Logo
Explore Help
Sign In
birkeh/o3de
1
0
Fork 0
You've already forked o3de
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
1e5e6094f5e53cdd94fa47ff58905cebbf8c700b
o3de/Gems/Multiplayer/Code/Source/Pipeline
T
History
pereslav 895974db57 Removed spawn/despawn events from the spawnable system. Used NetworkSpawnableHolderComponent instead
Signed-off-by: pereslav <pereslav@amazon.com>
2021-09-21 14:50:06 +01:00
..
NetworkPrefabProcessor.cpp
Reworked net entities instantiation in order to fix entity references e.g. parent-child relationship. Note: Only entities within network spawnable keep the references until the ticket system refactoring is done
2021-09-09 16:44:35 +01:00
NetworkPrefabProcessor.h
Shorten copyright headers by splitting into 2 lines (#2213)
2021-07-16 15:25:48 -07:00
NetworkSpawnableHolderComponent.cpp
Removed spawn/despawn events from the spawnable system. Used NetworkSpawnableHolderComponent instead
2021-09-21 14:50:06 +01:00
NetworkSpawnableHolderComponent.h
Removed spawn/despawn events from the spawnable system. Used NetworkSpawnableHolderComponent instead
2021-09-21 14:50:06 +01:00
Powered by Gitea Version: 1.26.4 Page: 137ms Template: 7ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API