanged, false, BuilderSettingManager::s_defaultPlatform);
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}
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void MipmapSettingWidget::AfterPropertyModified(AzToolsFramework::InstanceDataNode* /*pNode*/)
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{
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//Only the first texture setting reflected is changed, we need to propagate the change to every texture settings.
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m_textureSetting->PropagateCommonSettings();
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m_ui->propertyEditor->InvalidateValues();
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EditorInternalNotificationBus::Broadcast(&EditorInternalNotificationBus::Events::OnEditorSettingsChanged, false, BuilderSettingManager::s_defaultPlatform);
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}
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void MipmapSettingWidget::OnEditorSettingsChanged(bool needRefresh, const AZStd::string& /*platform*/)
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{
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if (needRefresh)
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{
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RefreshUI();
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}
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}
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}//namespace ImageProcessingAtomEditor
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#include <Source/Editor/moc_MipmapSettingWidget.cpp>
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