b4a2edec6a
* Final update copyright headers to reference license files at the repo root Signed-off-by: spham <spham@amazon.com> * Fix copyright validator unit tests to support the stale O3DE header scenario Signed-off-by: spham <spham@amazon.com>
24 lines
769 B
C++
24 lines
769 B
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Math/Vector2.h>
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#include <AzCore/Math/Vector3.h>
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namespace WhiteBox
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{
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//! Returns the index of the largest element in the vector
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int FindLargestElement(const AZ::Vector3& vector);
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//! Creates UV coordinates from vertex positioning on closest basis vector p
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AZ::Vector2 CreatePlanarUVFromVertex(
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const AZ::Vector3& normal, const AZ::Vector3& position, const AZ::Vector2& offset = AZ::Vector2(0.5f, 0.5f),
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const AZ::Vector2& scale = AZ::Vector2(-1.0f, -1.0f));
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} // namespace WhiteBox
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