1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
115 lines
4.5 KiB
C++
115 lines
4.5 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzCore/UserSettings/UserSettings.h>
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#include <AzCore/IO/FileIO.h>
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#include <AzCore/IO/SystemFile.h>
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#include <AzCore/IO/GenericStreams.h>
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#include <AzCore/Component/ComponentApplicationBus.h>
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#include <AzCore/Serialization/ObjectStream.h>
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#include "Workspace.h"
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namespace Driller
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{
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// this is called when the settings are loaded from file. Since the root element is just a workspace settings provider object,
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// we verify the cast and return it:
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static void OnObjectLoaded(void* classPtr, const AZ::Uuid& classId, const AZ::SerializeContext* sc, WorkspaceSettingsProvider** target)
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{
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AZ_Assert(classPtr, "classPtr is NULL!");
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AZ_Assert(target, "You must pass the target to OnObjectLoaded");
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WorkspaceSettingsProvider* container = sc->Cast<WorkspaceSettingsProvider*>(classPtr, classId);
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AZ_Assert(container, "Failed to cast classPtr to WorkspaceSettingsProvider!");
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*target = container;
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}
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// remember to delete your setting objects on shutdown, since you own them!
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WorkspaceSettingsProvider::~WorkspaceSettingsProvider()
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{
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for (auto it = m_WorkspaceSaveData.begin(); it != m_WorkspaceSaveData.end(); ++it)
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{
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delete it->second;
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}
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}
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/// Given a filename, attempt to deserialize a WorkspaceSettingsProvider object from it, using the DH objectstream:
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WorkspaceSettingsProvider* WorkspaceSettingsProvider::CreateFromFile(const AZStd::string& filename)
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{
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using namespace AZ;
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SerializeContext* sc = NULL;
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EBUS_EVENT_RESULT(sc, ComponentApplicationBus, GetSerializeContext);
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AZ_Assert(sc, "Can't retrieve application's serialization context!");
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WorkspaceSettingsProvider* resultItem = NULL;
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IO::FileIOStream readStream(filename.c_str(), AZ::IO::OpenMode::ModeRead);
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if (readStream.IsOpen())
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{
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ObjectStream::ClassReadyCB readyCB(AZStd::bind(&OnObjectLoaded, AZStd::placeholders::_1, AZStd::placeholders::_2, AZStd::placeholders::_3, &resultItem));
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if (!ObjectStream::LoadBlocking(&readStream, *sc, readyCB))
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{
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AZ_TracePrintf("Driller", "<div severity=\"error\">Failed to deserialize the workspace file: '%s' </div>", filename.c_str());
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}
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}
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else
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{
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AZ_TracePrintf("Driller", "<div severity=\"error\">Failed to open the given filename in order to read it in as a workspace: '%s' </div>", filename.c_str());
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}
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// use the serializer to consume filename.
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return resultItem;
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}
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/// serializes this object into the given filename for later retrieval.
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bool WorkspaceSettingsProvider::WriteToFile(const AZStd::string& filename)
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{
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using namespace AZ;
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SerializeContext* sc = NULL;
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EBUS_EVENT_RESULT(sc, ComponentApplicationBus, GetSerializeContext);
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AZ_Assert(sc, "Can't retrieve application's serialization context!");
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/// note: Will probably throw an error if it fails. Should check all these things before we call in here.
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IO::FileIOStream writeStream(filename.c_str(), AZ::IO::OpenMode::ModeWrite);
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if (!writeStream.IsOpen())
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{
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// (will have already called AZ_Error)
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return false;
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}
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ObjectStream* objStream = ObjectStream::Create(&writeStream, *sc, ObjectStream::ST_XML);
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bool writtenOk = objStream->WriteClass(this);
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if (!writtenOk)
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{
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AZ_TracePrintf("Driller", "<div severity=\"error\">Failed to write the workspace object to the workspace file: '%s' </div>", filename.c_str());
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return false;
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}
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bool streamOk = objStream->Finalize();
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if (!streamOk)
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{
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AZ_TracePrintf("Driller", "<div severity=\"error\">Failed to finalize the workspace file: '%s' </div>", filename.c_str());
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return false;
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}
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return true;
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}
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void WorkspaceSettingsProvider::Reflect(AZ::ReflectContext* context)
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{
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AZ::SerializeContext* serialize = azrtti_cast<AZ::SerializeContext*>(context);
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if (serialize)
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{
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serialize->Class<WorkspaceSettingsProvider>()
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->Version(2)
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->Field("m_WorkspaceSaveData", &WorkspaceSettingsProvider::m_WorkspaceSaveData);
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}
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}
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}
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