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o3de/Gems/WhiteBox/Code/Source/Rendering/WhiteBoxNullRenderMesh.h
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Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include "WhiteBoxRenderMeshInterface.h"
namespace WhiteBox
{
class WhiteBoxNullRenderMesh : public RenderMeshInterface
{
public:
AZ_RTTI(WhiteBoxNullRenderMesh, "{99230D4D-5592-4A41-8BAB-60C1B7C1785D}", RenderMeshInterface);
// RenderMeshInterface ...
void BuildMesh(const WhiteBoxRenderData& renderData, const AZ::Transform& worldFromLocal, AZ::EntityId entityId)
override; // TODO: LYN-786
void UpdateTransform(const AZ::Transform& worldFromLocal) override;
void UpdateMaterial(const WhiteBoxMaterial& material) override;
bool IsVisible() const override;
void SetVisiblity(bool visibility) override;
};
} // namespace WhiteBox