1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
145 lines
4.8 KiB
C++
145 lines
4.8 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/IO/SystemFile.h>
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#include <AzCore/std/algorithm.h>
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#include <AzCore/std/string/conversions.h>
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#include <AzFramework/StringFunc/StringFunc.h>
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#include <AzToolsFramework/API/EditorAssetSystemAPI.h>
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#include <AzToolsFramework/Debug/TraceContext.h>
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#include <SceneAPI/SceneCore/Events/AssetImportRequest.h>
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#include <SceneAPI/SceneCore/Utilities/Reporting.h>
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#include <SceneSerializationHandler.h>
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namespace AZ
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{
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SceneSerializationHandler::~SceneSerializationHandler()
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{
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Deactivate();
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}
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void SceneSerializationHandler::Activate()
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{
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BusConnect();
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}
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void SceneSerializationHandler::Deactivate()
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{
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BusDisconnect();
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}
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AZStd::shared_ptr<SceneAPI::Containers::Scene> SceneSerializationHandler::LoadScene(
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const AZStd::string& filePath, Uuid sceneSourceGuid)
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{
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AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::Editor);
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namespace Utilities = AZ::SceneAPI::Utilities;
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using AZ::SceneAPI::Events::AssetImportRequest;
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CleanSceneMap();
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AZ_TraceContext("File", filePath);
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if (!IsValidExtension(filePath))
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{
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return nullptr;
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}
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AZStd::string cleanPath = filePath;
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if (AzFramework::StringFunc::Path::IsRelative(filePath.c_str()))
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{
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const char* absolutePath = nullptr;
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AzToolsFramework::AssetSystemRequestBus::BroadcastResult(absolutePath,
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&AzToolsFramework::AssetSystemRequestBus::Events::GetAbsoluteDevRootFolderPath);
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AZ_Assert(absolutePath, "Unable to retrieve the dev folder path");
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AzFramework::StringFunc::Path::Join(absolutePath, cleanPath.c_str(), cleanPath);
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}
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else
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{
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// Normalizing is not needed if the path is relative as Join(...) will also normalize.
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AzFramework::StringFunc::Path::Normalize(cleanPath);
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}
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auto sceneIt = m_scenes.find(cleanPath);
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if (sceneIt != m_scenes.end())
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{
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AZStd::shared_ptr<SceneAPI::Containers::Scene> scene = sceneIt->second.lock();
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if (scene)
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{
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return scene;
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}
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// There's a small window in between which the scene was closed after searching for
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// it in the scene map. In this case continue and simply reload the scene.
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}
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if (!AZ::IO::SystemFile::Exists(cleanPath.c_str()))
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{
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AZ_TracePrintf(Utilities::ErrorWindow, "No file exists at given source path.");
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return nullptr;
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}
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if (sceneSourceGuid.IsNull())
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{
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bool result = false;
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AZ::Data::AssetInfo info;
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AZStd::string watchFolder;
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AzToolsFramework::AssetSystemRequestBus::BroadcastResult(result, &AzToolsFramework::AssetSystemRequestBus::Events::GetSourceInfoBySourcePath, cleanPath.c_str(), info, watchFolder);
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if (!result)
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{
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AZ_TracePrintf(Utilities::ErrorWindow, "Failed to retrieve file info needed to determine the uuid of the source file.");
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return nullptr;
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}
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sceneSourceGuid = info.m_assetId.m_guid;
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}
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AZStd::shared_ptr<SceneAPI::Containers::Scene> scene =
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AssetImportRequest::LoadSceneFromVerifiedPath(cleanPath, sceneSourceGuid, AssetImportRequest::RequestingApplication::Editor);
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if (!scene)
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{
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AZ_TracePrintf(Utilities::ErrorWindow, "Failed to load the requested scene.");
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return nullptr;
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}
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m_scenes.emplace(AZStd::move(cleanPath), scene);
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return scene;
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}
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bool SceneSerializationHandler::IsValidExtension(const AZStd::string& filePath) const
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{
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namespace Utilities = AZ::SceneAPI::Utilities;
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if (AZ::SceneAPI::Events::AssetImportRequest::IsManifestExtension(filePath.c_str()))
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{
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AZ_TracePrintf(Utilities::ErrorWindow, "Provided path contains the manifest path, not the path to the source file.");
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return false;
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}
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if (!AZ::SceneAPI::Events::AssetImportRequest::IsSceneFileExtension(filePath.c_str()))
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{
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AZ_TracePrintf(Utilities::ErrorWindow, "Provided path doesn't contain an extension supported by the SceneAPI.");
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return false;
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}
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return true;
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}
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void SceneSerializationHandler::CleanSceneMap()
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{
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for (auto it = m_scenes.begin(); it != m_scenes.end(); )
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{
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if (it->second.expired())
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{
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it = m_scenes.erase(it);
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}
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else
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{
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++it;
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}
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}
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}
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} // namespace AZ
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