1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
120 lines
3.5 KiB
C++
120 lines
3.5 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include "DebugAttachmentButton.hxx"
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#include <Source/LUA/moc_DebugAttachmentButton.cpp>
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#include <Source/LUA/LUAContextControlMessages.h>
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#include <Source/LUA/LUAEditorContextMessages.h>
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#include <QPainter>
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#include <QStyleOptionButton>
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namespace LUAEditor
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{
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DebugAttachmentButton::DebugAttachmentButton(QWidget* pParent)
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: QPushButton(pParent)
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{
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QSizePolicy sizePolicy1(QSizePolicy::Preferred, QSizePolicy::Preferred);
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sizePolicy1.setHorizontalStretch(0);
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sizePolicy1.setVerticalStretch(0);
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sizePolicy1.setHeightForWidth(sizePolicy().hasHeightForWidth());
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setSizePolicy(sizePolicy1);
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// default state to disconnected and unattached
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// change state on later message updates
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OnDebuggerDetached();
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connect(this, SIGNAL(clicked()), this, SLOT(OnClicked()));
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Context_ControlManagement::Handler::BusConnect();
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}
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DebugAttachmentButton::~DebugAttachmentButton()
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{
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Context_ControlManagement::Handler::BusDisconnect();
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}
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void DebugAttachmentButton::paintEvent(QPaintEvent* /* event */)
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{
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QPainter painter(this);
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QStyleOptionButton option;
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option.initFrom(this);
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option.features = QStyleOptionButton::None;
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option.text = text();
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option.icon = icon();
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option.iconSize = iconSize();
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style()->drawControl(QStyle::CE_PushButton, &option, &painter, this);
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}
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void DebugAttachmentButton::OnClicked()
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{
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switch (m_State)
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{
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case DAS_ATTACHED:
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EBUS_EVENT(Context_DebuggerManagement::Bus, RequestDetachDebugger);
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break;
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case DAS_UNATTACHED:
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case DAS_REFUSED:
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{
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EBUS_EVENT(Context_DebuggerManagement::Bus, RequestAttachDebugger);
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}
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break;
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}
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}
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void DebugAttachmentButton::OnDebuggerAttached()
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{
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this->setToolTip(tr("Click to detach from debugging"));
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UpdateStatus(DAS_ATTACHED);
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}
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void DebugAttachmentButton::OnDebuggerRefused()
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{
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this->setToolTip(tr("Target refused debug request. Click here to retry attaching"));
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UpdateStatus(DAS_REFUSED);
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}
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void DebugAttachmentButton::OnDebuggerDetached()
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{
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this->setToolTip(tr("Click to attach for debugging"));
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UpdateStatus(DAS_UNATTACHED);
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}
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void DebugAttachmentButton::UpdateStatus(DebugAttachmentState newState)
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{
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m_State = newState;
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switch (newState)
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{
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case DAS_ATTACHED:
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this->setIcon(QIcon(":/debug/debugger_connected"));
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this->setText("Debugging: ON");
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break;
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case DAS_UNATTACHED:
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this->setIcon(QIcon(":/debug/debugger_disconnected"));
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this->setText("Debugging: OFF");
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break;
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case DAS_REFUSED:
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this->setIcon(QIcon(":/general/target_none"));
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this->setText("Debugging: Refused");
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break;
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}
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}
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//-----------------------------------------------------------------------
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DebugAttachmentButtonAction::DebugAttachmentButtonAction(QObject* pParent)
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: QWidgetAction(pParent)
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{
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}
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QWidget* DebugAttachmentButtonAction::createWidget(QWidget* pParent)
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{
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return aznew DebugAttachmentButton(pParent);
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}
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}
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