Files
o3de/Code/Editor/Plugins/EditorAssetImporter/SceneSerializationHandler.cpp
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/IO/SystemFile.h>
#include <AzCore/std/algorithm.h>
#include <AzCore/std/string/conversions.h>
#include <AzFramework/StringFunc/StringFunc.h>
#include <AzToolsFramework/API/EditorAssetSystemAPI.h>
#include <AzToolsFramework/Debug/TraceContext.h>
#include <SceneAPI/SceneCore/Events/AssetImportRequest.h>
#include <SceneAPI/SceneCore/Utilities/Reporting.h>
#include <SceneSerializationHandler.h>
namespace AZ
{
SceneSerializationHandler::~SceneSerializationHandler()
{
Deactivate();
}
void SceneSerializationHandler::Activate()
{
BusConnect();
}
void SceneSerializationHandler::Deactivate()
{
BusDisconnect();
}
AZStd::shared_ptr<SceneAPI::Containers::Scene> SceneSerializationHandler::LoadScene(
const AZStd::string& filePath, Uuid sceneSourceGuid)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::Editor);
namespace Utilities = AZ::SceneAPI::Utilities;
using AZ::SceneAPI::Events::AssetImportRequest;
CleanSceneMap();
AZ_TraceContext("File", filePath);
if (!IsValidExtension(filePath))
{
return nullptr;
}
AZStd::string cleanPath = filePath;
if (AzFramework::StringFunc::Path::IsRelative(filePath.c_str()))
{
const char* absolutePath = nullptr;
AzToolsFramework::AssetSystemRequestBus::BroadcastResult(absolutePath,
&AzToolsFramework::AssetSystemRequestBus::Events::GetAbsoluteDevRootFolderPath);
AZ_Assert(absolutePath, "Unable to retrieve the dev folder path");
AzFramework::StringFunc::Path::Join(absolutePath, cleanPath.c_str(), cleanPath);
}
else
{
// Normalizing is not needed if the path is relative as Join(...) will also normalize.
AzFramework::StringFunc::Path::Normalize(cleanPath);
}
auto sceneIt = m_scenes.find(cleanPath);
if (sceneIt != m_scenes.end())
{
AZStd::shared_ptr<SceneAPI::Containers::Scene> scene = sceneIt->second.lock();
if (scene)
{
return scene;
}
// There's a small window in between which the scene was closed after searching for
// it in the scene map. In this case continue and simply reload the scene.
}
if (!AZ::IO::SystemFile::Exists(cleanPath.c_str()))
{
AZ_TracePrintf(Utilities::ErrorWindow, "No file exists at given source path.");
return nullptr;
}
if (sceneSourceGuid.IsNull())
{
bool result = false;
AZ::Data::AssetInfo info;
AZStd::string watchFolder;
AzToolsFramework::AssetSystemRequestBus::BroadcastResult(result, &AzToolsFramework::AssetSystemRequestBus::Events::GetSourceInfoBySourcePath, cleanPath.c_str(), info, watchFolder);
if (!result)
{
AZ_TracePrintf(Utilities::ErrorWindow, "Failed to retrieve file info needed to determine the uuid of the source file.");
return nullptr;
}
sceneSourceGuid = info.m_assetId.m_guid;
}
AZStd::shared_ptr<SceneAPI::Containers::Scene> scene =
AssetImportRequest::LoadSceneFromVerifiedPath(cleanPath, sceneSourceGuid, AssetImportRequest::RequestingApplication::Editor);
if (!scene)
{
AZ_TracePrintf(Utilities::ErrorWindow, "Failed to load the requested scene.");
return nullptr;
}
m_scenes.emplace(AZStd::move(cleanPath), scene);
return scene;
}
bool SceneSerializationHandler::IsValidExtension(const AZStd::string& filePath) const
{
namespace Utilities = AZ::SceneAPI::Utilities;
if (AZ::SceneAPI::Events::AssetImportRequest::IsManifestExtension(filePath.c_str()))
{
AZ_TracePrintf(Utilities::ErrorWindow, "Provided path contains the manifest path, not the path to the source file.");
return false;
}
if (!AZ::SceneAPI::Events::AssetImportRequest::IsSceneFileExtension(filePath.c_str()))
{
AZ_TracePrintf(Utilities::ErrorWindow, "Provided path doesn't contain an extension supported by the SceneAPI.");
return false;
}
return true;
}
void SceneSerializationHandler::CleanSceneMap()
{
for (auto it = m_scenes.begin(); it != m_scenes.end(); )
{
if (it->second.expired())
{
it = m_scenes.erase(it);
}
else
{
++it;
}
}
}
} // namespace AZ