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55 lines
1.8 KiB
C++
55 lines
1.8 KiB
C++
#pragma once
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#if !defined(Q_MOC_RUN)
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#include <QAbstractButton>
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#include <QImage>
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#include <SceneAPI/SceneUI/SceneUIConfiguration.h>
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#endif
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class QPaintEvent;
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namespace AZ
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{
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namespace SceneAPI
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{
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namespace SceneUI
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{
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/**
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ExpandCollapseToggler - Button that shows expand & collapse images and aliases
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"checked" state & signals with "Expanded" functions & signals
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**/
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class SCENE_UI_API ExpandCollapseToggler : public QAbstractButton
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{
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Q_OBJECT
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public:
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explicit ExpandCollapseToggler(QWidget* parent = nullptr);
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~ExpandCollapseToggler() override = default;
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void SetExpanded(bool isExpanded);
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bool IsExpanded() const;
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signals:
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void ExpandedChanged(bool isExpanded);
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protected:
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QSize sizeHint() const override;
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void paintEvent(QPaintEvent* evt) override;
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const QImage* CurrentTargetImage() const;
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protected:
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QImage m_expandActionImage;
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QImage m_collapseActionImage;
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};
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} // SceneUI
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} // SceneAPI
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} // AZ
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