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72 lines
2.7 KiB
C++
72 lines
2.7 KiB
C++
#pragma once
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#if !defined(Q_MOC_RUN)
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#include <AzCore/Math/Crc.h>
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#include <AzCore/Memory/SystemAllocator.h>
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#include <AzCore/std/containers/vector.h>
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#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
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#include <SceneAPI/SceneCore/DataTypes/IManifestObject.h>
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#include <SceneAPI/SceneUI/RowWidgets/ManifestVectorWidget.h>
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#endif
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class QWidget;
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namespace AZ
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{
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class SerializeContext;
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namespace SceneAPI
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{
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namespace UI
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{
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class ManifestVectorHandler
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{
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public:
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static void Register();
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static void Unregister();
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};
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// This class only has two specializations, that are defined in the cpp file
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template<typename ManifestType>
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class IManifestVectorHandler
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: public QObject
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, public AzToolsFramework::PropertyHandler<AZStd::vector<AZStd::shared_ptr<ManifestType>>, ManifestVectorWidget>
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{
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static_assert((AZStd::is_base_of<DataTypes::IManifestObject, ManifestType>::value), "Manifest type class must inherit from DataTypes::IManifestObject");
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public:
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AZ_CLASS_ALLOCATOR_DECL
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QWidget* CreateGUI(QWidget* parent) override;
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u32 GetHandlerName() const override;
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bool AutoDelete() const override;
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void ConsumeAttribute(ManifestVectorWidget* widget, u32 attrib,
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AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override;
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void WriteGUIValuesIntoProperty(size_t index, ManifestVectorWidget* GUI, typename IManifestVectorHandler::property_t& instance,
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AzToolsFramework::InstanceDataNode* node) override;
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bool ReadValuesIntoGUI(size_t index, ManifestVectorWidget* GUI, const typename IManifestVectorHandler::property_t& instance,
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AzToolsFramework::InstanceDataNode* node) override;
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static void Register();
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static void Unregister();
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private:
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static SerializeContext* s_serializeContext;
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static IManifestVectorHandler* s_instance;
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};
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} // UI
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} // SceneAPI
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} // AZ
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